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Old 11-13-2013, 02:37 PM   #5
GJD23
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Join Date: Nov 2013
Location: Philadelphia, PA.
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Re: GJD23 & WTBB's Madden 25 All-Madden Sliders

Quote:
Originally Posted by RG3MVP
I could suggest some penalty slider adjustments, which really do make a difference in the gameplay. I'm sure we all have read how certain slider can improve pursuit and "high motor" type plays.
We've been extensively testing My current All-Pro set for awhile now.
I've got some great feedback for what/why certain penalties should be where they are.
I also like how this also improves punt and kick coverage greatly imo.

Certain penalties, being 100 in the previous Maddens, would not have worked out(ex. P/K int @100) it would lead to too many of those penalties called.
Well in M25 ALL the penalties have been tuned way low, so some things have to be higher than usual but believe me, they work out very well.

So anyway, here ya go
Penalties

OS: 75
FS: 75
HLD: 54
FM: 54
DPI: 54
OPI: 50
K/Pint: 100
Clip: 54
IG: 100
RTP: 54(55 leads to 3-4 defensive roughing the passer calls per gm, hurting the d imo)
RTK: 100

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My current slider thread, updates coming
If penalty sliders don't hinder other aspects of gameplay other than calls per game I'm willing to roll with those for sure. I also like your idea about special teams. Too often I'm taking punt returns 20-30 yards. Punt and kick coverage is big for me, if anything I'd like to return a punt and/or kick return for a touchdown ONCE during a season.

I'll plug these in soon and see how it goes
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