NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic - Operation Sports Forums

NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

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  • SoundsLikeScone
    Rookie
    • Oct 2013
    • 65

    #16
    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

    Originally posted by lil_smitty31
    So will the prospect scouting feature be in MyLeague as well?
    They teased the new scouting stuff in that interview, so I assume so

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    • iloveparkmin
      Banned
      • May 2012
      • 284

      #17
      will create a player into custom roster able to go to MyGm mode ?

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      • antixnette
        Pro
        • Jun 2009
        • 565

        #18
        Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

        This sounds really good.

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        • XtremeDunkz
          CNFL Commissioner
          • Aug 2007
          • 3438

          #19
          Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

          im thinking most of the features will be shared between the two. With the main drawing pints of each (Customization in myleague, gm approach in mygm) being the main differences and selling points.
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          • JazzMan
            SOLDIER, First Class...
            • Feb 2012
            • 13564

            #20
            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

            Welp, looks like I'm preordering.
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            • lil_smitty31
              Rookie
              • Jul 2014
              • 32

              #21
              Originally posted by VDusen04
              That is my question as well. In fact, I'm wondering which of all features will be included in MyLeague and which will be MyGM exclusive. I like what I read about MyGM improvements but MyLeague still sounds like it'd be my preference. I'd just hope it'd have a lot of the simulation aspects I read about MyGM as well (scouting, draft combine, etc.).
              I went over the my league interview again and came across this.

              "One more thing on body durabilities. They will a be โ€˜thingโ€™ when it comes to how you scout draft prospects throughout the season as our Prospect Scouting feature got a major overhaul this year. Weโ€™ll be talking more about that later this summer. The โ€˜gameโ€™ in scouting rookies is back, and we think you will love it."

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              • clipperfan811
                Pro
                • Oct 2002
                • 877

                #22
                Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                Definitely some good info in there. I can't help but feel a little bit hollow though. I'm totally biased but for some reason the OS interviews with the Devs always seem to go into so much more detail. I guess cause OS tends to ask the questions us hardcore fans really want to know.

                Here are some of the things that stood out to me. I'm all about association type modes so this and MyLeage are where it's at as far as I'm concerned.

                • Scouting is being completely revamped to inject more noise into the experience. Not unlike the situation real GMs face, you will be inundated with mock drafts from media like DraftExpress and Yahoo's Marc Spears, big boards, social media rumors, scouting reports, and other factors while trying to make a pick to improve your team
                • Visual Concepts plans to surface several storylines throughout the year based on research it did on the last 20-30 draft classes. The various types of players you could encounter include flash-in-the-pan players who may be at their full potential already on draft day, late bloomers who rise up the draft board at the last minute, players with serious injury concerns that you may not know about unless you him in for a visit. It could end up working out like it did for the Celtics with Jared Sullinger, or you could have a Greg Oden on your hands.
                • For NBA 2K15 Visual Concepts built an engine to simulate an entire college season, giving you the ability to look at the stats of all draft candidates. This opens up interesting scenarios for players like the small college star who averaged a lot of points per game โ€“ albeit against inferior competition. Will his skills translate to the Association?
                PLAYER PROGRESSION
                • Player peaks are much more randomized than they were before, and can be affected by how you handle a player. If you overwork a prospect he may not grow to his potential. If you pay for a good trainer, he or she will tell you that you need to tone it down before you reach this critical juncture, but less experienced trainers aren't as quick to give feedback. Playing a guy too many minutes or not giving him enough rest can also hamper progression.
                • Players have different characteristics that also affect how they respond to training. If your point guard doesn't have the work ethic badge, for example, he may complain about being worked too hard, whereas the same level of training may be perfectly acceptable to another player. Some react better to being coddled, where others respond to the drill sergeant approach in conversations. Being a good GM requires you to read these situations correctly.

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                • LorenzoDC
                  MVP
                  • Sep 2010
                  • 1867

                  #23
                  Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                  A number of features sound interesting, but I wonder how many will also cross over into MyLeague?

                  For example, will CPU AI roster management be improved as described in the article in MyLeague? I would expect so.

                  Aside from VC issues, a big problem for me last year was the progression model of your GM. If you maxed out on the upgrades - last year through VC, this year through XP - and bought a few facilities upgrades to help players, the whole game became imbalanced. Draft a C+ potential 62 OVR rookie and he becomes an A+ potential player with a 74 OVR on your roster. To compensate, I ended up making custom draft classes with much better rookies just to give the CPU some chance to compete. So then the league fills out with 25 year old 90+ OVR players I couldn't sign under my cap and a better crop of high potential young guys all around. All the ratings creep up.

                  If that basic model remains intact under the XP system, then the solution will have to be not to spend all your XP and avoid upgrades past some certain point if you want a sim experience. In MyLeague, at least you can go back and edit to maintain game balance over time if you need to.

                  Anyway, it's interesting. I still play 2k14 MyGM mode, and thise improvements have my attention. But I wonder how many of them are exclusive to MyGM versus MyLeague, if they don't involve the progression and leveling up of the GM character.
                  Last edited by LorenzoDC; 09-04-2014, 01:43 PM.

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                  • lakers24
                    MVP
                    • Jun 2008
                    • 2010

                    #24
                    Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                    Hmmm, I'm interested. Yet I am kind of confused as to what are the major differences between this and MyLeague outside of 30 team control and maybe the myplayer being the gm. Because truthfully, I don't think this is enough to warrant two entirely separate modes when the happy medium is definitely the blending of both.
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                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52641

                      #25
                      Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                      Question:

                      Will we still get the draft player storylines, stats, and the like if we create draft classes?

                      Is the ability to create a draft class still in the game?
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                      • eko718
                        MVP
                        • Sep 2005
                        • 2260

                        #26
                        Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                        Originally posted by Superman38134
                        Article says they added back the Draft Combine. Hope this is reintroduced back into MyCareer as we'll
                        I hope this means we can play Draft Combine. It kind of sounds as if it is used for prospect testing... not that we can specifically play it.

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                        • Bowinkle08
                          Rookie
                          • Mar 2014
                          • 184

                          #27
                          "Visual Concepts is distancing itself from its controversial approach to injecting VC into the MyGM experience last year. In NBA 2K15 the VC is nearly stripped out of the mode in favor of a leveling system where you accrue XP for every action you take"

                          good good

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                          • SuperNova854
                            Pro
                            • May 2007
                            • 775

                            #28
                            Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                            150 draft prospects now is gonna make it real interesting for us draft class makers lol

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                            • davez
                              Rookie
                              • Jul 2002
                              • 248

                              #29
                              Re: NBA 2K15 MyGM To Distance Itself From VC, Be More Dynamic

                              Originally posted by VDusen04
                              That is my question as well. In fact, I'm wondering which of all features will be included in MyLeague and which will be MyGM exclusive. I like what I read about MyGM improvements but MyLeague still sounds like it'd be my preference. I'd just hope it'd have a lot of the simulation aspects I read about MyGM as well (scouting, draft combine, etc.).
                              Pretty much everything in MyGM is in MyLEAGUE, as well. The main difference between the modes is that MyLEAGUE has the full customization and MyGM has the RPG elements (XP and upgrades), Conversation system, and Team Finances.
                              Dave Zdyrko
                              NBA 2K MyLEAGUE/MyGM/MyCAREER Producer & Designer
                              Visual Concepts Entertainment / 2K Sports
                              Novato, CA, USA

                              Official MyGM / MyLEAGUE / MLO 2K19 Wish List

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                              • trey2k198003
                                Rookie
                                • May 2006
                                • 178

                                #30
                                I MIGHT HAVE THREE OR FOUR(IF LIVE IS GOOD ) SPORTS GAMES TO PLAY ALL YEAR!!! THAT WILL BE FUN LOL

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