Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
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I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
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Re: Madden NFL 15 - Connected Franchise Deep Dive
You can't change ratings, and I'm pretty sure you can't change names.Green Bay PackersSeattle MarinersNew York Rangers
Syracuse Orange
If walls could talk to spill the lies, we'd see the world through devils eyes
-M. ShadowsComment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
The devil is in the implementation, but if the mode shows balance, from the gameplay level to the franchise management level, so that it remains interesting and competitive, that will get my attention. Not on release day, but depending on what I hear after.Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
Oh, I agree. And I give Looman credit for recognizing the problem in his original concept and turning around. I think it's also incredibly significant that CPU teams will simulate development activities each week, because lack of balance killed CFM's playability last year.
The devil is in the implementation, but if the mode shows balance, from the gameplay level to the franchise management level, so that it remains interesting and competitive, that will get my attention. Not on release day, but depending on what I hear after.Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
To be honest I am a little disappointed.
I wanted the option to edit draft classes more than anything else. I am also sad to hear that aside from random draft classes nothing has changed with regards to prospect scouting. So no draft combine.
Hopefully there is a option to have a freestyle team practice that does not affect progression or confidence. It was nice in NCAA where you could go into practice mode and practice plays for as long as you wanted.
The FA improvements are welcomed, but I would have liked to see a couple more factors (strength of roster).
The improvements to owner mode are a mixed bag. So finding the sweet spot for a price is more challenging, but no mention if prices and attendance figures match up visually in game. And no word on year to year tracking.Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
I just wish we could edit player names and appearances in CFM. I don't know why that is too much to ask for...
The changes outlined sound great!The Last of Us is the Citizen Kane of video-games. It is better than every game that has ever come before it, and is the new benchmark for all games to follow. It is nothing short of a work of art.Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
To be honest I am a little disappointed.
I wanted the option to edit draft classes more than anything else. I am also sad to hear that aside from random draft classes nothing has changed with regards to prospect scouting. So no draft combine.
Hopefully there is a option to have a freestyle team practice that does not affect progression or confidence. It was nice in NCAA where you could go into practice mode and practice plays for as long as you wanted.
The FA improvements are welcomed, but I would have liked to see a couple more factors (strength of roster).
The improvements to owner mode are a mixed bag. So finding the sweet spot for a price is more challenging, but no mention if prices and attendance figures match up visually in game. And no word on year to year tracking.
The confidence system reminds me a bit of NBA 2K, but the tuning of that is critical. Before the NBA 2k14 patch, guys who should be happy with 7-12 minutes per game as role players were getting really unhappy, losing skills/ratings and sometimes demanding trades, making it near impossible to build a decent bench. So the implementation of all these things will be critical, and I expect problems, and needs for patching.Comment
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Re: Madden NFL 15: Connected Franchise Deep Dive
While there are some items missing, I would say the changes made are a great upgrade, assuming they all work as intended. Dynamic ratings, player performance factoring into this, training players all are things we've asked for from Madden.
If (and it's a big if because it's been promised before) free agents actually consider situation and not just money, that will be huge. Before it was just find the best offer and send it to players, but if they look at coach, scheme etc, that would be great.Check out my Tampa Bay Buccaneers CFM Thread.
You too can be a 5* recruit at FSU.......
Originally posted by TwelveozPlaya21add worthless Xavier Lee to that list..Originally posted by MassNoleCFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.Comment
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About customizable draft classes...
Because the classes are random now, they must not be hard coded into the game, which means that they probably save to the hard drive/ memory so if either next gen system has a way to transfer save files to a computer there's a good chance they could eventually be edited like they used to for NFL Head Coach.
So yeah, it's grasping at straws but at least it's something.Comment
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Re: Madden NFL 15: Connected Franchise Deep Dive
I was pretty sure we wouldn't get practice squads and more options of contract types. I figured a new injury system (head coach 09) wouldn't be added. So I'm not real surprised by this news.
I really like the changes and additions though. These will really add to the fun of the online CFM I'm in.
I'm actually glad that they are adding to and improving CFM instead of scraping it.
The biggest omission is that it looks like we won't be able to create or edit draft classes. That's a shame.Comment
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....and I REALLY hope they've made selecting all 32 teams less painful. Essh. I felt like a masochist every time I had to start over for some small oversightComment
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Re: Madden NFL 15: Connected Franchise Deep Dive
Actually, here is my real question. Is auto-pass still in offline CFM?Comment
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