NBA Live 15 Staff Impressions Ahead of Release Day

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  • Tha_Kid
    All Star
    • Oct 2002
    • 6550

    #61
    Re: NBA Live 15 Staff Impressions Ahead of Release Day

    Clipping and sliding are in every sports game. I just ask that they be limited to visual issues and not things that allow for the impossible like getting the ball through someone's body.

    Live 14 had a major issue with this. I still saw some occurrences in my time with live 15 but it sounds like they are still updating and adding animations so hopefully it can get to the point where it is just an eyesore and not the difference in a possession.
    Last edited by Tha_Kid; 10-28-2014, 02:20 AM.

    Comment

    • magiclakers32
      Rookie
      • Sep 2014
      • 309

      #62
      Re: NBA Live 15 Staff Impressions Ahead of Release Day

      Originally posted by dal_hawk
      I'll actually probably go with live 16' next year. i've been with 2k since 2k5 or 6. Before that really just played ea's march maddness. But I'm just tired of a less than average online experience with 2k, ea may be terrible at A.I. and I'm sure there is going to be quite a few online exploits, but at least the game will be responsive controller wise.

      I dont mind 2k offline, they do momentum well and obviously much better at EA at a few things, but even offline the pacing is just a bit slow, not crazy about the dribble controls-liked 2k12s best, hate the dead time they still freaking have from occassional inbound plays taking 5 seconds just to hand the ball to the player, that just too realistic. Faster pace would at least bring it closer to to nba scoring without having to play over 8min qts. I'm tired of seeing these same things over and over. And one of the thing I use to love, great sound tracks have become terrible. Maybe three songs I like alot and the rest hurt my ears.

      Would like to give live a shot, probably will rent it this year and hope for progress to want to buy it next year.
      this confuses me to no end. why do you want the game to get nba scoring in 5 minute quarters? do we not want a sim at all?

      Comment

      • swac07
        MVP
        • Feb 2007
        • 1842

        #63
        Re: NBA Live 15 Staff Impressions Ahead of Release Day

        Originally posted by Tha_Kid
        Clipping and sliding are in every sports game. I just ask that they be limited to visual issues and not things that allow for the impossible like getting the ball through someone's body.
        .
        Exactly the over abundance is my issue NO game is perfect...but when the a.i. determines that its going to steal the ball at all costs and pulls a "indiana jones temple of doom" on me and takes the ball by sticking his hand through my chest...

        Spoiler


        we have issues..
        ..especially if it happens repeatedly in the course of one game.....

        Seriously though...it happens too MUCH...after every play I just check instant replay and there are issues everywhere...in real time it looks great in some cases but go manually check instant replay its like wdf...its like the game is cutting corners to try to look fluid in realtime....that might be why no 5 on 5 footage was shown because slowed down its baaaaaaaaaaaad...I just played nets vs cavs POST PATCH and manually instant replayed after every bucket in the 1st minute of the 1st quarter ....this is what was recorded...(over 5 clippings in that short span)


        NBA Live 15 Nets vs Cavs 1st quarter clippings (1s: http://youtu.be/QoUMA0f5QLA
        Last edited by swac07; 10-28-2014, 05:22 PM.
        "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

        Comment

        • dhfghf
          Just started!
          • Oct 2014
          • 3

          #64
          Re: NBA Live 15 Staff Impressions Ahead of Release Day

          Played it. Defiantly a playable game unlike last years however still a year or two away from me purchasing it.

          Comment

          • dal_hawk
            Rookie
            • Feb 2009
            • 189

            #65
            Re: NBA Live 15 Staff Impressions Ahead of Release Day

            Originally posted by magiclakers32
            this confuses me to no end. why do you want the game to get nba scoring in 5 minute quarters? do we not want a sim at all?
            Did i say i wanted it in the 100s for 5 min qts? No thats just something u pulled out of thin air. I just want higher number of possessions in a six qt game than 2k has. We all cant play three hours straight like some can. I just want the score closer to nba score if your playing 8 or 9 minute. Not actually 110 pts, just closer. Most online quick games ive played have been 45 to 42 kinda scores. Still want sim but not boring realistic such as unnecessary wasted time like slow inbounds, slow free throw routines, and slightly faster pacing for animations. I didnt have a problem with 2ks pacing in last gen.
            But the first two next gens have felt a little too much weighed down, some clunkiness in response and online seems to have designed delay to help elminate inconsistent lag. Id rather it be inconsistent and sometimes feel awesome then always have lag. That alone makes me interested in eas title.

            Comment

            • Teepsnation
              Just started!
              • Oct 2014
              • 1

              #66
              Man this looks ugly. In my opinion, EA should take a completely different approach to basketball games instead of trying to catch up to 2k. I've been playing since Live 96 and the very first 2k for the Dreamcast. I've always ended up playing more live until about 2006. What worked for EA in the past was the intuitive controls, fun balanced and fast paced online experience . I Even NBA NBA Street series as well. Let 2k look pretty and be a Sim ball game. Ea should just focus being Ea. Here are some of my ideas or concepts that might just work.
              - ability to control players celebrations and taunts just like in Fifa or NHL: Boost players stamina when used at the right time or technical foul when overused.
              - star based skill moves: again, Fifa uses this very effectively although soccer has more skill moves to pull off with the right stick. Live can borrow this. For example, players with 5 star dribble moves can pull off the shamrock or 5 star post move skillers can do the dream shake etc.
              - bring back the freestyle controls from live 06: high flyer, playmaker, etc
              - take advantage of great Ea servers: this where the competition struggles for years now, and at times I find 2ks online head to head games very repetitive and boring. Ea should make the game fun and well balanced where skillful players get rewarded with wins, even if it makes game more 'arcadey'.

              Comment

              • swac07
                MVP
                • Feb 2007
                • 1842

                #67
                Re: NBA Live 15 Staff Impressions Ahead of Release Day

                Vids updated within posts

                Sent from my Illudium Q-36 Space Modulator using Tapatalk
                "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                Comment

                • Philstat
                  Pro
                  • Oct 2002
                  • 864

                  #68
                  Re: NBA Live 15 Staff Impressions Ahead of Release Day

                  Originally posted by swac07
                  Exactly the over abundance is my issue NO game is perfect...but when the a.i. determines that its going to steal the ball at all costs and pulls a "indiana jones temple of doom" on me and takes the ball by sticking his hand through my chest...

                  Spoiler


                  we have issues..
                  ..especially if it happens repeatedly in the course of one game.....

                  Seriously though...it happens too MUCH...after every play I just check instant replay and theirs issues everywhere...in real time it looks great in some cases but go manually check instant replay its like wdf...its like the game is cutting corners to try to look fluid in realtime....that might be why no 5 on 5 footage was shown because slowed down its baaaaaaaaaaaad...I just played nets vs cavs POST PATCH and manually instant replayed after every bucket in the 1st minute of the 1st quarter ....this is what was recorded...(over 5 clippings in that short span)


                  NBA Live 15 Nets vs Cavs 1st quarter clippings (1s: http://youtu.be/QoUMA0f5QLA
                  hahaha - damn, I haven't opened my copy yet - now seriously pondering it after watching your video - not good.

                  Comment

                  • WTF
                    MVP
                    • Aug 2002
                    • 20274

                    #69
                    Re: NBA Live 15 Staff Impressions Ahead of Release Day

                    Originally posted by swac07
                    Exactly the over abundance is my issue NO game is perfect...but when the a.i. determines that its going to steal the ball at all costs and pulls a "indiana jones temple of doom" on me and takes the ball by sticking his hand through my chest...

                    Spoiler


                    we have issues..
                    ..especially if it happens repeatedly in the course of one game.....

                    Seriously though...it happens too MUCH...after every play I just check instant replay and theirs issues everywhere...in real time it looks great in some cases but go manually check instant replay its like wdf...its like the game is cutting corners to try to look fluid in realtime....that might be why no 5 on 5 footage was shown because slowed down its baaaaaaaaaaaad...I just played nets vs cavs POST PATCH and manually instant replayed after every bucket in the 1st minute of the 1st quarter ....this is what was recorded...(over 5 clippings in that short span)


                    NBA Live 15 Nets vs Cavs 1st quarter clippings (1s: http://youtu.be/QoUMA0f5QLA
                    I've seen less in this game than any other title this year, including the Indiana Jones moment. That's not to say its acceptable, because it's not, especially not to a high level of occurrence.

                    For what it's worth, you should probably throw this in the Bugs & Glitches post. You'll probably get a better response there. I've already forwarded it on. If you watched any of my streams, I don't see this stuff nearly as prominent. Are you on X1 or PS4? I wonder if it's tuned any differently on each platform?

                    I know when I played on X1 earlier in the cycle, they had it tuned really well. I'm assuming it's a small tweak that needs to be made.

                    Regardless, I've passed it along. Throw it in the Bugs & Glitches thread though so it's recorded there too.
                    Twitter - WTF_OS
                    #DropMeAFollow

                    Comment

                    • Rockie_Fresh88
                      Lockdown Defender
                      • Oct 2011
                      • 9621

                      #70
                      Re: NBA Live 15 Staff Impressions Ahead of Release Day

                      That's one thing I hate in 2k when blocking or stripping the CPU man hand goes through the ball. So I have to deal with this in live to the same extent too?
                      #1 Laker fan
                      First Team Defense !!!

                      Comment

                      • swac07
                        MVP
                        • Feb 2007
                        • 1842

                        #71
                        Re: NBA Live 15 Staff Impressions Ahead of Release Day

                        Originally posted by WTF
                        I've seen less in this game than any other title this year, including the Indiana Jones moment. That's not to say its acceptable, because it's not, especially not to a high level of occurrence.

                        For what it's worth, you should probably throw this in the Bugs & Glitches post. You'll probably get a better response there. I've already forwarded it on. If you watched any of my streams, I don't see this stuff nearly as prominent. Are you on X1 or PS4? I wonder if it's tuned any differently on each platform?

                        I know when I played on X1 earlier in the cycle, they had it tuned really well. I'm assuming it's a small tweak that needs to be made.

                        Regardless, I've passed it along. Throw it in the Bugs & Glitches thread though so it's recorded there too.
                        Xbox one and thank you for the response WTF...I will put it in there...like I said realtime it looks good but manually instant replay it and it gets veeeeeery ugly..I see something to this nature 90 percent of the time on each posession..hopefully they can tune it cause this is ridiculous

                        Sent from my Illudium Q-36 Space Modulator using Tapatalk
                        "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #72
                          Re: NBA Live 15 Staff Impressions Ahead of Release Day

                          Originally posted by Rockie_Fresh88
                          That's one thing I hate in 2k when blocking or stripping the CPU man hand goes through the ball. So I have to deal with this in live to the same extent too?

                          Happens in every basketball/ sports game and will probably keep happening for the foreseeable future...It's happening in my PS4 retail version of Live...people that claim to see it in one game and not the other have selective vision, lol...

                          It's all about how much of it your willing to stomach...

                          Comment

                          • Dr. Banner
                            Rookie
                            • Oct 2013
                            • 150

                            #73
                            Originally posted by Mr.Smif
                            Agreed man, what you said plus some people just want something different to play that they will over hype any decent alternative. Same thing happened with Madden 15, people got all excited over it because it was a sizable improvement over Madden 25, now people are starting to realize how bad Madden 15 sucks. With that being said Live 15 is not that bad.
                            Madden 15 far from sucks at all, it's a good game. I know many love 2k games around here, but Not all ea games sucks guys.

                            Comment

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