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Old 07-11-2011, 06:35 PM   #34
mkharsh33
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Re: Some things to consider w/OF/IF run speed sliders and OF throw speeds...Read

Quote:
Originally Posted by The Bimmer
In my game yesterday against the Nationals, I also gave up 2 triples to slow guys (Morse, Pudge). The thing is when I look at those triples I see that they were my fault.

For starters I had R. Spilborghs playing in place of D. Fowler in CF.. ( Big speed drop) add in the fact that I did not have my defense aligned correctly and bingo a ball in the gap=triple.

I ALWAYS play my outfield defense shallow when their power number is below 60 and shade right or left depending on my approach to the batter. I did not do this when Morse and Pudge were at the plate, if I had did this they would of been routine outs. I think that defensive alignments plays more of a role in the game now.

I use 45/80 for contact and power for the CPU.

At least you and Joe tried these out, and didnt just shoot um down.
I realize this is a video game, but in the real-life 2011 season, the 2 players you mentioned (Pudge & Morse) in 120 combined games (which is 388 combined at bats) have ZERO triples.

Aramis Ramirez hit 2 against me in the game I played last night. In the real 2011 season (332 at bats) he has ZERO triples.

Now, if you pulled that off in ONE game what's to say that won't start to snowball in future games?? That's my problem with this... It may provide you with a few more cool animations, but I'm about STATS - I want them to have a comparative reflection of the actual MLB season. Without toying with a lot of the other sliders (starting with batting which then trickle down to the pitching sliders) I just don't think this can be done effectively. But that's just me...
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Last edited by mkharsh33; 07-11-2011 at 06:38 PM.
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