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Old 04-05-2013, 09:32 PM   #133
bigtreydawg
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Join Date: Dec 2008
Location: The Vic
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Re: Tempo-Freelance-RunPlays

Quote:
Originally Posted by Crossover1
I think they raise the pull up to alleviate those PitP issue but I do agree with you. It's just to easy to get into the paint this year. In 2k11 they had cut this problem down tremendously and continued in 2K12 but this year they have regressed in that aspect to pre-2K11. It kills the game for me.
Not necessarily the case. The combination of MKHarsh's sliders with (I forget the roster makers name) with a roster that had every players drive the lane tendency at 0 led to games that had 10 to 14 points in the paint. I cringe at the though of what gameplay must have looked like but this game swings in extremes both ways. Finding the happy medium is tricky but it's worth it.

Note: what does a player like Jared Dudley need with a 43 drive the lane

Last edited by bigtreydawg; 04-05-2013 at 09:46 PM.
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