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Old 08-26-2015, 06:35 AM   #20
yonly1ME
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Join Date: Aug 2011
Location: Long Island, NY
Re: What Position/Role will you play for ProAM?

Quote:
Originally Posted by nyccc
Hopefully 2k caps the rating for each position for certain attributes. I am expecting them to allow a player to have one weakness while being great at some and above average at others. They kind of got it right in 2k15, but since jumpshooting was clearly OP, and a necessity for play style, users often created their players by with no emphasis on inside scoring.

Hopefully 2k doesn't bunch ratings such Block/Steal or upgrading all shooting with one upgrade. Instead allows users to create their players to their own liking. By capping certain attributes, I think it will balance the game and force users to really think what type of player they will be and how they co coexist with teammates

Im sure many of us will be running with the same squads from last year, I know I am.

This year Im playing a defensive point forward (SF). Mainly focusing on distributing the ball, controlling the pace, grabbing defensive boards and deciding whether or not to push or slow down the game. Chose to play SF because I am usually the best on ball defender on my team and I know most good users and "cheesers" play the SF position, so most the responsibilty of guarding the best player will be me. Also will be a tall enough to play a stretch 4 when both my big men arent on. With these ideas in mind, it looks like Ill be committing to Old Town for the parks boosts.

So realistically if 2k does what I expect they do with the ratings cap or the inability to make "an all around 99" player. My ratings will look like this

Ratings will be:
Defense, Playmaking as main priority
Rebounding, Mid-Range, Finishing will be average
Athleticism, 3pt shooting, low post a little below average

Again I won't know if 2k implements a rating system like this but if it were to be so this is what I would do. Hopefully we find information on the player creation specs this week.
I was reading the NBA 2k16 achievements list and one of those on the list was:

As Good As It Gets
Completely upgrade an Attribute Discipline in MyCAREER.

This means that attribute packages are back, hopefully they made it in to more categories. It's kind of silly if you want to make a traditional big and upgrade good shot close only, you can't without his mid-range and 3-pt rating going up. It doesn't allow for unique skillsets at that point. Hopefully there will be proper stat caps.

I think to fix that you have to pick a playstyle before you upgrade your player that way caps can be initiated off of that, instead of your playstyle changing based off your attributes.
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