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Old 08-13-2015, 03:46 AM   #65
Sheba2011
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Re: Madden NFL 16 CFM - Top 10 Things You Need To Know About Scouting (Shopmaster)

Quote:
Originally Posted by SolidSquid
Word problems were by far he most realistic way to scout. It's basically exactly what happens when a coach sits down with his scouts in the off season. They don't say "CB X has a man coverage rating of A, press coverage rating of A, and zone coverage rating of D" they say "CB X is a press man corner who tends to get lost in zone coverage". They could even go the NBA 2k route and break it down to strengths and weaknesses "great ball skills, can run with any receiver, jams guys at the line consistently" "lost in zone, afraid to tackle, needs to become more aware"

Not only is it more realistic but it also becomes a meta game in knowing what youre looking for in players and how to decifer the scouts info.
They would also need to add some degree of inaccuracy so you can't game the system. Make each scout have a differing degree and have some scouts better at say defensive attributes than offensive. Ultimately the only grade or ratings we should see is combine numbers everything else should be a scouting report style that could be right or wrong.
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