I have played plenty of games and continue to look forward to the next ... even though the RTP was not added, you can definitely tell that there were some changes and progress made ... Its obviously not a physics engine but I have seen players get tackled and fall differently compared to 12
- I actually threw a pick while throwing across my body and a LBer intercepted the ball and fell backwards
- New catch animations are cool ... witnessed Wood at USC dive in the air and snag the ball with one hand before hitting the ground
- As another poster mentioned, the ball bouncing around seems more realistic ... tipped balls seem to have more realism to them as they are batted in the air and potentially picked by another player
- Ball trajectory is huge ... had a friend over the other night and he couldnt throw the fade to the back left endzone for the life of him ... dinked around with it only to realize that the QB had to turn that direction and get his feet set ... pretty obvious that footwork is another variable in the throwing mechanic ... if you really want to see how this works, play RG III in Heisman mode and run a screen pass and let the cpu drop back ... u will see him shuffle his feet at the end of his drop and facing the HB ... kinda cool to see ... I really like the new pump fake too ... check it out
- The disguised defense alignment seems to work on and off ... saw the cpu send a man in motion and my SS dropped back to his original position and the FS shifted up the line as the receiver came across to finish his motion
- LBers seem to play faster ... not as easy to pass to your TEs as it has in the past ... they react quick, maybe too fast on blitzes but I see this as a big plus as opposed to being exploited in passing mismatches
- Noticed on some replays of run plays that you see blockers double up on a defender ... and if you play as a D lineman, if you beat one lineman, there is a very good chance that you will get picked up by another ... cool seeing some pancake blocks and also watching a defensive lineman blow a blocker over every once in a while too
- Now that the read plays work, my current playbook can be expanded ... I have really found this to be a welcome addition as I can now open things up even more and add another dimension to my game
All in all I feel most of the things listed are minor tweaks but beneficial for replay value ... the read options not working last year limited what most people could do ... disappointing that it took a yr to get it working properly but its in there now and I am looking forward to playing with it ... passing to a spot will continue to take some practice and gone are some of the unrealistic throws and catches made in last year's games


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