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Old 01-21-2014, 09:36 PM   #32
turty11
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Re: Defensive animations are too powerful

to play off of 24th,

the first step is to replace "quickness" with acceleration and lateral agility ratings

then build off that animation wise factoring strength, acceleration, AND agility into what happens.

if the BH is stronger, but not as well off in the acceleration/agility things (say, lebron guarded by avery bradley) he wont dribble past him, but hes going to put the arm/should out and drive more vertical (direct to the basket) and go through the defender(no not with 2k's teleports!) rather than some long drawn out animation that circles half way around the arc

and if the BH is more agile/acceleratable(ya i made that up) he can blow by the defender before he even starts to get out of his "defensive stance" instead of triggering another bump animation that results in bad gameplay for that 2-5 seconds

Last edited by turty11; 01-21-2014 at 10:04 PM.
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