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Old 10-09-2014, 08:58 AM   #1588
Hunkerdown
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Re: Armor & Swords All-Pro Slow Simulation Style Sliders

Quote:
Originally Posted by jaa1980
I'm starting to think only way to maybe deflate sack stats is with lower quarter length. Because sim sack stats are okay, just issue with HUM vs CPU games, might retry game in CFM with 10 min qrts, no run off, and see what I get. Have you ever tried this?
Testing in my offline cfm in 1st 2 preseason games ,10 min qrts- 20 sec runoff. Both games had around 120 plays. Im falcons.

1: Dolphins at Falcons - 2 total sacks, 1 each
2: Falcons at Texans - 5 total sacks, 3 for Texans (real pass rush), 2 for me on blitz calls.

So far so good, might be only way to get decent sack totals in played games. Will continue test in next 2 preseason games . Only thing that will have to change is auto subs or fatigue as 4th qrt saw some starters coming back in from disappearing players.
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