Madden NFL 15 Connected Franchise Details, Trailer and Screenshots - Operation Sports Forums

Madden NFL 15 Connected Franchise Details, Trailer and Screenshots

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  • countryboy
    Growing pains
    • Sep 2003
    • 52630

    #46
    Re: Madden NFL 15 - Connected Franchise Deep Dive

    Originally posted by Sheba2011
    I have a funny feeling they will be in the game but it will be out of our control who they are and we will only see or hear of them on that one screen.
    I bet you're right, especially given that none of those coaches are actual coaches for the Browns.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

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    • Godgers12
      MVP
      • Dec 2012
      • 2269

      #47
      Re: Madden NFL 15 - Connected Franchise Deep Dive

      Originally posted by l8knight1
      Can't you just create/rename the guys? I doubt they changed anything as far as rosters across the board, that allows editing appearance to existing players without creating new. Since these new classes are random, maybe I am wrong.
      You can't change ratings, and I'm pretty sure you can't change names.
      Green Bay PackersSeattle MarinersNew York Rangers
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      • LorenzoDC
        MVP
        • Sep 2010
        • 1867

        #48
        Re: Madden NFL 15 - Connected Franchise Deep Dive

        Originally posted by NDAlum
        It's a good compromise IMO. Guys like myself who really want to dig into development can and those who just want to fly through weeks can do that.

        I'd much rather have something like this than hear a bunch of guys complain that development is too tedious etc etc
        Oh, I agree. And I give Looman credit for recognizing the problem in his original concept and turning around. I think it's also incredibly significant that CPU teams will simulate development activities each week, because lack of balance killed CFM's playability last year.

        The devil is in the implementation, but if the mode shows balance, from the gameplay level to the franchise management level, so that it remains interesting and competitive, that will get my attention. Not on release day, but depending on what I hear after.

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        • PatsSB2015
          Banned
          • May 2014
          • 427

          #49
          Re: Madden NFL 15 - Connected Franchise Deep Dive

          Originally posted by LorenzoDC
          Oh, I agree. And I give Looman credit for recognizing the problem in his original concept and turning around. I think it's also incredibly significant that CPU teams will simulate development activities each week, because lack of balance killed CFM's playability last year.

          The devil is in the implementation, but if the mode shows balance, from the gameplay level to the franchise management level, so that it remains interesting and competitive, that will get my attention. Not on release day, but depending on what I hear after.
          What's weird is how they will use CPU to sim things, but you can't watch CPU teams battle it out in offline CFM. Makes so sense.

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          • TheSaints7
            Banned
            • May 2014
            • 445

            #50
            Re: Madden NFL 15 - Connected Franchise Deep Dive

            Bulls look awfully similar to the Rams

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            • ggsimmonds
              Hall Of Fame
              • Jan 2009
              • 11208

              #51
              Re: Madden NFL 15 - Connected Franchise Deep Dive

              To be honest I am a little disappointed.

              I wanted the option to edit draft classes more than anything else. I am also sad to hear that aside from random draft classes nothing has changed with regards to prospect scouting. So no draft combine.

              Hopefully there is a option to have a freestyle team practice that does not affect progression or confidence. It was nice in NCAA where you could go into practice mode and practice plays for as long as you wanted.

              The FA improvements are welcomed, but I would have liked to see a couple more factors (strength of roster).

              The improvements to owner mode are a mixed bag. So finding the sweet spot for a price is more challenging, but no mention if prices and attendance figures match up visually in game. And no word on year to year tracking.

              Comment

              • alifeincomplete
                I bent my Wookiee!
                • Jul 2008
                • 1263

                #52
                Re: Madden NFL 15 - Connected Franchise Deep Dive

                I just wish we could edit player names and appearances in CFM. I don't know why that is too much to ask for...

                The changes outlined sound great!
                The Last of Us is the Citizen Kane of video-games. It is better than every game that has ever come before it, and is the new benchmark for all games to follow. It is nothing short of a work of art.

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                • Sheba2011
                  MVP
                  • Oct 2013
                  • 2355

                  #53
                  Re: Madden NFL 15 - Connected Franchise Deep Dive

                  Originally posted by TheSaints7
                  Bulls look awfully similar to the Rams
                  But it is a new team name/logo which gives hopes that some cities have team names that actually sound interesting instead of LA Dream, Orlando Orbits or Memphis Steamers.

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                  • LorenzoDC
                    MVP
                    • Sep 2010
                    • 1867

                    #54
                    Re: Madden NFL 15 - Connected Franchise Deep Dive

                    Originally posted by ggsimmonds
                    To be honest I am a little disappointed.

                    I wanted the option to edit draft classes more than anything else. I am also sad to hear that aside from random draft classes nothing has changed with regards to prospect scouting. So no draft combine.

                    Hopefully there is a option to have a freestyle team practice that does not affect progression or confidence. It was nice in NCAA where you could go into practice mode and practice plays for as long as you wanted.

                    The FA improvements are welcomed, but I would have liked to see a couple more factors (strength of roster).

                    The improvements to owner mode are a mixed bag. So finding the sweet spot for a price is more challenging, but no mention if prices and attendance figures match up visually in game. And no word on year to year tracking.
                    Yeah, having the same off season schedule and then the drafting system unchanged is a bummer. And nothing about CPU trade logic, CPU to CPU trade tuning, or CPU signing and depth chart logic.

                    The confidence system reminds me a bit of NBA 2K, but the tuning of that is critical. Before the NBA 2k14 patch, guys who should be happy with 7-12 minutes per game as role players were getting really unhappy, losing skills/ratings and sometimes demanding trades, making it near impossible to build a decent bench. So the implementation of all these things will be critical, and I expect problems, and needs for patching.

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                    • MrPinkBlackrose
                      Rookie
                      • Jun 2012
                      • 33

                      #55
                      hoping the loophole is still in where you could actually watch CPU games...

                      Comment

                      • callmetaternuts
                        All Star
                        • Jul 2004
                        • 7050

                        #56
                        Re: Madden NFL 15: Connected Franchise Deep Dive

                        While there are some items missing, I would say the changes made are a great upgrade, assuming they all work as intended. Dynamic ratings, player performance factoring into this, training players all are things we've asked for from Madden.

                        If (and it's a big if because it's been promised before) free agents actually consider situation and not just money, that will be huge. Before it was just find the best offer and send it to players, but if they look at coach, scheme etc, that would be great.
                        Check out my Tampa Bay Buccaneers CFM Thread.

                        You too can be a 5* recruit at FSU.......

                        Originally posted by TwelveozPlaya21
                        add worthless Xavier Lee to that list..
                        Originally posted by MassNole
                        CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.

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                        • zmonkey
                          Rookie
                          • Jul 2012
                          • 57

                          #57
                          `

                          About customizable draft classes...

                          Because the classes are random now, they must not be hard coded into the game, which means that they probably save to the hard drive/ memory so if either next gen system has a way to transfer save files to a computer there's a good chance they could eventually be edited like they used to for NFL Head Coach.
                          So yeah, it's grasping at straws but at least it's something.

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                          • charter04
                            Tecmo Super Bowl = GOAT
                            • May 2010
                            • 5742

                            #58
                            Re: Madden NFL 15: Connected Franchise Deep Dive

                            I was pretty sure we wouldn't get practice squads and more options of contract types. I figured a new injury system (head coach 09) wouldn't be added. So I'm not real surprised by this news.

                            I really like the changes and additions though. These will really add to the fun of the online CFM I'm in.

                            I'm actually glad that they are adding to and improving CFM instead of scraping it.

                            The biggest omission is that it looks like we won't be able to create or edit draft classes. That's a shame.
                            www.twitch.tv/charter04

                            https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

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                            • MrPinkBlackrose
                              Rookie
                              • Jun 2012
                              • 33

                              #59
                              ....and I REALLY hope they've made selecting all 32 teams less painful. Essh. I felt like a masochist every time I had to start over for some small oversight

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                              • PatsSB2015
                                Banned
                                • May 2014
                                • 427

                                #60
                                Re: Madden NFL 15: Connected Franchise Deep Dive

                                Actually, here is my real question. Is auto-pass still in offline CFM?

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