***Official NBA 2K15 Impressions Thread***

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • made in eu
    Rookie
    • Aug 2006
    • 159

    #781
    Re: ***Official NBA 2K15 Impressions Thread***

    I'm very dissapointed. I just finished a game between two euroleague teams and had 14 dunks off the screen. Also penetration sometimes feels very easy ,especially with fast players (before they get tired or cpu figures out how to stop them). I had 7 dunks with Derozan during the first half(only 2 in second) in a game against clippers in which also chris paul(cpu) had at least 10 failed alley-oop attempts. All these in superstar/sim.

    I'm not saying the game is easy for me because it isnt...No matter which team I control and which I play against I always shoot about 40% and cpu from 48% to 52%. I understand that I may be bad at the game but what annoys me is that the shooting percentages are always about the same. If I shoot 40% against a bad defensive team why I shoot the same percentage against a great defensive team? Same with cpu percentages being the same regardless the team. And speaking of cpu scoring,yet again in an nba 2k game, its majority of points come from inside the paint(not always but in 95% of the games I played)....and the commentators have dozen of lines about it and keep repeating again and again like they want to remind you an aspect of the game that is not realistic.

    Another thing about the cpu teams is how they seem obligated to score 50 or more points at end of the half even if they have 30 points 3 minutes before the end of it. They get on fire and score at will-always-no matter which team.

    So,after 5 days with nba 2k15, I have to say this game is a huge disappointment for me. Not that I was expecting a perfect game but I was surely expecting a very realistic basketball game..or even an ", ultra-realistic NBA gameplay" as 2k described it.
    Last edited by made in eu; 10-13-2014, 09:06 PM.

    Comment

    • cam21224
      MVP
      • Jun 2008
      • 2033

      #782
      Re: ***Official NBA 2K15 Impressions Thread***

      There definitely is input lag when trying to contest the offensive putbacks. I'll press triangle to go up and attempt to block the shot knowing they're going back up regardless of the situation only to watch the guy I'm controlling not attempt to jump at all.

      I'll try disconnecting from the Internet when playing and see if that's what's causing it on my end. Other than that I haven't notice any input lag what so ever in other areas (Offline only).
      Horseshoes & HollyWood

      Comment

      • Go Home Bruh
        Banned
        • Oct 2014
        • 10

        #783
        Re: ***Official NBA 2K15 Impressions Thread***

        I am loving the game, don't get me wrong. But it makes absolutely no sense to have The Czar and the roster making guy from here working on the game but yet THE CPU STILL DOES NOT SHOOT JUMPERS OFF THE DRIBBLE OR FROM MIDRANGE OR FROM THE TRIPLE THREAT. I mean seriously, what is so hard about programming the cpu to use these things. I thought they hired OS guys to make sure these things were done right?????


        It is just irritating to NEVER SEE MELO SHOOT AJUMPER ONCE HE FACES UP OUT OF THE TRIPLE THREAT, TO NEVER SEE KOBE TAKE A 1 STEP PULL UP JUMPER, TO SEE SOMEONE LIKE AMARE FACE UP FOR NO REASON, ONLY TO PASS THE BALL TO SOMEONE WHO IS NOT IN A POSITION TO SCORE.


        It really cant be this damn hard to get this right, does anybody working on the game care about superstar perimeter players doing what they actually do in real life. Not even just taking the mid range J, THEY NEVER TRY TO ATTACK FROM THE TRIPLE THREAT. Watch the CPU pass down low to Stoudemire, watch him catch the ball and face up, and watch how no matter how the D is playing him, he will pass the ball for no damn reason. It really makes me not enjoy playing the CPU AT ALL. Its ridiculous that this has been mentioned every single year except 2k12 (and that's only because the CPU used the flick flick jumpers off the dribble and from the triple threat) and yet after hiring a team to handle these things, it still does not work right. Im so frustrated man lol. Someone PLEASE mention this for the 1st patch, im so tired of this issue.

        Comment

        • king doe
          Banned
          • Aug 2014
          • 383

          #784
          Re: ***Official NBA 2K15 Impressions Thread***

          ^
          you must be talking about nba 2k14, because in nba 2k15 the cpu takes
          plenty of pullup shots.

          Comment

          • dovy
            Rookie
            • Oct 2013
            • 24

            #785
            Re: ***Official NBA 2K15 Impressions Thread***

            it seems games in mycareer are decided when im on bench. usually we are down big after im subbed back in, and because wall and beal jack up random pull up shots, i can hardly ever win. anyone has that?

            Comment

            • dovy
              Rookie
              • Oct 2013
              • 24

              #786
              Re: ***Official NBA 2K15 Impressions Thread***

              also my team hardly ever shoots 3s even when open, and when we play golden state, we lose by at least 30 because of all the open 3s

              Comment

              • Pr33mo
                Rookie
                • Sep 2010
                • 103

                #787
                Re: ***Official NBA 2K15 Impressions Thread***

                Ive never played against the Knicks bcus im always using them but I know john wall takes a lot of pull up 15 footers and if u gap him on ball he will shoot 3s from triple threat and by god he has missed A LOT of them lol.

                Comment

                • dovy
                  Rookie
                  • Oct 2013
                  • 24

                  #788
                  Re: ***Official NBA 2K15 Impressions Thread***

                  if i dont interfere and we play a set play, my team throw ball to humphries at 3 point line, and he will stay there untill shot clock, then he passes to nearest guard who puts up a fade away almost-half court shot with buzzer. at least i can get 15+ boards from all these misses

                  Comment

                  • jmaj315
                    Pro
                    • Oct 2012
                    • 993

                    #789
                    Re: ***Official NBA 2K15 Impressions Thread***

                    Originally posted by jdareal21
                    - Still not sure how I feel about the new shot meter. Granted, it's pretty tough to hit that sweet spot for a perfect release, but whenever I do, it's 100% going in. From what I read, that wasn't supposed to be the case, it was just going to give you the best chance of sinking it.

                    - Do love the new size ups and signature styles, it's just another layer to add individualism to different players and for once playing with D-Rose & Russell Westbrook feels different even though they have that same attacking mentality.
                    Ive missed at least 2 perfect releases so far. (in 10 games or so)

                    I love the signature styles. I just played against the Spurs (im LAL) and Tony Parker hit like 2 or 3 floaters on me, and at least 5 mid range pull ups on the wing.

                    The thing I think that I'm most impressed with is the detail of the tattoos. I'm still amazed at how real Boozer's tatts look.

                    My one pet peeve is on Defense. My teams AI players switch on picks that they shouldn't (i havent noticed the cpu's team doing this, but will look for it starting now). And to make things worse, they rotate improperly (not always, but mostly)

                    <iframe width="560" height="315" src="//www.youtube.com/embed/3RExKo0kz_8?rel=0" frameborder="0" allowfullscreen></iframe>

                    Horford should have stayed on the ball handler instead of trying to take vince carter on the wing.

                    That being said, the CPU seems to defend the pick and roll very well. That I do like.
                    Last edited by jmaj315; 10-13-2014, 07:38 PM.
                    I used to put important things here

                    Comment

                    • Nathan_OS
                      MVP
                      • Jun 2011
                      • 4462

                      #790
                      Re: ***Official NBA 2K15 Impressions Thread***

                      Man, don't get me wrong the A.I is great and everything, but can we talk about the amount of cheating that goes on in this game. It's almost ridiculous. You really can't stop these guys from scoring.
                      PSN: MajorJosephx

                      Comment

                      • jayman504
                        MVP
                        • Nov 2006
                        • 1177

                        #791
                        Re: ***Official NBA 2K15 Impressions Thread***

                        Besides the BS shot clock cheese that the CPU loves to pull off....certain other lil things they also seem to do "cheapen" the user experience.


                        1. Has anybody gotten a steal as the CPU pulls of dribble moves? Often dribbling right through my players hands?


                        2. Human player picks up a loose ball on D and try's to push the ball(with GSW no less) NOPE! your player seems to be stuck in mud while defence gets back.


                        really trying to enjoy this but sometimes can be quite difficult..
                        "I'm so lonely....I paid a hobo to spoon with me"

                        Comment

                        • Gosens6
                          All Star
                          • Oct 2007
                          • 6097

                          #792
                          Re: ***Official NBA 2K15 Impressions Thread***

                          Originally posted by jayman504
                          Besides the BS shot clock cheese that the CPU loves to pull off....certain other lil things they also seem to do "cheapen" the user experience.


                          1. Has anybody gotten a steal as the CPU pulls of dribble moves? Often dribbling right through my players hands?


                          2. Human player picks up a loose ball on D and try's to push the ball(with GSW no less) NOPE! your player seems to be stuck in mud while defence gets back.


                          really trying to enjoy this but sometimes can be quite difficult..
                          The amount of speed and acceleration "boosts" the AI gets is unbelievable. Next time there's a loose ball, watch how slow you and your players react, while the AI literally warps to the ball and snatches it out of the air.

                          While you try to initiate a fast break, your guy hunches over and is running in mud while the AI gets shot out of a cannon back on defense.

                          AI controlled players jumping and warping over 4 of your in position players to grab an offensive board, and go directly back up while you're still stuck on the ground.

                          These are glaring issues that just take away from the experience.

                          Comment

                          • dovy
                            Rookie
                            • Oct 2013
                            • 24

                            #793
                            Re: ***Official NBA 2K15 Impressions Thread***

                            Originally posted by Gosens6
                            The amount of speed and acceleration "boosts" the AI gets is unbelievable. Next time there's a loose ball, watch how slow you and your players react, while the AI literally warps to the ball and snatches it out of the air.

                            While you try to initiate a fast break, your guy hunches over and is running in mud while the AI gets shot out of a cannon back on defense.

                            AI controlled players jumping and warping over 4 of your in position players to grab an offensive board, and go directly back up while you're still stuck on the ground.

                            These are glaring issues that just take away from the experience.

                            totally agree with being stuck when trying to grab offensive board. only way i can get any is with 7 foot guy, at least 70 rebounding and proper positioning

                            Comment

                            • erickonasis
                              MVP
                              • Jan 2006
                              • 3016

                              #794
                              Re: ***Official NBA 2K15 Impressions Thread***

                              I dont know what happened. 2k14 it seemed they were on the right path and they just totally went left with this one. I mean players are standing all the way back by half court at times what is that about? Everything seems way too loose this year . Reminds me of Live so much to Some degree
                              SLIDERS SUCK

                              Comment

                              • BL8001
                                MVP
                                • Jul 2010
                                • 1884

                                #795
                                Re: ***Official NBA 2K15 Impressions Thread***

                                Because the cpu is so relentless about scoring it turns the game into this weird kind of race...I don't like to take mid range shots because they may miss so my offensive possessions revolve around getting as close as possible so that either A) I make the basket or B) because I am closer to the basket I can get a missed rebound.

                                So trying to keep pace with the cpu is making me restrict my gameplay.

                                But yeah I can change my sliders up...so it can be balanced a bit in some gameplay modes.
                                resident curmudgeon

                                Comment

                                Working...