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Old 04-22-2015, 02:04 PM   #7
Dynasty League
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Re: (PC) SIM Football THE VIDEO GAME (Development Stages)

Quote:
Originally Posted by ChirpyMango01
Quick question: How will the accuracy of different QBs affect passing if you, the player, control where and how he throws it?
See, you still thinking about it like madden with accuracy ratings. Instead, think of it like a 3RD person shooter. You aim you fire exactly where your mouse is. There is no accuracy rating, you are the accuracy rating. What will change with different tiers of QBs is the SPEED of the throw.

Quote:
Originally Posted by Skyboxer
I'm all for a throw anywhere system ie Fevers Read and Lead system. Bests system ever IMO that just needed a few tweaks.

AS far as different QB's ratings playing a factor:
QB's with high accuracy would be pretty much right on the spot you pick.
As you go down the pass can be a +- yards away from intended target area.
Experience could affect the speed of cursor maybe plus seeing the whole field vs a "seen area" around the cursor..
The more experience the less you have to move throw cursor to see that area.

Just some thoughts.
I get what your saying, but it wont be like madden vision. You can see the whole field. You just have to aim at the right spot at the right time.

I think all football games have never produced a real sim throwing game. Because of the easy press button pass mechanics, under and over throwing has never been accurately simulated. This has the chance to change that in the football gaming experience.

One thing that has bothered me in football games is that stats always evened out because of all the dropped INTs. The dropped INT rate is unrealistic not sim, you throw it to a defender in SIM football and there is a great chance its getting INT, BUT its all in YOUR AIM.

But one idea I have that I am not sure of yet, all thoughts appreciated. Again, reminding everyone the passing will be like a shooter. For lower tier generic QBs, should there be "recoil" where the ball is not always exactly thrown where you fire. But higher level QBs have zero "recoil"

Last edited by Dynasty League; 04-22-2015 at 02:25 PM.
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