NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

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  • Traceur
    Rookie
    • Sep 2014
    • 96

    #646
    Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

    Originally posted by celtics6
    I really like it. Not really seeing what people are saying as far as it being light years behind other games. It's as good as anything else. Shows you what marketing does tho ugh.
    That's what I said in another thread. Don't follow the hype and don't be a puppet. Make your own decision based on your own gaming experience.

    Comment

    • thedream2k16
      Banned
      • Apr 2015
      • 651

      #647
      Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

      Originally posted by celtics6
      I really like it. Not really seeing what people are saying as far as it being light years behind other games. It's as good as anything else. Shows you what marketing does tho ugh.
      Nothing to do with marketing. You just like the simplicity of the game where as 2k has a deep learning curve this year

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #648
        Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

        Originally posted by celtics6
        I really like it. Not really seeing what people are saying as far as it being light years behind other games. It's as good as anything else. Shows you what marketing does tho ugh.
        I'll say this:

        Marketing got me hyped. Playing the game eventually pulled the plug on the hype.


        I was excited for Live16's demo release. Played a handful of games. Enjoyed it tremendously. All set to buy Live16 because I saw potential. The more games I played, the more fun I had. Liked the way one can feather their players softly. Some of the subtle animations actually look really really nice. Some of the bumping animations, some of the hand push off trying to get around the defenders, subtle player mannerism. Love being "free" whereby players are not stuck in an animation. The physics contact animations look really nice. The ball to rim physics is great in the fact that I absolutely have no idea if the ball is going in or not until I actually see the ball go through the net or bounce off the rim. Unpredictability is a good thing.

        Then I started to get bored with the on the court gameplay because it was simply too easy to score so I upped the difficulty to the highest two levels. There was a lack of the 2 point midrange game. The strategy for all teams seem to be take 3 points and drive the paint for a dunk or an easy two. High arcing shots inside the paint. Hook shots with high success from players that normally wouldn't dare to do it in a real game. The interior defense is lacking. Not enough physicality in the paint. If I lose focus, it's not a big deal. If I lose focus and go down by 10 or 20 it's not a big deal. I can remedy that by pounding the paint with my point guard, shooting guard, forwards, centers without consequence and even hit buckets after buckets from the outside.

        All the above is with sliders for defense turned up to 100 for both CPU and user, plus all the sliders for offense turned down to 10 for both CPU and user.

        I am still holding out hope. I hope you do buy it. I hope those on the fence buys NBA Live16. I was 95% going to purchase Live16 but then the ability to defeat the CPU with relative ease on the highest difficulty made me change my mind. Secondly, the other game happened. Even if I were to purchase Live16 just to support competition in the marketplace for NBA virtual basketball games, how much time I would actually spend playing NBALive16 would likely be minimal at this point.

        What I would like to see from a Live16 patch or Live17:
        1) More interior paint physicality. I need to "fear" going into the paint.
        2) Less shot success everywhere on the court (note: I have the sliders for offense down all the way to 10 and defense all the way up to 100 for both cpu and user).

        Good luck to all the OS EA Gamechanger for Live. Work towards a better product is all we ask at this point.

        Both games have their plus and minuses, but the other game simply has the more pros than cons at the moment. The other game has more check marks in the areas that I want ... not due to marketing, but simply due to actually playing the game. Is there stuff that I would like to see the other game adopt from Live16, yes.



        Still hoping the patch fixes the interior physicality and midrange game and lowers the shot success rate.
        Last edited by strawberryshortcake; 09-27-2015, 07:17 AM.
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • bran9413
          Rookie
          • Aug 2008
          • 229

          #649
          Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

          Yeah I've been running some CPU vs CPU on Superstar and I've been seeing a little more mid range jumpers. It would be nice to see some of the stars beating a player off the dribble for space and shoot the jumper though, and or if the CPU has the obvious mismatch they'll shoot the midrange besides the shot clock expiring and them shooting it because they have too. Also like most people I would like for the game to tigthen up the interior defense making players to change their strategy or force the other team to shoot more jumpers. Like if the cpu has to match up against the Clippers they should have to think twice about driving all the time because they have to worry about Deandre Jordan altering or blocking their shot. It's just too easy for players to get into the paint and I want to see teams struggling to score because they can't get those easy paint points. Also probably tune the shooting down a little because players were making a high frequency of shots from the field. Defense needs to be more of presence, if someone is getting hot the CPU should be sending their best defender on them and or double teaming them every time they get the ball.

          Also do something about big men being able to just drive from the 3pt line and get an easy basket. It would also be nice to see the CPU run more plays in the game. Would also be nice to be able to adjust the game speed. Also the late game AI needs some work because at one point with 30 seconds left the Bulls were down by 4 to Wizards and they started intentionally fouling instead of trying to force a turnover and also they fed the ball with 40 seconds left in the fourth to Joakim Noah who wasn't open but got the ball and got to the foul line. He missed both free throws and I'm pretty sure with a minute left the Bulls would've made sure Rose or Butler were driving to the basket rather than Noah. The 2nd half of the game played better than the first though because there was way more mid range shots. They're just needs to be a tuning with shots made because the Bulls shot 73 percent for the game but because the Wizards were playing at home they shot 37 free throws. I do like how the players that usually shoot the ball on the team are actually shooting it. I just hope if two really good defense teams are playing each other that the score stays under 100.
          Last edited by bran9413; 09-27-2015, 04:04 PM.
          twitter.com/Laneyville
          instagram.com/bright_nights

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15376

            #650
            Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

            For those who keep saying shooting is too easy I'm just curious to know if any of you have ever switched the shooting to ratings only?

            I think in many sports games when you basically control everything your doing things that inflate stats because now the game doesn't rely as much on ratings but more so the human stick skills

            IN Madden you take a poor QB and complete 70% of throws because his ratings don't matter once you start taking control....

            It's the same in NBA Live IMO......now I can't tell any of you how to play your game but I've seen FG% seem way more realistic playing Live 16 using Ratings only shooting.

            It takes human skill out of the equation and relies more so on the actual ratings assigned to the players.

            Now you can then tweak sliders based off player shooting ratings and I know for fact even on Pro level with adjusted sliders the shooting is toned down playing that style.

            It's not like your playing another human player so why not allow the game ratings to decide more outcomes when your playing the CPU?

            But hey that's just my 2-cents...
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • bran9413
              Rookie
              • Aug 2008
              • 229

              #651
              Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

              Originally posted by Playmakers
              For those who keep saying shooting is too easy I'm just curious to know if any of you have ever switched the shooting to ratings only?

              I think in many sports games when you basically control everything your doing things that inflate stats because now the game doesn't rely as much on ratings but more so the human stick skills

              IN Madden you take a poor QB and complete 70% of throws because his ratings don't matter once you start taking control....

              It's the same in NBA Live IMO......now I can't tell any of you how to play your game but I've seen FG% seem way more realistic playing Live 16 using Ratings only shooting.

              It takes human skill out of the equation and relies more so on the actual ratings assigned to the players.

              Now you can then tweak sliders based off player shooting ratings and I know for fact even on Pro level with adjusted sliders the shooting is toned down playing that style.

              It's not like your playing another human player so why not allow the game ratings to decide more outcomes when your playing the CPU?

              But hey that's just my 2-cents...
              Just switched to Ratings only with shooting and the game scores have been much better. I'm also continuing to see the AI work for some space to get mid range shot which I'm happy about. I hope they can do something about the Euro movement because it still seems that the CPU can still use it to get to the hoop and score even if the paint is crowded.

              Also does anyone with the full game know if teams like the Spurs will try to beat you with passing?
              twitter.com/Laneyville
              instagram.com/bright_nights

              Comment

              • strawberryshortcake
                MVP
                • Sep 2009
                • 2438

                #652
                Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                Originally posted by Playmakers
                For those who keep saying shooting is too easy I'm just curious to know if any of you have ever switched the shooting to ratings only?
                Spoiler

                It's not like your playing another human player so why not allow the game ratings to decide more outcomes when your playing the CPU?

                But hey that's just my 2-cents...
                I will give this a test run and report back with my impressions.
                Fixes
                NBA2k Defense AI,Footplant, Gameplay
                MLB Show Pitching/throwing
                Madden/Live Animations Walking, Throwing

                Comment

                • nick_sr
                  MVP
                  • Oct 2012
                  • 1934

                  #653
                  Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                  Control responsiveness n post defense are my two biggest issues right now.

                  Not too worried about the shooting percentages n other stuff because they will get addressed like they did last year.
                  @KingTate84 on twitter.

                  Comment

                  • WTF
                    MVP
                    • Aug 2002
                    • 20274

                    #654
                    Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                    I've seen several verticality type of contact animations today that were pretty slick. Robin Lopez was using his body to alter shots.
                    Twitter - WTF_OS
                    #DropMeAFollow

                    Comment

                    • Calvenn
                      Pro
                      • Oct 2002
                      • 698

                      #655
                      Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                      Guys, please give us some specifics when describing these wonderful happenings regarding gameplay. Are you playing the full game with the inclusion of the latest patch to achieve these results? Are these on default slider settings or have they been altered for more contact in the paint or both? This will help clear up some confusion and hopefully satisfy inquiring minds. Sincerely looking forward to the retail game on Tuesday.

                      Comment

                      • Calvenn
                        Pro
                        • Oct 2002
                        • 698

                        #656
                        Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                        Oh, by the way, while harping about a need for more variety in defensive players movement or animation after a fake out or crossover, I saw a fantastic new animation unfold right before my eyes during a demo game vs Warriors. I basically hit a stutter step with Kyrie and Curry slid backwards on all fours! Has to be seen to be fully appreciated. Slick and sick as hell! I saw a similar animation in the other game last night and loved it so this is great news! Very appropriate for that play. Question: Can this type of animation be added via the daily updates? Never seen this one during my games. Hopefully they can reduce the frequency of the cpu defender completely falling for the fake. I can understand a partial freeze occurring more often. Good stuff.
                        Last edited by Calvenn; 09-27-2015, 07:33 PM.

                        Comment

                        • nick_sr
                          MVP
                          • Oct 2012
                          • 1934

                          #657
                          Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                          Anybody see more missed shots? Just held the cpu to 39%
                          @KingTate84 on twitter.

                          Comment

                          • whoahello
                            Rookie
                            • Jul 2011
                            • 267

                            #658
                            Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                            Live run is very laggy for me

                            Comment

                            • lebron84
                              Rookie
                              • Sep 2015
                              • 10

                              #659
                              Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                              which single player offline game modes are in nba live 16?
                              scenarios?
                              playoff mode?
                              season mode?

                              thank you
                              i play only offline e the answer is very important for me

                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #660
                                Re: NBA Live 16 Demo Available For Xbox One and PS4, Post Your Impressions

                                Is online head to head open?

                                I saw a steam last night of what looked like 2 humans. It was crazy how many dunks I saw in that short amount of time. They weren't the most "sim" of players, but they weren't the worst either. I saw at least 7-8 dunks in my little time watching. There was a point in the stream where a guy said "I didn't even mean to dunk that"....

                                It's like if you don't get the "shoulder block" contact animation on the initial gather you're done for....I don't see many instances where your defender walls off the driver...


                                Sent from my iPhone using Tapatalk

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