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Old 06-06-2014, 09:14 PM   #455
ManiacMatt1782
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

Quote:
Originally Posted by GameplayDevUFC
It's been lots of fun! I think higher skilled players do tend to tone down the arcadiness of the fights simply due to the fact that success standing up comes down to counter punching and combinations which are not going to happen if you spam strikes. In fact spamming strikes is the best way to set yourself up for a counter punch so a skilled player should shut that down pretty quickly. In addition, a lot of the flashy strikes I hear people complaining about are also the most obviously telegraphed visually. I really don't see spamming cartwheel kicks leading to anything outside of amusing youtube videos. Stamina management is also key for when it eventually goes to the ground, so all in all you see slower paced fights with more measured striking.

We did find and fix some exploits during internal testing. You can never know if you caught them all though until the game is out in the wild.

However I cannot comment on future plans for the title.
The problem with that is, those flashy strikes, most people could do without. Yes they are very telegraphed with the exception of the superman punch. The need for that flashy modifier on top of a power modifier, lead to the need for hooks to be placed on the D-pad with the strikes, eliminating the ability for us to have a walking jab, Most of us if polled would have probably said, ditch the 2nd modifier, no need for it. Throw hooks on to the power modifier, allow movement your jabs crosses and leg kicks. right now there is no way to throw a good stepping leg kick. nor is there a way to walk someone down with your jab. Also setting up a basic combo like Jab, Cross, Leg kick is that much harder because you have to let off of the stick. I know it is too late for this game, and something that would be impossible to patch, But something for the development team to keep in mind for UFC 2. Myself and a few other absolutely love the footwork, but feel it is not used to it's full potential due to this 2nd modifier taking up a bunch of extra conrtols for moves we aren't really gonna use all that often. I want to circle and and jab instead of hook, and I am stuck throwing a hook. Kinda frustrating for guys who do want to get technical, while keeping it simple.
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