Good feedback and I was thinking about that as well. Not sure whether to drop user or accuracy or adjust pass defense, probably go with the latter, starting at 55 and working up 1 tick at a time. Human defense has been pretty good at default.
Another option would be to lower pass blocking for human player, so you are forced to make quicker decisions and get the ball out in 2-3 seconds. What do you think about that option?
Will be bumping CPU run blocking to 70 as MP suggested.