Madden NFL 16: Penalties Are Finally Going to Be a Thing

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  • Godgers12
    MVP
    • Dec 2012
    • 2265

    #121
    Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

    They mentioned the "Off the line mechanic" what is that?
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    • ThatMichiganFan
      Pro
      • Apr 2014
      • 801

      #122
      Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

      Originally posted by TimLawNYC
      Except, since this is EA, their "emphasis" on increased penalties basically means there's going to be a flag on EVERY. SINGLE. PLAY.
      I hope not. If you watch the gameplay released today of Draft Champions mode, there was only one penalty, a false start on the CPU. It did not seem to be to penalty heavy, but that was just one half of a game with short quarters. I guess we will just have to wait and see.
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      • Hooe
        Hall Of Fame
        • Aug 2002
        • 21555

        #123
        Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

        The Draft Champions game mode on the show floor is locked at 3-minute quarters. I saw maybe two penalties during my time with the game, about three full Draft Champions games.

        However, I was specifically invited by several EA reps (I made myself easily identifiable, I was wearing an OS shirt lol) to return the booth tomorrow and jack up the penalty sliders to the max values; those are apparently accessible on the show floor build prior to starting a game. I will do that next chance I get at the game.

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        • Josiphos
          Rookie
          • Apr 2015
          • 149

          #124
          Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

          Originally posted by Shady Mike
          No sir, I will enjoy FOOTBALL.


          I'd argue that it can and it is! All we needed is working penalty sliders and hopefully that is just what we got! I'm sure for online modes they will be VERY low, and for offline modes you can place them wherever you want!
          You've missed my point completely. All I want is for the penalties to be a result of actual game phenomenon that the players actions are responsible for, something more than a "penalties 45" stat. I don't believe they can program this.
          .

          Originally posted by TimLawNYC
          Except, since this is EA, their "emphasis" on increased penalties basically means there's going to be a flag on EVERY. SINGLE. PLAY.
          Yeah...but it will be FOOTBALL


          Hoo Rah! (Grunt)
          Last edited by Josiphos; 06-16-2015, 08:23 PM.

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          • Skyboxer
            Donny Baseball!
            • Jul 2002
            • 20302

            #125
            Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

            Random/Ratings based - that's the way it was for years.
            FPSFB etc.. didn't have animated holds etc.. they barely had graphics lol..
            so it was generated by ratings etc... Same with any simulated game like FOF.
            I'd much rather have them generated by ratings etc.. than nothing at all. It's part of football.

            However for those that don't want them hopefully turning all to 0 gives you that. Options are good.
            Last edited by Skyboxer; 06-16-2015, 08:29 PM.
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            • SageInfinite
              Stop The GOAT Talk
              • Jul 2002
              • 11896

              #126
              Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

              Originally posted by Skyboxer
              Random/Ratings based - that's the way it was for years.
              FPSFB etc.. didn't have animated holds etc.. they barely had graphics lol..
              so it was generated by ratings etc... Same with any simulated game like FOF.
              I'd much rather have them generated by ratings etc.. than nothing at all. It's part of football.

              However for those that don't want them hopefully turning all to 0 gives you that. Options are good.
              That's all we want in the game is options. I'd like for the game to be close to realistic out the box, but for those that want more, working options should be there, same for those that'd like a less realistic experience.
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              • DeuceDouglas
                Madden Dev Team
                • Apr 2010
                • 4297

                #127
                Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                Originally posted by CM Hooe
                The Draft Champions game mode on the show floor is locked at 3-minute quarters. I saw maybe two penalties during my time with the game, about three full Draft Champions games.

                However, I was specifically invited by several EA reps (I made myself easily identifiable, I was wearing an OS shirt lol) to return the booth tomorrow and jack up the penalty sliders to the max values; those are apparently accessible on the show floor build prior to starting a game. I will do that next chance I get at the game.
                I'll be interested to see how that goes. I'm interested to know how the penalties are setup by default whether they're all on 50 and tuned to the those NFL averages or if the default 50's are adjusted to certain numbers kind of like what they did with WR catching not too long ago.

                Another thing is in one video Rex said:

                We have what we call a system of caps. And the caps are basically linked to real world NFL data. So we only allow a certain number of penalties to be called in a quarter and you can obviously modify that with our sliders.
                I was just curious for any clarification you might be able to get on what this might have meant.

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                • Shady Mike
                  Banned
                  • Nov 2014
                  • 1218

                  #128
                  Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                  Originally posted by Josiphos
                  You've missed my point completely. All I want is for the penalties to be a result of actual game phenomenon that the players actions are responsible for, something more than a "penalties 45" stat. I don't believe they can program this.
                  .



                  Yeah...but it will be FOOTBALL


                  Hoo Rah! (Grunt)
                  Well like I said, you will either enjoy it or you won't, but it was demanded by the community, and it's coming. I'd have to argue that you are in the vast minority here.

                  "I don't want feature X because I don't think EA can program it properly"

                  Really? That's where we're at now? Lets get the game in our hands first before we start talking about what does and doesn't work. Take Care brotha.

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                  • jpdavis82
                    All Star
                    • Sep 2005
                    • 8794

                    #129
                    Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                    Originally posted by DeuceDouglas
                    I'll be interested to see how that goes. I'm interested to know how the penalties are setup by default whether they're all on 50 and tuned to the those NFL averages or if the default 50's are adjusted to certain numbers kind of like what they did with WR catching not too long ago.

                    Another thing is in one video Rex said:



                    I was just curious for any clarification you might be able to get on what this might have meant.
                    Do you know which video Rex mentioned this in?

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                    • The JareBear
                      Be Good To One Another
                      • Jul 2010
                      • 11560

                      #130
                      Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                      Originally posted by jpdavis82
                      Do you know which video Rex mentioned this in?
                      It is in the E3 Draft Kings vid, the guy asks him something like "how do you figure out penalties for the AI."

                      I don't know exactly when that takes place,
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                      • DeuceDouglas
                        Madden Dev Team
                        • Apr 2010
                        • 4297

                        #131
                        Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                        Originally posted by The JareBear
                        It is in the E3 Draft Kings vid, the guy asks him something like "how do you figure out penalties for the AI."

                        I don't know exactly when that takes place,
                        It was at 20:35.

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                        • johnnyg713
                          MVP
                          • Dec 2007
                          • 1465

                          #132
                          Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                          My question is how pass interference is going to be triggered. Does PI have its own animations that trigger randomly or will db/WR interaction animations have a certain percentage of a penalty being called (meaning a specific animation will play out and sometimes it will get called and others it won't). Also I'm curios of how defensive holding will be called if jostling animations are being triggered automatically. There should be a jostle input like fifa. Abuse it and get a penalty. Penalties should be a result of user input not statistics.
                          Last edited by johnnyg713; 06-16-2015, 11:34 PM.

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                          • Millennium
                            Franchise Streamer
                            • Aug 2002
                            • 9889

                            #133
                            Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                            Here is what I hope -

                            Barely any penalties in online ranked games and MUT. I don't want to see penalties in any type of ranked games deciding the outcome.

                            Then when I play my franchise (connected or by myself) the ability to move the slider up to a realistic level.

                            I believe that is a realistic idea.
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                            • Mike Lowe
                              All Star
                              • Dec 2006
                              • 5305

                              #134
                              Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                              It will break something else. I sincerely hope I'm wrong, but judging by their track record...

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                              • jfsolo
                                Live Action, please?
                                • May 2003
                                • 12965

                                #135
                                Re: Madden NFL 16: Penalties Are Finally Going to Be a Thing

                                I think that a lot of us will have turn the penalty sliders up anyway because of the "penalty cap" mechanism that Rex mentioned in the video. If a team gets a couple of early penalties in the beginning of a quarter, then it seems like the cap would possibly allow them to act with impunity for the rest of that quarter.

                                I hope it's a little more variable than 6, 5, 7, 4, 6,... for each team in each game. This past season my Rams had 13 penalties in the first game vs the Vikings, of course we got our *** beat. The next game we had 5. In our best wins of the season vs. the Seahawks and the Broncos we had 2 and 3 respectively. In games where we blanked the Raiders and the Redskins, we still had 8 and 11 in those games.

                                Hopefully match-ups, weather, play calling, confidence, injuries, and other factors play into how many penalties occur in a give game.
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