It has been confirmed that the patch has been submitted to Microsoft. Projections are that the patch will be made available in 7 to 14 days. I can't remember a time in my console gaming career where I've ever been more pumped for a patch. If this one not only fixes all the bugs as claimed, but enhances the gameplay to extent advertised (including - my to my delight as a new Fanatec Porsche GT2 wheel/Clubsport Pro pedal owner- Fanatec GT2 support), I think we'll have a real winner in this game! What it currently does right, it does very well... I'm seriously stoked!
NASCAR The Game 2011 Q&A and Impressions
Collapse
Recommended Videos
Collapse
X
-
Re: NASCAR The Game 2011 Q&A and Impressions
It has been confirmed that the patch has been submitted to Microsoft. Projections are that the patch will be made available in 7 to 14 days. I can't remember a time in my console gaming career where I've ever been more pumped for a patch. If this one not only fixes all the bugs as claimed, but enhances the gameplay to extent advertised (including - my to my delight as a new Fanatec Porsche GT2 wheel/Clubsport Pro pedal owner- Fanatec GT2 support), I think we'll have a real winner in this game! What it currently does right, it does very well... I'm seriously stoked!Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe -
Re: NASCAR The Game 2011 Q&A and Impressions
From Eutechnyx official forum:
Bugs:
Fix lack of Caution Flags - Fixed
Fix issues with the A.I. exiting the pits and then pulling straight up the track - Fixed
Fix Cautions Lights being illuminated all of the time - Fixed
Improve the PS3 voice comms - Fixed
Fix the instant wrecking during Online Rolling Starts - Fixed
Fix the Lobby Race Start Counter freezing - Fixed
Fix Spotter saying “Clear” too often - Fixed
Truex Jr. & Bill Elliott being corrupt during celebrations - Fixed This may need to be held back until the DLC pack due to the size of the fix. Microsoft limits the size.
Hardcore mode enabled on Xbox 360. PS3 already works - Fixed
Fix Custom Setups working Online - Fixed
Car rolling away during a celebration leaving the driver celebrating in mid-air - Fixed
Pace car lights in single player are on all of the time - Fixed
Issues with the Lucky Dog rule - Fixed
Issues with the Wave Around rule - Fixed
Improve FFB and wheel sensitivity options - Fixed
Slow Down indicator is no longer displayed on Talladega as it's a wide open track - Fixed
Spotter says “Clear” when there are cars along side the player - Fixed
Green White Checkered problems - Should read “Caution - 1st Green White Checkered” - Fixed
Opponent cars floating above the track - Fixed
Loss of Save - Fixed
Improve general stability and freezing issues - Improved
Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - Fixed
Improvements:
In Private games, the host will start the timer when they are ready - Added
Add support for the Porsche GT2 wheel (XBox 360) - Added
Allow the HUD to be completely turned off - Added
Ensure only Carl Edwards performs a back flip - Fixed
Add the ability to change your Online Car - Added
Add proximity indicator to split screen - Added
Added Manufacturer Logos and Headlight / Taillight stickers to the Paint Shop- Added
Adding time to the lobby count down when people enter a lobby - Improved
Added a penalty mechanic to slow down the player when cutting corners on the Road Courses - Added
A.I. difficulty being too easy when qualifying - Improved
Added Wheel Control sensitivity option to the XBox 360 - Added
Allow the Rival Icon to be turned off, use In Game options menu - Added
Change the Gas indicator so it defaults to full in the pit stop interface - Added
Add support for the T500 wheel - Added
The sensitivity when using the stick to move / rotate etc. is too high - Improved
Disable rubber banding - Added
Legends Challenge, Only show the closest tag - Improved
When any players are in a race, players in the lobby should see “PLAYERS STILL RACING” where it currently reads “AWAITING OTHER DRIVERS” in the lobby - Improved
Added an Auto Kick system for removing disruptive players, Driving Backward or not Moving, in an online race - Added
A.I. bunching on certain tracks - Improved
Accelerated vinyl projection rendering, slightly faster on Xbox 360, almost twice as fast on PS3 - Improved
Upped custom decal layer count from 50 to 75 - Improved
Non-Supported wheels now have better general compatibility, Thustmaster (All) & Logitech (MoMo & GT Force) - Added
Reconfigure the damage to improve the look and add more debris on impact - Improved
Allow a greater selection of race distances in the lobby / private lobby. - Added
A.I. pitting problems causing them to collide into each other - Improved
Hitting the wall often turns the car ending up with the player facing the wrong way - Improved
It’s difficult to start moving again if you’re on the grass or if you’re turned - Improved
Online Collisions - Improved
More smoke in Celebration burnouts - Improved
Online lag affecting the ability to run closer to other cars trough corners without spinning - Improved
Added a splash and go animation when just fuel is added during a stop - Added
Draft effect both on the car and visual to be tweaked - Improved
Free up the A.I. cars so that when they are hit by a player they will get loose - Fixed
A.I. being overly aggressive when bump drafting the player - Improved
A.I. slamming their brakes on for no reason - ImprovedDuke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Knock it off. Move On.Comment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Paint schemes featured in the upcoming 2011 DLC. They just submitted to Microsoft for approval. PS3 is going to be a full week behind. We should see the patch and the DLC in about two weeks from today.
Drivers & Paints Schemes
- #00 DAVID REUTIMANN - Primary (Aaron's Dream Machine), Secondary (Tums) & Third (Best Western)
- #1 JAMIE MCMURRAY - Primary (Bass Pro Shops) & Secondary (McDonald's)
- #2 BRAD KESELOWSKI - Primary (Brad)
- #2 ELLIOT SADLER - Primary (OneMain Financial)
- #4 KASEY KAHNE - Primary (Red Bull blue #)
- #5 MARK MARTIN - Primary (GoDaddy.com), Secondary (Carquest) & Third (Quaker State Oil)
- #6 DAVID RAGAN - Primary (UPS)
- #6 RICKY STENHOUSE JR - Primary (Blackwell Angus Beef)
- #7 JOSH WISE - Primary (NASCAR The Game 2011)
- #7 ROBBY GORDON - Primary (Speed Energy orange) & Secondary (Speed Energy black)
- #7 DANICA PATRICK - Primary (GoDaddy.com)
- #9 MARCOS AMBROSE - Primary (Stanley Tools) & Secondary (DeWalt)
- #11 DENNY HAMLIN - Primary (FedEx: Express), Secondary (FedEx: Ground), Third (FedEx: Freight) & Fourth (FedEx: Office)
- #13 JENNIFER JO COBB - Primary (Driven Boutique)
- #14 TONY STEWART - Primary (Office Depot) & Secondary (Mobil 1)
- #15 MICHAEL WALTRIP - Primary (In The Blink Of An Eye)
- #16 GREG BIFFLE - Primary (3M)
- #17 MATT KENSETH - Primary (Wiley-X)
- #18 KYLE BUSCH - Primary (M&M's)
- #20 JOEY LOGANO - Primary (Home Depot)
- #21 TREVOR BAYNE - Primary (Motorcraft)
- #22 KURT BUSCH - Primary (Shell-Pennzoil)
- #24 JEFF GORDON - Primary (Drive to End Hunger), Secondary (DuPont) & Third (Pepsi Max)
- #27 PAUL MENARD - Primary (Peak Anti Freeze)
- #29 KEVIN HARVICK - Primary (Jimmy John's)
- #30 TODD BODINE - Primary (Germain.com)
- #31 JEFF BURTON - Primary (Catapillar)
- #33 CLINT BOWYER - Primary (Cheerios)
- #34 DAVID GILLILAND - Primary (Taco Bell)
- #38 TRAVIS KVAPIL - Primary (White Long John Silver's)
- #39 RYAN NEWMAN - Primary (U.S. Army), Secondary (Tornados) & Third (Haas Automation)
- #42 JUAN PABLO MONTOYA - Primary (Target)
- #43 AJ ALLMENDINGER - Primary (Best Buy), Secondary (Valvoline), Third (U.S. Air Force) & Fourth (STP)
- #47 BOBBY LABONTE - Primary (Kingsford Charcoal) & Secondary (Bush's Best)
- #48 JIMMIE JOHNSON - Primary (Lowe's) & Secondary (Kobalt Tools)
- #56 MARTIN TRUEX JR - Primary (NAPA Auto Parts)
- #71 ANDY LALLY - Primary (Super Eco-Fuel Saver)
- #83 BRIAN VICKERS - Primary (Red Bull silver)
- #88 DALE EARNHARDT JR - Primary (AMP/Mountain Dew) & Secondary (National Guard)
- #88 ARIC ALMIROLA - Primary (Hellmans)
- #97 KEVIN CONWAY - Primary (Extenze)
- #99 CARL EDWARDS - Primary (Aflac)
- #99 RYAN TRUEX - Primary (Pastrana Waltrip Racing)
Comment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Guys, when the patch comes out I would greatly appreciate it if you would give you impressions of it, and how the game is with the patch. I've held off buying this game but if this patch fixes most of the problems I would like to pick it up.
Thanks.Comment
-
I want the patch now!!!! WTF!
Sony needs pre-approve these games and not let garbage like this get released in the first place. And whoever did approve this game to be released needs to be fired or reassigned to a lesser position.<a href="http://us.playstation.com/playstatio...vanni819"><img src="http://fp.profiles.us.playstation.co...iavanni819.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/psn/signup">Get Your Portable ID!</a>Comment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Eutechnyx has acknowledged what the problems are with the game so they'll have no excuse not to fix them. This game will be everything I've ever wanted in a console NASCAR racing game if they deliver. The areas in which this game is right, it literally breathes with life. OTOH, when it fails... it fails miserably. I'm sure these areas are an embarrassment to a development team who otherwise seams to "get it".Duke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Figures, they wait till NCAA 12 is released and then tell you that they're going to release the patch, maybe I'll remember this game exists in 2 weeks.Fluttershy is the best pony.
I Am A Proud, Sports Loving Brony. Deal With it
Favorite Sports
NCAA: Auburn/Whoever Bama's playing
NFL: New England Patriots
NBA: Boston Celtics/Whoever The Heat Are Playing
NHL: Boston Bruins
NASCAR: Kyle Busch/Not Jimmie/Not JuniorComment
-
Re: NASCAR The Game 2011 Q&A and Impressions
I have a strong hunch that this game is going to make some real noise after the patch has been released. It has a huge upside in its online potential...potential being the operative word here.Duke Football? Hell yes it's Duke Football! --- Coach CutcliffeComment
-
Re: NASCAR The Game 2011 Q&A and Impressions
Turned in my game offiicially yesterday at Bestbuy for about $18.00 also turned in GT5 and got $21 for it. And two others and will be applying my gift card to NCAA 12. It took way too long for me to even be interested in this game anymore. I'll look forward to NTG2012 I dont care if this patch makes it the best ever, It will only get better in 2012...I hope.PSN: TBD
Origin/Steam: TBD
Twitch Channel: TBD
YouTube: TBDComment
-
This has just took way to much time for me. And inevitably I don't think the will make damage more realistic. Think I may be trading this in today.
I think NR2003 game engine just killed this game for me. I still play that to this date. Just hope 2012 is better.Texas A&M Aggies
Denver Broncos
Colorado Avalanche
Colorado RockiesComment
-
Re: NASCAR The Game 2011 Q&A and Impressions
From Eutechnyx official forum:
Bugs:
Fix lack of Caution Flags - Fixed
Fix issues with the A.I. exiting the pits and then pulling straight up the track - Fixed
Fix Cautions Lights being illuminated all of the time - Fixed
Improve the PS3 voice comms - Fixed
Fix the instant wrecking during Online Rolling Starts - Fixed
Fix the Lobby Race Start Counter freezing - Fixed
Fix Spotter saying “Clear” too often - Fixed
Truex Jr. & Bill Elliott being corrupt during celebrations - Fixed This may need to be held back until the DLC pack due to the size of the fix. Microsoft limits the size.
Hardcore mode enabled on Xbox 360. PS3 already works - Fixed
Fix Custom Setups working Online - Fixed
Car rolling away during a celebration leaving the driver celebrating in mid-air - Fixed
Pace car lights in single player are on all of the time - Fixed
Issues with the Lucky Dog rule - Fixed
Issues with the Wave Around rule - Fixed
Improve FFB and wheel sensitivity options - Fixed
Slow Down indicator is no longer displayed on Talladega as it's a wide open track - Fixed
Spotter says “Clear” when there are cars along side the player - Fixed
Green White Checkered problems - Should read “Caution - 1st Green White Checkered” - Fixed
Opponent cars floating above the track - Fixed
Loss of Save - Fixed
Improve general stability and freezing issues - Improved
Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - Fixed
Improvements:
In Private games, the host will start the timer when they are ready - Added
Add support for the Porsche GT2 wheel (XBox 360) - Added
Allow the HUD to be completely turned off - Added
Ensure only Carl Edwards performs a back flip - Fixed
Add the ability to change your Online Car - Added
Add proximity indicator to split screen - Added
Added Manufacturer Logos and Headlight / Taillight stickers to the Paint Shop- Added
Adding time to the lobby count down when people enter a lobby - Improved
Added a penalty mechanic to slow down the player when cutting corners on the Road Courses - Added
A.I. difficulty being too easy when qualifying - Improved
Added Wheel Control sensitivity option to the XBox 360 - Added
Allow the Rival Icon to be turned off, use In Game options menu - Added
Change the Gas indicator so it defaults to full in the pit stop interface - Added
Add support for the T500 wheel - Added
The sensitivity when using the stick to move / rotate etc. is too high - Improved
Disable rubber banding - Added
Legends Challenge, Only show the closest tag - Improved
When any players are in a race, players in the lobby should see “PLAYERS STILL RACING” where it currently reads “AWAITING OTHER DRIVERS” in the lobby - Improved
Added an Auto Kick system for removing disruptive players, Driving Backward or not Moving, in an online race - Added
A.I. bunching on certain tracks - Improved
Accelerated vinyl projection rendering, slightly faster on Xbox 360, almost twice as fast on PS3 - Improved
Upped custom decal layer count from 50 to 75 - Improved
Non-Supported wheels now have better general compatibility, Thustmaster (All) & Logitech (MoMo & GT Force) - Added
Reconfigure the damage to improve the look and add more debris on impact - Improved
Allow a greater selection of race distances in the lobby / private lobby. - Added
A.I. pitting problems causing them to collide into each other - Improved
Hitting the wall often turns the car ending up with the player facing the wrong way - Improved
It’s difficult to start moving again if you’re on the grass or if you’re turned - Improved
Online Collisions - Improved
More smoke in Celebration burnouts - Improved
Online lag affecting the ability to run closer to other cars trough corners without spinning - Improved
Added a splash and go animation when just fuel is added during a stop - Added
Draft effect both on the car and visual to be tweaked - Improved
Free up the A.I. cars so that when they are hit by a player they will get loose - Fixed
A.I. being overly aggressive when bump drafting the player - Improved
A.I. slamming their brakes on for no reason - ImprovedComment
Comment