MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

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  • AUTiger1
    MVP
    • Oct 2008
    • 2413

    #31
    Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

    The Show Motion replay of the double by Jay was breathtaking. The way the ball sliced off the bat down the LF line. Just stunning!
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    • Bahnzo
      Can't spell antetokounmpo
      • Jun 2003
      • 2809

      #32
      Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

      Originally posted by Russell_SCEA
      I was talking about Jay running from second then back to second after his initial slide back into the base.
      I don't understand how this is user error then? Are we talking about the same thing....Jay on second and Molina hits a hard grounder that just eludes the third baseman. Immediately on contact Jay runs back to second, and then the person controlling tries to advance, but realizes they can't and returns to second.

      Around 6:20 of the video.
      Steam: Bahnzo

      Comment

      • thaSLAB
        [Player 1]
        • Feb 2008
        • 4495

        #33
        I don't think he would have made it to 3rd on a ball hit that hard to LF, even if he had frozen in the baseline. The reaction towards the base looked natural for a line drive that could have been caught.

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        • Pared
          Legen - WAIT FOR IT
          • Feb 2003
          • 39337

          #34
          Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

          1 out - line drive to 3rd baseman that was expected to be caught - runner goes back to second and then the user presses to advance once the ball gets by and he had no chance to get to third so he goes back to second.

          There needs to be more of those in between decisions with the baserunning AI, hence why I mentioned last month that I hope they focus on this next year. Still, nothing in the play in terms of logic was incorrect. If the runner freezes and the catch is made, that brings the potential DP considering how far he was from the bag.

          The AI is coded to benefit the user when on the bases. If he gets doubled off on a catch you'd be equally as pissed. It's no different than watching a game and screaming at your favorite player for not doing what you would expect him to do.
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          Comment

          • Bahnzo
            Can't spell antetokounmpo
            • Jun 2003
            • 2809

            #35
            Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

            Originally posted by Pared
            1 out - line drive to 3rd baseman that was expected to be caught - runner goes back to second and then the user presses to advance once the ball gets by and he had no chance to get to third so he goes back to second.

            There needs to be more of those in between decisions with the baserunning AI, hence why I mentioned last month that I hope they focus on this next year. Still, nothing in the play in terms of logic was incorrect. If the runner freezes and the catch is made, that brings the potential DP considering how far he was from the bag.

            The AI is coded to benefit the user when on the bases. If he gets doubled off on a catch you'd be equally as pissed. It's no different than watching a game and screaming at your favorite player for not doing what you would expect him to do.
            Right. My point is that in real life, that runner probably would've froze on the line drive. If it was caught, he's either doubled or gets back. I wouldn't be pissed if he get's doubled, because that's pretty life like and doesn't happen enough in the game as it is now. The fact was the game immediately returned him to second so it was impossible for either a double play or to advance...both of which would've probably been a more realistic outcome.

            I just don't see how something the game did automatically could be blamed on the user.
            Steam: Bahnzo

            Comment

            • Cubfan
              World Series Champions!!
              • Feb 2004
              • 3929

              #36
              Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

              Originally posted by Bahnzo
              Right. My point is that in real life, that runner probably would've froze on the line drive. If it was caught, he's either doubled or gets back. I wouldn't be pissed if he get's doubled, because that's pretty life like and doesn't happen enough in the game as it is now. The fact was the game immediately returned him to second so it was impossible for either a double play or to advance...both of which would've probably been a more realistic outcome.

              I just don't see how something the game did automatically could be blamed on the user.
              I think Russell was saying he was the person playing.
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              Comment

              • PsychoBulk
                Hoping for change...
                • May 2006
                • 4190

                #37
                Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                Originally posted by Cubfan
                I think Russell was saying he was the person playing.
                Quite, that was pretty obvious thats what he meant.

                I dont see anything wrong in the way the AI "helps" the user myself.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #38
                  Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                  Originally posted by Bahnzo
                  Right. My point is that in real life, that runner probably would've froze on the line drive. If it was caught, he's either doubled or gets back. I wouldn't be pissed if he get's doubled, because that's pretty life like and doesn't happen enough in the game as it is now. The fact was the game immediately returned him to second so it was impossible for either a double play or to advance...both of which would've probably been a more realistic outcome.

                  I just don't see how something the game did automatically could be blamed on the user.
                  Others would. They chose the safer approach that benefits the user. Not sure what else is there to say. Again, the user gets doubled up there and people scream "that darn AI is goin cheatin' agin!"
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                  [OS Vets NBA 2k7 Champion]
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                  That's not the meaning of constructive criticism.

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                  Comment

                  • thaSLAB
                    [Player 1]
                    • Feb 2008
                    • 4495

                    #39
                    Originally posted by PsychoBulk
                    I dont see anything wrong in the way the AI "helps" the user myself.
                    Yeah, that gets back into the auto or assist vs. full manual baserunning debate.


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                    Comment

                    • stealyerface
                      MVP
                      • Feb 2004
                      • 1803

                      #40
                      Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                      I got into the habit of immediately squeezing the R-trigger on a fly ball that I was not sure about when guys were on base.

                      This froze them at their leadoff distance, and would allow me to hit the L-shoulder button on a ball in the gap, and let 'em fly, or would allow me to get them back in time if the ball was caught.

                      Why wouldn't one take the cpu right out of the mix, and override the decision so that the runners freeze on a linedrive or flyball?

                      ~syf
                      "Ain't gonna learn what you don't wanna know"....GD

                      Comment

                      • MIKEY93
                        Pro
                        • Feb 2009
                        • 739

                        #41
                        Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                        Wow. This game just took a whole new level. MLB 11 was my first Show game on a PS3, and I can say that MLB 12 made me excited all over again. To be honest, the stat overlays didn't look that good; they were too plain IMO. Now they look smoother and more baseball-video-game-like (maybe like the overlays of previous games). The cut-scenes are a big improvement to add a little spice to the games. & don't forget the new sounds when hitting and catching a ball; that puts a smile to my face for some reason, but it sounds more realistic. I'll definitely be ready for when it comes out. Great job, SCEA team!
                        Originally posted by Barney Stinson
                        Never in the history of New York City nightclubs has there been a shortage of dudes. Not even during the Great Dude Shortage of 1883.

                        Comment

                        • tessl
                          All Star
                          • Apr 2007
                          • 5654

                          #42
                          Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                          Originally posted by Russell_SCEA
                          Blame that one on the user with the sticks in his hand.
                          Ah, I always manage the games and forget other people control the baserunners. If it's human error I understand. Otherwise, it is something which needs to be addressed.

                          Thanks for the reply.

                          Comment

                          • tessl
                            All Star
                            • Apr 2007
                            • 5654

                            #43
                            Re: MLB 12 The Show Gameplay Video - Cubs vs. Cardinals (OS Exclusive) - Part 2

                            Originally posted by Bahnzo
                            Right. My point is that in real life, that runner probably would've froze on the line drive. If it was caught, he's either doubled or gets back. I wouldn't be pissed if he get's doubled, because that's pretty life like and doesn't happen enough in the game as it is now. The fact was the game immediately returned him to second so it was impossible for either a double play or to advance...both of which would've probably been a more realistic outcome.

                            I just don't see how something the game did automatically could be blamed on the user.
                            In "real life" the runner makes sure the ball goes through and then either goes back to second or advances depending on what happens. In this instance the runner would have advanced to third.

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