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Old 08-02-2012, 09:06 AM   #21
CRMosier_LM
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Join Date: Jul 2009
Location: mansfield ohio
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Quote:
Originally Posted by Gotmadskillzson
From what I seen on default All American, Linebackers react slow to it and DB's in they are in man, don't notice it at 1st because they follow the WR 1st. Block shedding across the board seemed to have been tuned down as well. Not seeing many defensive linemen instantly shedding their blocks on option plays or run plays to the outside like before. Nor if you run up the middle do they instantly do a 180 and tackle you.

OL do a much better job blocking now too. How ever they get highly confused if you blitz. Quite funny to watch a linemen trying to decide who to block, the incoming LB or the DL right in front of him.

QBs run much harder now on option plays. Seen a couple new break tackle animations. Over all the break tackle attempts by ball carriers have increased. They try to spin out of tackles a lot more. They aren't successful at it though most of the time, but it is nice they at least attempted to break the tackle. When they do successfully break a tackle though, look out, they put it in 3rd gear.

Defensive pursuit across the board seemed to have been tuned down as well. Their catch up speed isn't as fast as it use to be. So now you literally can see players running around another player only 3 feet away from them and not get caught.

Seen Georgia Tech do an option play from their own 5 yard line. QB was in the end zone, LB came, I thought oh cool safety, nope, QB just ran around him and turned what normally would have been a 8 yard lost and a safety to a 15 yard gain. Once he got to the corner he was gone.

That seems to be the overall theme now. If they can turn the corner, they are gone, for a good 8 yards or more. Screen plays have improved, DTs don't run as fast up the middle anymore. So now you will see screen plays go for big yards.

The CPU is kind of like a roller coaster now. 1st quarter they play really good. 2nd and 3rd quarter they play so so, come 4th quarter they kick it up to high gear and the best players on the team really step up.

All in all the CPU can now run the option pretty effective. Their positive yard rate success rate is around 70%. A lot of 3 and 4 yard gains, with some 16 and 30 yard gains sprinkled in with some 4 yard loses every now and then.

Way better then before.

Now EA needs to fine tune special teams and defensive ends pass rush.
The ONLY things that were adjusted were LB not reacting correctly to the option and coach trust in rtg. That is it, not blocking or QB running the ball. Those 2 items and those only.

That being said the linebacker pursuit did seem to work much better vs the option. Ran the option about 50% of my run plays and didn't see any issues.

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