NBA 2K16 Features Body Scans for More Player Authenticity

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  • G0DZGiFT
    MVP
    • Feb 2007
    • 1741

    #61
    Re: NBA 2K16 Features Body Scans for More Player Authenticity

    Originally posted by Goffs
    I'm hoping Beds has more control over looks this year and not rely on the art team for updates.

    Lol I think they may drive Beds crazy when you couple that with the daily roster updates including accessories and ratings but I hope someone gets control who actually cares about the games authenticity.


    Sent from my iPhone using Tapatalk

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    • King_B_Mack
      All Star
      • Jan 2009
      • 24450

      #62
      Re: NBA 2K16 Features Body Scans for More Player Authenticity

      Originally posted by redsox4evur
      Not necessarily. He needs to go to his tattoo artist get his permission for them to be used in the game. You can see why in this article on polygon about EA being sued.

      http://www.polygon.com/2013/1/10/385...attoos-in-2004
      I'm actually gonna call BS on that whole thing. At least in terms of how 2K works. Look at 2K and look at how many guys have tattoos in the game. Even guys with tattoos on their backs and what not, I want to say every player in the game that has tattoos has all their tats in the game. I find it hard to believe that every one of those guys went out and found their tattoo artists from 10 years ago for some of them and got written consent for their tattoos to be in the game. Some of these guys couldn't even be bothered to get face scanned over the years, but they've been going to track down their tattoo artist for permission for a tat to be in the game?

      Then with Madden. Only one guy has bothered to go get permission while damn near every player in the NBA has done it? I just can't buy that tattoo artist permission thing.

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #63
        Re: NBA 2K16 Features Body Scans for More Player Authenticity

        I don't really have an opinion on the tattoo and permission thing, but doesn't EA's basketball game also have tattoos for all players?
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12278

          #64
          Re: NBA 2K16 Features Body Scans for More Player Authenticity

          The tatttoo thing was discussed already and why 2k has no issue with it. It was some big lawyer word that aholbert mentioned here that pretty much let 2k use the tat likeness.

          Comment

          • HowDareI
            MVP
            • Jan 2012
            • 1900

            #65
            Re: NBA 2K16 Features Body Scans for More Player Authenticity

            I'm really hoping this is more than just visually upgrading the game.

            I mean obviously it's cool that people have different bodies but I think guys with huge shoulders like Dwight and AD should have the advantages them shoulders give them...
            same with blocking/contesting shots with a longer wingspan.

            Anyone remember NBA Street on the 360 and PS3 when you created your guy and they let you choose a face of an NBA player then you could morph it?
            I think they should do the same with bodies, even tattoos this year.
            Like take Lebron's body type and even choose his ink to go with it.

            And I would hope this could translate into the association modes too...
            Off the top of my head, Thad Young when he was younger on the Sixers was just like Jerami Grant is now: skinny, but long and had broad shoulders. Meaning he had the template to put weight and strength on. Look at Thad now...he's pretty built but he's still quicker than most 4s.

            It would be cool to bulk up rookies or slim down veterans like Shaq (tried lol).

            I don't know how far this technology can actually go, but I remember older 2K's if you put your weight past a certain amount your body would become thicker...so it's not like it's never been done before.
            I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
            I want to look in the mirror and say I did it my way.

            -Allen Iverson

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            • phenom2311
              Rookie
              • Jun 2007
              • 122

              #66
              Originally posted by SwaggerCoach
              Awesome confirmation.

              I'm really really REALLY hoping we can finally create players with different body types.

              Heck, I'd be happy with: skinny, muscular, stocky.

              Just PLEASE give us some variation.
              So much of this right here!

              Comment

              • JBulls
                Rookie
                • Sep 2013
                • 495

                #67
                Re: NBA 2K16 Features Body Scans for More Player Authenticity

                Originally posted by Goffs
                Hopefully they have enough variety of body scans that can be used for other players.

                Wait...Might not work because if the tats? Guess 2k can just use the current body types for those that weren't scanned.
                Models can easily be retextured and remapped so I hope they get rid of the current ones entirely.

                Comment

                • JohnnyCash2015
                  Rookie
                  • Jun 2015
                  • 342

                  #68
                  Re: NBA 2K16 Features Body Scans for More Player Authenticity

                  Originally posted by HowDareI
                  I'm really hoping this is more than just visually upgrading the game.



                  I mean obviously it's cool that people have different bodies but I think guys with huge shoulders like Dwight and AD should have the advantages them shoulders give them...

                  same with blocking/contesting shots with a longer wingspan.



                  Anyone remember NBA Street on the 360 and PS3 when you created your guy and they let you choose a face of an NBA player then you could morph it?

                  I think they should do the same with bodies, even tattoos this year.

                  Like take Lebron's body type and even choose his ink to go with it.



                  And I would hope this could translate into the association modes too...

                  Off the top of my head, Thad Young when he was younger on the Sixers was just like Jerami Grant is now: skinny, but long and had broad shoulders. Meaning he had the template to put weight and strength on. Look at Thad now...he's pretty built but he's still quicker than most 4s.



                  It would be cool to bulk up rookies or slim down veterans like Shaq (tried lol).



                  I don't know how far this technology can actually go, but I remember older 2K's if you put your weight past a certain amount your body would become thicker...so it's not like it's never been done before.

                  NBA live used to do this back in the day, but I doubt 2k would allow that in today's era because of the NBAPA.

                  I remember guys like Eddie curry getting bigger in the offseason randomly, it was pretty cool. Think it was back in NBA live 04 or so.


                  Sent from my iPhone using Tapatalk

                  Comment

                  • HowDareI
                    MVP
                    • Jan 2012
                    • 1900

                    #69
                    Re: NBA 2K16 Features Body Scans for More Player Authenticity

                    Originally posted by JohnnyCash2015
                    NBA live used to do this back in the day, but I doubt 2k would allow that in today's era because of the NBAPA.

                    I remember guys like Eddie curry getting bigger in the offseason randomly, it was pretty cool. Think it was back in NBA live 04 or so.


                    Sent from my iPhone using Tapatalk
                    Yea I'm pretty sure in Live 05 Josh Smith grew 2 times and he became legit 7' and played center for me.
                    It's not fake either...Lebron is huge compared to his rookie year...Antetokoumpo and Paul George are both growing...
                    Almost every center bulks up after a few seasons.
                    I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                    I want to look in the mirror and say I did it my way.

                    -Allen Iverson

                    Comment

                    • JohnnyCash2015
                      Rookie
                      • Jun 2015
                      • 342

                      #70
                      Re: NBA 2K16 Features Body Scans for More Player Authenticity

                      Originally posted by HowDareI
                      Yea I'm pretty sure in Live 05 Josh Smith grew 2 times and he became legit 7' and played center for me.

                      It's not fake either...Lebron is huge compared to his rookie year...Antetokoumpo and Paul George are both growing...

                      Almost every center bulks up after a few seasons.

                      I would like to see some random generation of height and weight, for drafted players, not the authentic ones, I think that's probably the best way to do it


                      Sent from my iPhone using Tapatalk

                      Comment

                      • woshihuxingtan
                        Rookie
                        • Nov 2013
                        • 217

                        #71
                        Re: NBA 2K16 Features Body Scans for More Player Authenticity

                        Originally posted by 23
                        Ive sat in church with Tyson Chandler before. Hes really just a tall skinny guy to be honest. Pics aside he doesnt look abnormal in everyday clothes because of this lol
                        Still shocked by that pics, I still can't imagine that skinny guy in that pic is Tyson Chandler...

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #72
                          Re: NBA 2K16 Features Body Scans for More Player Authenticity

                          To be honest he has gained some weight

                          I do wonder if they were able to catch up to him though... those Iverson NBA Jerseys would look ridiculous on him

                          Comment

                          • WISports
                            Banned
                            • Jun 2013
                            • 2058

                            #73
                            Re: NBA 2K16 Features Body Scans for More Player Authenticity

                            Originally posted by 23
                            So we see anthony davis and steph curry and you go on about scrubs?
                            Oh, you mean the 2 cover guys?

                            Comment

                            • WISports
                              Banned
                              • Jun 2013
                              • 2058

                              #74
                              Re: NBA 2K16 Features Body Scans for More Player Authenticity

                              Originally posted by HowDareI
                              I'm really hoping this is more than just visually upgrading the game.

                              I mean obviously it's cool that people have different bodies but I think guys with huge shoulders like Dwight and AD should have the advantages them shoulders give them...
                              same with blocking/contesting shots with a longer wingspan.
                              I hear ya, but I still think attributes should contribute more to how a player plays.


                              For example, not all guys with huge wingspans are automatically good shot blockers. And not all guys who are built thicker are necessarily good at boxing out and getting position in the block, etc.

                              Comment

                              • Goffs
                                New Ork Giants
                                • Feb 2003
                                • 12278

                                #75
                                Re: NBA 2K16 Features Body Scans for More Player Authenticity

                                Originally posted by woshihuxingtan
                                Still shocked by that pics, I still can't imagine that skinny guy in that pic is Tyson Chandler...
                                Skinny? He's looking pretty buffed in that pic....it's the scrawny legs that's throwing me off....

                                Anyway...I'm looking forward to the news on which teams joined the body scan sessions.
                                Last edited by Goffs; 07-03-2015, 09:50 PM.

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