Gameplay
More adaptive Ai- Stop running the football when it's obviously not working
Better running game for the CPU- Too eazy to penetrate holes, and the ai runningbacks seem to either run into offensive lineman or not run forward(running side to side but not foward)
Fix the cpu's horrible time mangement
Glitches where the return man on the cpu would call for a fair catch, but ends up returning the punt anyways.
Less sacks on ai- The ai quarterback seems to take too long on making decisions
Less of the ai fake punting on the All Madden difficulty settings
The in game ticker should never disappear in play calling screen
Being able to view and save highlights after game- Option available during game but not after
Ai quarterbacks on any difficulty throws lob passes when not appropriate
Connected Careers
CPU not having the required amount of players at one position-Too many teams with no backup quarterbacks
Better player progression-The maximum overall increased I've seen in the game was a three. Players with talented years should be rewarded by with higher progression(Basically a problem only for CPU Control Teams)
Stop punishing offensive lineman!- Too much decrease of offensive lineman's ratings when on weekly player progression
Projecting draft picks- Players who are projected to go into first round should not always drop into 7th round
Player editing- maybe a little unreasonable, but Josh Looman said he was looking into it
Statistic Problems- Too many teams scoring 40+(Look at defensive teams stats at the end of your Connected Careers season, and look at how many points the teams gave up. They're hilarious).
Game frequently freezes after viewing individual player's stats
Better Ai preseason logic
Offline scheme changes currently do not save
Too many halfbacks running for 1,000 yrds. I commonly I have 30 in a season(15 in actual 2011 NFL season)
Jersey numbers are not random(Too many quarterbacks coming in carrying the number 5 jersey number)
Feel free to post your expectations of the first patch.
Comment