It's that time of year again.....SHOW TIME!
For those of you that have used my sets in the past, you can expect the same from me this year, so while I'll TRY not to get novel-writer in this post, I make no promises. Ha.
As in years past, my sliders will always START with obtaining accurate FIRST PITCH & OVERALL STRIKE PERCENTAGES. Once I find the slider sweet spot for those percentages, then I start working on my hitting sliders. I will say that I've been pretty fortunate when it comes to Veteran hitting and accurate strike percentages for the past couple of years. I was able to find the right slider combination relatively quickly, and I am encouraged by the results. This has allowed me to hone in the hitting sliders, as well as observing different things like infielder reaction/outfielder speed, etc.
These sliders will be using the Veteran Timing Hitting and All-Star Classic Pitching interfaces. Simply put, these are the interfaces that allow for player ratings to have the most affect on the game. I've been a Classic Pitching convert for a few years now, and I can't imagine playing the game any other way.
Slider Key:
Green: SLIDER CONSIDERED FINAL. WILL NOT BE CHANGED UNLESS STATS DICTATE OTHERWISE.
Red: Slider still a work in progress.
Blue: No definitive observations/not actively testing.
Black: Default/No changes needed.
User Settings:
Batting & Baserunning
Hitting Difficulty: Veteran
Hitting Interface: Directional (Formerly Timing)
Input Type: Buttons
PCI: Off
Hitting View: Catcher (User Preference)
In-Play View Offense: Broadcast (User Preference)
Guess Pitch: Off
Baserunning Decisions: Auto (User Preference)
Baserunning Interface: Default
Sliding Decisions: On (User Preference)
Runner Windows: On (User Preference)
Pitching:
Pitching Difficulty: All-Star
Pitching Interface: Classic
Pitching View: Broadcast (User Preference)
Pitching Ball Marker: Pitch Trail Fade (User Preference)
Pitch Confidence: On
Pitch Delay: Normal (User Preference)
API: Default (User Preference)
Fielding:
Throwing Interface: Pure Analog (User Preference)
Throwing Meter: Off (This allows for the fielder ratings to determine the outcome of the play.)
Fielding Decision: Auto (User Preference)
Throwing Decision: Off
In-Play View Defense: Broadcast
Throw Canceling: On
One Button Dive/Jump: Off
Catch Position Indicator: Off
Defensive Shift: Auto
General:
Strike Zone: Off
Hot Zones: Off
Warm Up Pitchers: On
Tutorial Tips: Off
Post Game Auto Save: Off
Scorebar Display: On
Pitch Select Display: On
Swing/Pitch Info: On
Balks: On
Umpire Balls and Strikes: Variable
Umpire Close Plays: On
Check Swing Appeals: On
Injuries: On
Ejections: On
Vibration: On
Game Log Order: Default
ORIGINAL SET - 3.30.2015
Test Set - Final 4.19.15
Sliders:
Human:
Contact: 3
Power: 4
Timing: 5
Foul Frequency: 4
Solid Hits: 5
Starter Stamina: 4
Reliever Stamina: 0
Pitcher Control: 1
Pitcher Consistency: 1
CPU:
Contact: 3
Power: 5
Timing: 5
Foul Frequency: 6
Solid Hits: 7
Starter Stamina: 5
Reliever Stamina: 0
Pitcher Control: 2
Pitcher Consistency: 2
Strike Frequency: 1
Manager Hook: 4
Pickoffs: 5
Global:
Pitch Speed: 8
Fielding Errors Infield: 5
Fielding Errors Outfield: 5
Throwing Errors Infield: 3
Throwing Errors Outfield: 3
Fielder Run Speed: 6
Fielder Reaction: 6
Fielder Arm Strength Infield: 3
Fielder Arm Strength Outfield: 4
Baserunner Speed: 5
Baserunner Steal Ability: 5
Baserunner Steal Frequency: 5
Wind: 5
Injury Frequency: 9
Dynamic Difficulty Set -RE-TESTING 6.3.2015
Note: These sliders are based on my personal difficulty settings of Veteran+ (Hitting) and All-Star+ (Pitching)
Sliders:
Human:
Contact: 5
Power: 5
Timing: 5
Foul Frequency: 5
Solid Hits: 5
Starter Stamina: 4
Reliever Stamina: 0
Pitcher Control: 4
Pitcher Consistency: 4
CPU:
Contact: 5
Power: 5
Timing: 5
Foul Frequency: 5
Solid Hits: 5
Starter Stamina: 5
Reliever Stamina: 0
Pitcher Control: 3
Pitcher Consistency: 3
Strike Frequency: 2
Manager Hook: 4
Pickoffs: 5
Global:
Pitch Speed: 8
Fielding Errors Infield: 5
Fielding Errors Outfield: 5
Throwing Errors Infield: 1
Throwing Errors Outfield: 3
Fielder Run Speed: 6
Fielder Reaction: 6
Fielder Arm Strength Infield: 3
Fielder Arm Strength Outfield: 4
Baserunner Speed: 5
Baserunner Steal Ability: 6
Baserunner Steal Frequency: 6
Wind: 5
Injury Frequency: 9
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