NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjusted

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  • BA2929
    The Designated Hitter
    • Jul 2008
    • 3342

    #16
    Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

    Originally posted by ghettogeeksta
    So they fixed something not many people complained about.
    Lots of people complained about the option. They just didn't fix the portion of the option that people complained about.
    "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

    Comment

    • PowerofRed25
      MVP
      • Jul 2011
      • 1477

      #17
      Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

      I'm confused. I downloaded the tuner and have played a couple games since, both of them with me utilizing an option offense and I did not see any difference in the way CPU LB's react. It'd be nice if they told us in what way they fixed it because on the surface, I don't see anything different from before.

      What I did notice is that DB's still don't react to the option from time to time, which is what the problem has always been. Guess that comes later.

      Comment

      • Tovarich
        Hall Of Fame
        • Jul 2008
        • 10874

        #18
        Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

        Originally posted by mkharsh33
        In all their testing?
        All their testing may have been about 5 minutes. It couldn't have been longer than that given how many issues there are.

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        • Scott812313
          MVP
          • Jun 2009
          • 1877

          #19
          Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

          Originally posted by Aggies7
          I don't get what your saying I had AI try three field goals inside 35 yards. They missed 2 of 3.

          Really? I'm in week 3 of my second season in dynasty and I've only seen the cpu miss 1 fg that was in the kickers range. The FG kicking against me has been completely absurd.
          "In the morning he would read the Bible with another coach. Then, in the afternoon, he would go out and cheat kids who had probably saved up money from mowing lawns to buy those raffle tickets. That's Jim Tressel."

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          • jello1717
            All Star
            • Feb 2006
            • 5688

            #20
            Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

            Originally posted by Scott812313
            Really? I'm in week 3 of my second season in dynasty and I've only seen the cpu miss 1 fg that was in the kickers range. The FG kicking against me has been completely absurd.
            Did you adjust their slider?
            Favorite Teams:
            College #1: Michigan Wolverines
            College #2: Michigan State Spartans (my alma mater)
            College #3: North Carolina Tar Heels
            NHL: Detroit Redwings

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            • CRMosier_LM
              Banned
              • Jul 2009
              • 2061

              #21
              Originally posted by Gotmadskillzson
              From what I seen on default All American, Linebackers react slow to it and DB's in they are in man, don't notice it at 1st because they follow the WR 1st. Block shedding across the board seemed to have been tuned down as well. Not seeing many defensive linemen instantly shedding their blocks on option plays or run plays to the outside like before. Nor if you run up the middle do they instantly do a 180 and tackle you.

              OL do a much better job blocking now too. How ever they get highly confused if you blitz. Quite funny to watch a linemen trying to decide who to block, the incoming LB or the DL right in front of him.

              QBs run much harder now on option plays. Seen a couple new break tackle animations. Over all the break tackle attempts by ball carriers have increased. They try to spin out of tackles a lot more. They aren't successful at it though most of the time, but it is nice they at least attempted to break the tackle. When they do successfully break a tackle though, look out, they put it in 3rd gear.

              Defensive pursuit across the board seemed to have been tuned down as well. Their catch up speed isn't as fast as it use to be. So now you literally can see players running around another player only 3 feet away from them and not get caught.

              Seen Georgia Tech do an option play from their own 5 yard line. QB was in the end zone, LB came, I thought oh cool safety, nope, QB just ran around him and turned what normally would have been a 8 yard lost and a safety to a 15 yard gain. Once he got to the corner he was gone.

              That seems to be the overall theme now. If they can turn the corner, they are gone, for a good 8 yards or more. Screen plays have improved, DTs don't run as fast up the middle anymore. So now you will see screen plays go for big yards.

              The CPU is kind of like a roller coaster now. 1st quarter they play really good. 2nd and 3rd quarter they play so so, come 4th quarter they kick it up to high gear and the best players on the team really step up.

              All in all the CPU can now run the option pretty effective. Their positive yard rate success rate is around 70%. A lot of 3 and 4 yard gains, with some 16 and 30 yard gains sprinkled in with some 4 yard loses every now and then.

              Way better then before.

              Now EA needs to fine tune special teams and defensive ends pass rush.
              The ONLY things that were adjusted were LB not reacting correctly to the option and coach trust in rtg. That is it, not blocking or QB running the ball. Those 2 items and those only.

              That being said the linebacker pursuit did seem to work much better vs the option. Ran the option about 50% of my run plays and didn't see any issues.

              Sent from my ADR6400L using Tapatalk 2

              Comment

              • superjames1992
                Hall Of Fame
                • Jun 2007
                • 31349

                #22
                Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

                Originally posted by mkharsh33
                If only they could fix the HORRIBLE cpu qb sacks on screen passes. In all their testing, did they NEVER catch this was an issue????
                Amen, brother.
                Coaching Legacy of James Frizzell (CH 2K8)
                Yale Bulldogs (NCAA Football 07)
                Coaching Legacy of Lee Williamson (CH 2K8)

                Comment

                • jfsolo
                  Live Action, please?
                  • May 2003
                  • 12965

                  #23
                  Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

                  Originally posted by CRMosier_LM
                  The ONLY things that were adjusted were LB not reacting correctly to the option and coach trust in rtg. That is it, not blocking or QB running the ball. Those 2 items and those only.

                  That being said the linebacker pursuit did seem to work much better vs the option. Ran the option about 50% of my run plays and didn't see any issues.

                  Sent from my ADR6400L using Tapatalk 2
                  I'm sure you probably don't know the answer to this, so I'm really just asking the question quasi-rhetorically, but why would they release a tuner making only one gameplay change.

                  As someone with no knowledge of how this process works, it would seem logical to me that they would make this change to the LB's, that they would make some other gameplay tweaks as well.

                  Unless they're finally changing their M.O. in terms of how often they release tuners, then I would think that they would want to put more into this one.

                  Skillz is quite perceptive about gameplay and A.I. changes, so I'm going to take a chance and download this tuner and see if their have been other improvements. I can always delete it again if need be.
                  Jordan Mychal Lemos
                  @crypticjordan

                  Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                  Do the same thing tomorrow. And the next. Now do it forever.

                  Comment

                  • twimstaxs
                    Banned
                    • Aug 2011
                    • 315

                    #24
                    Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

                    Originally posted by jfsolo
                    I'm sure you probably don't know the answer to this, so I'm really just asking the question quasi-rhetorically, but why would they release a tuner making only one gameplay change.

                    As someone with no knowledge of how this process works, it would seem logical to me that they would make this change to the LB's, that they would make some other gameplay tweaks as well.

                    Unless they're finally changing their M.O. in terms of how often they release tuners, then I would think that they would want to put more into this one.

                    Skillz is quite perceptive about gameplay and A.I. changes, so I'm going to take a chance and download this tuner and see if their have been other improvements. I can always delete it again if need be.
                    The reason he knows the answer better than SKillz is because he actually read what EA said. They only tweaked the LB things. If you go and read the twitter posts that are linked on the first post you would know the same thing. Just because someone plays the damn game and see something different doesnt change the fact that the only tweaked ONE thing. They did not say they changed anything else but the LB stuff. Here is another link https://twitter.com/eancaafootball if you still want to question. SOME PEOPLE!!!

                    Comment

                    • CRMosier_LM
                      Banned
                      • Jul 2009
                      • 2061

                      #25
                      Originally posted by jfsolo
                      I'm sure you probably don't know the answer to this, so I'm really just asking the question quasi-rhetorically, but why would they release a tuner making only one gameplay change.

                      As someone with no knowledge of how this process works, it would seem logical to me that they would make this change to the LB's, that they would make some other gameplay tweaks as well.

                      Unless they're finally changing their M.O. in terms of how often they release tuners, then I would think that they would want to put more into this one.

                      Skillz is quite perceptive about gameplay and A.I. changes, so I'm going to take a chance and download this tuner and see if their have been other improvements. I can always delete it again if need be.
                      Would you want them to take an extra week or so to adjust and QA more changes or just release the elements they have as they adjust them.

                      That is the only Gameplay change on this tuner. Anyone who says different is incorrect and is just seeing what they want to see. I wish there were other adjustments but there are not at this time unfortunately.

                      Sent from my ADR6400L using Tapatalk 2

                      Comment

                      • booker21
                        MVP
                        • Jun 2003
                        • 4928

                        #26
                        Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

                        Could someone upload the tuner for offline players?
                        English, is not my first language.

                        Comment

                        • nortobc
                          Banned
                          • Jul 2004
                          • 1130

                          #27
                          Re: Tuning update notification

                          Originally posted by mrlux
                          I find it odd that they didn't say "in what way" they changed the way LB's react to the option, otherwise its just a vauge statement that we are still left to figure out for ourselves?????
                          This just in:

                          EA patches players' reaction when playing a football game.

                          Comment

                          • nortobc
                            Banned
                            • Jul 2004
                            • 1130

                            #28
                            Re: Tuning update notification

                            Originally posted by Tovarich
                            So far I think it means that they just defend it even more perfectly than before. I usually like to do a dynasty with Army, but I skipped it last year the option was so broken. I'm not all the way through the game yet, but it's being blown up worse than ever.
                            I kill the CPU with the option. Hopefully this makes the option harder.

                            Comment

                            • Tovarich
                              Hall Of Fame
                              • Jul 2008
                              • 10874

                              #29
                              Re: NCAA Football 13 Tuner Update Released, Coach Trust Points and LB Reaction Adjust

                              Originally posted by CRMosier_LM
                              The ONLY things that were adjusted were LB not reacting correctly to the option and coach trust in rtg. That is it, not blocking or QB running the ball. Those 2 items and those only.
                              Sent from my ADR6400L using Tapatalk 2
                              Then EA has no clue what they're doing. If LB's are reacting differently to the option than blocking ABSOLUTELY MUST be different. The line better be blocking differently depending on where LB's are, or where D-Linemen are or where safeties are. If they're not blocking differently, something is broken. If the QB isn't affected in decision making or where he goes with the ball, something else is broken. There is no such thing as affecting only one thing in gameplay. Tweaking anything SHOULD change something else too...and based on my 5 games since, there are several things different.

                              Comment

                              • nortobc
                                Banned
                                • Jul 2004
                                • 1130

                                #30
                                Re: NCAA Football 13 Tuner Update Released, Details Included (8-1-12)

                                Originally posted by Sausage
                                I personally don't feel anything is wrong with swat/pick. Remember the defender has to see the ball to react, there aren't anymore "user eyes behind the head" swats/picks anymore.
                                THIS. I think its funny that some people get mad because they can't switch to the DB and swat or try to INT the ball. Guess what. If the DB has his back to the ball and can't see the ball, he should not be able to INT the ball. Just because you control him and see the ball doesn't mean the DB sees the ball.

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