10-22-2013, 12:28 PM
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#371
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Rookie
OVR: 0
Join Date: Feb 2013
Location: Detroit Rock City, hopefully Phoenix soon.
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Are they focusing on the "right things"? Sure. But, they are not focusing on them in the right way. This "Ignite" engine is pure trash. Why are they still using canned animations? This is supposed to be "next-gen." Maybe my standards are too high, but if backbreaker can come up with a Real-time physics engine, albeit flawed, and All-Pro Football 2K8 can come up with better, more realistic player models and animations however many years ago, then what's EA excuse and why does everyone keep letting them get away with this crap? We are being lied to and misled every year, yet no one does anything about it.
What's the old adage? "The definition of insanity is doing the same thing over and over again and expecting a different result." EA does the same thing year in and year out and refuses to commit to a true, Real-time physics engine and simulation football and yet a lot of people expect a different result. That is the purely the definition of insanity. Some Madden fans are completely insane.
These videos are not "next-gen" at all and look just like port from a flawed previous-gen "engine." They look terrible, and, to be honest, are completely unacceptable for a next-gen system. Oh, but wait, I can see more mesh holes on the Chiefs jersey and look at all that awesome grass! WOOO!!! So, I guess it must be next-gen then.
This game looks so unrealistic. It looks just like a direct port of the current gen with twitchy, canned animations, players still unrealistically sliding into position with no real, life like movement and things that would never happen in real-life happening in the game because of a lack of a true physics engine.
EA can claim they have a "true" physics engine. But, The Ignite Engine is a physics engine built within an awful, flawed animation system, so, therefore, it cannot be a true physics engine. A true physics engine does not need motion capture for canned animations. This is why we still have scripted outcomes. Until the animations are unscripted and created using figures made through 3D rendering, instead of motion capture, we will never get unscripted outcomes.
Stop claiming this is "sim" football when little to no part of the game is realistic at all besides the jerseys and player names.
And don't get me started on the size of the football and the velocity with which it leaves the QB's hands.
EA and their fanboys are in complete denial. The fact that people still buy this poop is mind blowing.
Sure, it's a cliche, but EA should take heed: "You can't make chicken salad out of chicken s**t." This applies to Madden and all of EA's football games in that they continue to use a flawed, horrible animation system that should have died out with the PS2 and then try and improve on that outdated, unimaginative technology and try to make chicken salad out of it by just increasing the animation threshold of the people in the trenches. That's not next-gen, that's manipulating an already pathetic and flawed engine.
Stop falling for the garbage. If this is the best we can get, then fine, I don't need to play a football game. I've had it with being lied to, misled and not listened to. So, EA doesn't get my money. I literally canceled my pre-order for madden in favor of watchdogs for ps4. EA doesn't deserve a cent of anything I've earned until they make a product worthy of my purchase. This crap they keep hyping up with new "trench warfare"? It certainly isn't worth $60.
It's a shame, really, because an exclusive license should be a huge opportunity. But, instead, they've ruined NFL video games.
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