I don't think they're completely seperate... The demi-god glitch/exploit in MyPark and Rec is a direct result of the regular CAP system if I'm not mistaken. In theory, headband customization should be able to translate across MyPlayer and CAP... but I'm not a programmer.
NBA 2K16 Trailer - Winning
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Re: NBA 2K16 Trailer - Winning
I don't think they're completely seperate... The demi-god glitch/exploit in MyPark and Rec is a direct result of the regular CAP system if I'm not mistaken. In theory, headband customization should be able to translate across MyPlayer and CAP... but I'm not a programmer. -
Re: NBA 2K16 Trailer - Winning
All speculation, but if it was predominantly or only upper body scan, it would seem like an "inefficient" process so to speak.From what I've seen it appears they may just have scanned arms/torso/head but they also have video clips and pictures of guys standing up as well so it's hard to know for certain without a clear explanation on the process. I don't really think they scanned legs outside of a few distinctive ones, but that's just me speculating. But judging by what I've seen, even if they didn't, legs look better.
NBA players likely have a limited amount of time devoted to these kind of things. It's sort of like "If I got my upper body, head, arms scanned, why do you need me to come back in for a second session? Now you want to also scan my lower body? Why didn't we do that the first time around? Alright, buy me lunch and I'll do a second session. My schedule is kinda of booked right now, how about in 2 weeks ..."
Reason why I am personally concerned has more to do with aesthetics (cankles, etc.). It is more about giving the player appropriate height and leg length. Upper body scans are great for obvious reasons. Upper arm length scan is great for aesthetics but also gameplay wingspan importance.
Tyreke Evans 6'6"
Anthony Davis 6'10"
Kendrick Perkins 6'10"
Ryan Anderson 6'10"
Yes, camera angle certainly matters, but the following screenshots has Tyreke Evans looking tall and beastly, and either a power forward or dominantly center. I thought Anthony Davis was suppose to be one of the tallest guys in the NBA, but apparently not according to my google search. Davis is 6'10" but his lanky body type makes him look 7' plus.
EDIT: Side remark. Apparently Tyreke Evans is the only one working hard on the courts
. He's all sweaty and everyone else is looking fresh.
Last edited by strawberryshortcake; 08-25-2015, 05:00 PM.Comment
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Re: NBA 2K16 Trailer - Winning
Maybe those guys were on the bench...All speculation, but if it was predominantly or only upper body scan, it would seem like an "inefficient" process so to speak.
NBA players likely have a limited amount of time devoted to these kind of things. It's sort of like "If I got my upper body, head, arms scanned, why do you need me to come back in for a second session? Now you want to also scan my lower body? Why didn't we do that the first time around? Alright, buy me lunch and I'll do a second session. My schedule is kinda of booked right now, how about in 2 weeks ..."
Reason why I am personally concerned has more to do with aesthetics (cankles, etc.). It is more about giving the player appropriate height and leg length. Upper body scans are great for obvious reasons. Upper arm length scan is great for aesthetics but also gameplay wingspan importance.
Tyreke Evans 6'6"
Anthony Davis 6'10"
Kendrick Perkins 6'10"
Ryan Anderson 6'10"
Yes, camera angle certainly matters, but the following screenshots has Tyreke Evans looking tall and beastly, and either a power forward or dominantly center. I thought Anthony Davis was suppose to be one of the tallest guys in the NBA, but apparently not according to my google search. Davis is 6'10" but his lanky body type makes him look 7' plus.
EDIT: Side remark. Apparently Tyreke Evans is the only one working hard on the courts
. He's all sweaty and everyone else is looking fresh.

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Re: NBA 2K16 Trailer - Winning
10char
Well the fact that your player isn't accessible outside of the mode speaks to them being completely separate. It may be a programming thing, I have no idea, but it seems like it is. In general though, this gen has had issues with headbands on actual rosters whether it be actual players or CAPs. In 2k14 there was a glitch where players would lose their headband in their second season I believe in MyGM so it doesn't seem like it may be that easy of a fix.
I totally understand your gripe, I'm just stating that I'm not sure whether they are doing legs as well. I know for a fact that pretty much every player that was body scanned has on basketball shorts exposing their lower legs and I also know for a fact that they CAN scan whole bodies like they did with cheerleaders and in WWE. The possibility is there, I suspect they may have scanned legs, but they may not have and it may not have been completely needed as to cut down on time or because most players don't have "distinctive" legs outside of a few. Whereas a persons arm size is a lot more noticeable (please understand I'm not disregarding legs and saying they're unimportant just that they are easier to replicate anatomically without the need for scanning than a players torso/arms). As for the picture you posted, there are several things going on: 1.Tyreke is closest to the camera so he appears the largest, 2. Davis is bent over dusting off Evans' shoulders, 3. You can clearly see how much larger a true 7'1 player in Alexis Ajinca is compared to pretty much everyone there.SpoilerAll speculation, but if it was predominantly or only upper body scan, it would seem like an "inefficient" process so to speak.
NBA players likely have a limited amount of time devoted to these kind of things. It's sort of like "If I got my upper body, head, arms scanned, why do you need me to come back in for a second session? Now you want to also scan my lower body? Why didn't we do that the first time around? Alright, buy me lunch and I'll do a second session. My schedule is kinda of booked right now, how about in 2 weeks ..."
Reason why I am personally concerned has more to do with aesthetics (cankles, etc.). It is more about giving the player appropriate height and leg length. Upper body scans are great for obvious reasons. Upper arm length scan is great for aesthetics but also gameplay wingspan importance.
Tyreke Evans 6'6"
Anthony Davis 6'10"
Kendrick Perkins 6'10"
Ryan Anderson 6'10"
Yes, camera angle certainly matters, but the following screenshots has Tyreke Evans looking tall and beastly, and either a power forward or dominantly center. I thought Anthony Davis was suppose to be one of the tallest guys in the NBA, but apparently not according to my google search. Davis is 6'10" but his lanky body type makes him look 7' plus.
EDIT: Side remark. Apparently Tyreke Evans is the only one working hard on the courts
. He's all sweaty and everyone else is looking fresh.
Last edited by lakers24; 08-25-2015, 07:03 PM.Comment
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Re: NBA 2K16 Trailer - Winning
Finally watched the trailer. OMG WOW!
This game simply cannot get here fast enough.I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
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Re: NBA 2K16 Trailer - Winning
Greatness!!! No doubt. I think the trailer is made up of different builds only because i noticed lighting differences, some shoes laced and some not, but regardless we just witnessed a 3 min trailer better than all the comps trailers combined. No trolling. No stanning. No fanboying. Depending on your age, like me, you will always want to see your childhood friend do well. 2K always brings it no matter how long they make the impatient wait. They are really deserving of having some sort of espn/tnt licensed/endorsed something in their game. #toodanggoodclub. keep pushing the envelope 2K.Comment
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Re: NBA 2K16 Trailer - Winning
Did anyone notice the shoe laces are FRIGGING TIED?!!! The level of detail is AMAZING!!
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Re: NBA 2K16 Trailer - Winning
Had to have been a rough day in the office for whichever set of artists were forced to come to terms with that being their final product. I just picture a handful of employees taking a look at the final product and wondering where they'd gone so wrong, before resigning to the fact they'd just created Hillbilly Rod Stewart.Comment
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Re: NBA 2K16 Trailer - Winning
Had to have been a rough day in the office for whichever set of artists were forced to come to terms with that being their final product. I just picture a handful of employees taking a look at the final product and wondering where they'd gone so wrong, before resigning to the fact they'd just created Hillbilly Rod Stewart.
Or maybe they wanted to do a face scan of bird but since they couldn't bring him in they just scanned this guy

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