08-13-2013, 09:41 AM
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#76
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Just started!
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Re: Madden NFL 25 Demo Available Now For 360, Later Today For PS3, Post Your Impressi
Just finished 3rd game, all on all-pro. Won by 3 or more touchdowns each time (just did Seahawks vs Packers each time for consistency's sake).
First game, ran my usual power run game with lots of play action in the passing game. Passing feels nice and crisp; the CPU DBs don't have as good hands as last year, far as I can tell. I threw a pick six but overall seemed realistic. Other two games I tried to really open it up in the passing game and the coverage was pretty solid except if you make your reads you can get some good plays with your fast WRs. Didn't feel like I had to rely on throwing to the TE as much as I did last year. Swing passes were still ineffective as ever, it seemed (I remember about 7 years ago when they were so damn easy to get huge gains with).
Run blocking was pretty good for both sides, but I didn't see much running from the Packers after I got up a couple scores. LBs were fast at getting to the ballcarrier, so take that as you will. Pass rush seemed a bit hot coming in from the CPU, but whatever, they blitzed me a lot. Generally realistic tackling (Lynch can run over corners but not Clay Matthews) and a clean presentation.
NO FREEZES FOR ME. Hopefully that continues. No weird stats popping up, or weird injuries. Skill Trainer drills all worked just fine. The Precision running was a bit to get used to, but the stop and go is killer when you pull it off.
I already have the anniversary edition on pre-order from Amazon due to the amazing Sunday Ticket deal, and the game feels fun. I'll be happy if Owner mode is actually good and not just last year's "Connected Career-Coach" or whatever they called it, which was garbage.
TL;DR: Demo feels good; not a perfect showing but FAR from mediocre. 8/10, and I bet the release build is even better. Quite pleased, and ready for football season.
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