NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors - Operation Sports Forums

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NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

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  • kolkmania
    Rookie
    • Feb 2015
    • 58

    #61
    Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

    Originally posted by The 24th Letter
    Green was posted up when Curry started driving so he didn't have anywhere to go....that can honestly happen IRL some times...you can see he actually tried to he out of the way at the very end of it...

    Also...was that a well placed reaction animation or did Greens arm actually react to Currys body? Almost looks like it wrapped around it...if so that would be pretty cool...means some kind of physics were implemented...




    Sent from my iPhone using Tapatalk
    Look at Curry's left heel, in combination with that stepback three pointer, so Curry-esque . Really digging the gameplay video's, can't believe I have to spend the coming week playing NBA Demo

    Comment

    • MoneyOvaHuds
      MVP
      • Jul 2014
      • 3494

      #62
      Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

      Barnes went in for a body scan https://instagram.com/p/7rXVSIH6gv/

      Comment

      • franzis
        MVP
        • Mar 2008
        • 1452

        #63
        Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

        Originally posted by Da_Czar
        When you have a dynamic game play system everything is not scripted out. For instance that first play wasn't for Love it was for LBJ but love was left open. Do you want a smart AI or one that follows a set script ?

        I see this is going to come up a lot. Remember I said a 48 min gameplan. So first quarter with 3 all star caliber players the offense is spread around to get everyone going.

        But any time defense makes a mistake the AI is smart enough to attempt to take advantage.

        Every thing is fluid and dynamic. When you enable intelligence you remove ability to forcefully determine outcomes. Any of those guys can get hot and have the offense focused on them.

        By default this means that everygame your not going to agree with top scorers of the opposition. But how you choose to defend will naturally affect the outcome. Also mismatches and pnr coverages and hot streaks = dynamic.


        I'm glad I did that comment because of your very detailed and encouraging reply.


        If what seems a possibile point of weakness of AI is actually a point of strenght, than we could have something very special here


        Tks!

        Comment

        • dwayne12345
          MVP
          • Dec 2010
          • 1408

          #64
          Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

          Originally posted by shmitty
          Yea, it seems nitpicky but that pass is a perfect example of why the passing needs to be revamped.
          I'm not seeing the issue with that Thompson pass?

          Comment

          • BlazerLaker247
            Just started!
            • Sep 2015
            • 2

            #65
            Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

            Originally posted by Da_Czar
            When you have a dynamic game play system everything is not scripted out. For instance that first play wasn't for Love it was for LBJ but love was left open. Do you want a smart AI or one that follows a set script ?

            I see this is going to come up a lot. Remember I said a 48 min gameplan. So first quarter with 3 all star caliber players the offense is spread around to get everyone going.

            But any time defense makes a mistake the AI is smart enough to attempt to take advantage.

            Every thing is fluid and dynamic. When you enable intelligence you remove ability to forcefully determine outcomes. Any of those guys can get hot and have the offense focused on them.

            By default this means that everygame your not going to agree with top scorers of the opposition. But how you choose to defend will naturally affect the outcome. Also mismatches and pnr coverages and hot streaks = dynamic.
            All of that is nice..... but its not realistic. I doubt there was ever a time where bron only touched the ball once in 5 possessions when on the floor. Once? Nah.

            Comment

            • LeBronistheKing
              MVP
              • Aug 2010
              • 1042

              #66
              Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

              Actually yes there have been plenty of times where that has happened. I have NBA league pass and watch every single Cavaliers game.

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39435

                #67
                Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                That Curry step back was smooth and all in one motion...I wonder if that's a sig size up

                Comment

                • VinsanityLives
                  Banned
                  • Sep 2015
                  • 668

                  #68
                  Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                  Game really looks like the same as 14 to 15.... Basically 'here's some new fancy animations to get you to purchase the game off impulse'. 2 weeks later... The novelty of that wears off, game gets really boring imo. So repetitive and broken. All scripted animations. I anticipate the same here.

                  Getting stale for me.

                  Sent from my XT1254 using Tapatalk

                  Comment

                  • JODYE
                    JB4MVP
                    • May 2012
                    • 4835

                    #69
                    Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                    That pass in the backcourt at like 2:34 is absolutely cringe worthy, and is something that has plagued this series for sometime.

                    Can't pass on the run, and can't maintain momentum properly when receiving the pass. Curry comes to a complete stop to catch it smh
                    Cubs | Bulls | Dolphins | 'Noles
                    The artist formerly known as "13"
                    "Heroes get remembered, but legends never die..."


                    Comment

                    • blues rocker
                      MVP
                      • Sep 2007
                      • 1921

                      #70
                      Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                      Originally posted by WISports
                      Yeah, I could be wrong, but I doubt the person controlling Klay stopped pushing on the sticks, and then passed. I bet he hit the pass button, and that's the animation that was used. He should be passing off the dribble in that situation IMO.
                      yeah, it's hard to say what the user was doing on the sticks...but assuming that the user was still moving the left stick forward, then the pass animation should've been a "moving pass" or "pass off the dribble" as you called it. there's nothing worse than getting an inefficient animation that causes the player to stop or slow down necessarily.

                      Comment

                      • Hassan Darkside
                        We Here
                        • Sep 2003
                        • 7568

                        #71
                        Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                        Originally posted by VinsanityLives
                        Game really looks like the same as 14 to 15.... Basically 'here's some new fancy animations to get you to purchase the game off impulse'. 2 weeks later... The novelty of that wears off, game gets really boring imo. So repetitive and broken. All scripted animations. I anticipate the same here.

                        Getting stale for me.

                        Sent from my XT1254 using Tapatalk
                        Then don't buy it.
                        [NYK|DAL|VT]
                        A true MC, y'all doing them regular degular dance songs
                        You losin' your teeth, moving like using Kevin Durant comb
                        Royce da 5'9"


                        Originally posted by DCAllAmerican
                        How many brothers fell victim to the skeet.........

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                        • VinsanityLives
                          Banned
                          • Sep 2015
                          • 668

                          #72
                          Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                          Originally posted by Hassan Darkside
                          Then don't buy it.
                          Right! I probably won't be this installment. Thanks for bolding your comment though.

                          Sent from my XT1254 using Tapatalk

                          Comment

                          • Vni
                            Hall Of Fame
                            • Sep 2011
                            • 14861

                            #73
                            Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                            Isn't the curry side step shot at the 2min mark a travel ?

                            Comment

                            • Smirkin Dirk
                              All Star
                              • Oct 2008
                              • 5192

                              #74
                              Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                              Originally posted by Vni
                              Isn't the curry side step shot at the 2min mark a travel ?
                              Most things in the NBA are travels that arent called.
                              2022 'Plug and play' sim roster (XBX)

                              Comment

                              • strawberryshortcake
                                MVP
                                • Sep 2009
                                • 2445

                                #75
                                Re: NBA 2K16 Gameplay Video - Cleveland Cavaliers vs. Golden St. Warriors

                                Originally posted by Vni
                                Isn't the curry side step shot at the 2min mark a travel ?
                                Is it?



                                <iframe src="http://i.giflike.com/embed/cfpKIZI" scrolling="no" height="336" width="600"></iframe>
                                Last edited by strawberryshortcake; 09-18-2015, 10:24 PM.
                                Fixes
                                NBA2k Defense AI,Footplant, Gameplay
                                MLB Show Pitching/throwing
                                Madden/Live Animations Walking, Throwing

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