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Old 05-19-2015, 07:37 PM   #13
Comduklakis
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OVR: 8
Join Date: Oct 2005
Blog Entries: 2
Re: Does real field goal % solve the high shooting percentage problem?

I've used real FG% for years in my associations. I've never been interested in learning shooting forms or worrying about timing. I'm more more interested in realistic games and stats. That said, while real FG%, proper sliders, and the latest roster may get realistic stats for played games, the roster "fix" of globally reducing everyone's shooting % has played havoc with sim stats and with long term franchises. With globally reduced shooting percentages for current players, drafted players, whether user created or generated quickly surpass many existing players.

One other thing I've heard is that the global reduction in shooting percentage has resulted in defenses sagging off shooters in an unrealistic fashion. I personally haven't noticed this, but others have said they have.

In a perfect world with good sliders and solid player ratings, I will always prefer real fg%
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