Thread: Catch traits
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Old 08-31-2015, 10:44 PM   #8
SpyPirates
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Re: Catch traits

Quote:
Originally Posted by Napoleon10
Thanks guys, I just thought it was a bit more to it. Do if they have more than one trait, I guess it 50-50s what type of catch they attempt? Seems pointless being that the user can decide which catch the receiver should attempt...
Yeah it's mostly pointless except for the short passes where it can be hard to change which animation they're using. Also, it's good for the coach mode guys or other players who like to minimize user inputs on multiple players (like "no switch" players on defense)
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