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Old 10-20-2014, 04:06 PM   #34
ManiacMatt1782
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Join Date: Jul 2006
Location: Philadelphia
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Re: The NBA 2K15 Online Experience Has Been An Avoidable Mess

Quote:
Originally Posted by hawksandrew
So here is my list of game play issues i have come across:

- CPU always steals passes that are going to an open user teammame, even when that teammate is wide open.

- Jumping to block a shot for users is a slow response and at times lags or doesnt jump at all.

- During a fast break with a user defender back on defense, when CPU is driving to the basket,
user controlled players will always move out of the way instead of contesting the lay up/shot, giving
CPU a clear lane to basket.

- Almost impossible for a user to steal a pass. You can be be playing tight defense and go for a steal
and just swing and miss even with ball directly next to you.

- When user jumps for a rebound at the first attempt and the ball is still up for grabs,
user can never re-jump again straight away. controlled player will always just stand in the paint and
do nothing.

- 99% of user lay ups are missed. Even after grabbing the rebound from a missed first attempt, the lay up,
regardless of contested or uncontested, will miss again.

- During a fast break, CPU will block 99% of the dunks, Will always have 2 on 1 and is always faster then
user.

- Too many illegal screens called from both CPU and user plays. Players get knocked to the ground and
no calls but non contact fouls are called.

- When user is bumped while dribbling, the ball handler will always pick up the ball and stop dribbling,
most real NBA players will actually keep the dribble alive.

- 2 time outs in a row called without fail in every game even if its a 20 point blow out.

- When ball is inbounded after CPU score, User point guard will sprint up the court (even if sprint button not touched), unlike NBA2K14 where it
was more controlled.

- When CPU is inbounding the ball just over half court, user is at times unable to move closer to player
inbounding as if he was being blocked by an invisable wall.

- Crowd cheers loud but remain seated and unresponsive.

- Too many player celebrations after every shot is made, even when the first basket is made. This should
happen only during closer games, showing the player getting hyped to hit the lead or continue momentum run.

- Players getting knocked over, never seen a charge called.

- Commentators make stupid calls and wrong calls. Player takes a wide open shot, commentator says that "a rugged screen was set" .... ummm no.
On a fast break (mostly for the CPU) the player hits a shot and the commentator says "how in the world did
they leave him that wide open" ..... ummm it was a fast break, thats why.

And steve Kerr, coaching and commentating??? fail.

While the game is an improvement in parts from NBA2K14, the game play makes it frustrating to play. This is just a short list that i have come across, i am sure there is A LOT more others have found wrong.
Hyperbole makes real issues not seem that important because of how greatly exaggerated it is. No or minimal contact layup misses are a real issue especially from good post players. you do not miss 99% of them. Other things in your post happen too frequently as well, but no where near the frequency you claim. when you use these hyperboles to describe your problem, your problem doesn't get taken seriously.

The Kerr thing doesn't even matter because him and Kenny Smith have been playing and commentating for years with the classic teams.

Illegal screens get called from leaving too soon with the pg. Although the defense can kind of cheese it and draw calls by running into the screener before he sets. But it doesnt seem like an can be consistently abused.

This game has it's share of issues but a lot of this stuff is just ludicrous.
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