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Old 11-29-2015, 07:09 PM   #621
KingV2k3
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Re: JoshC1977's M16 Sliders

Quote:
Originally Posted by JoshC1977
Good god....dare we?

(....and yes, I had already considered that....)

Here's the thing with the gameplay sliders, if it does nothing more than average the MM and CFM, then we don't really gain anything given that we have a full range from 0-100 already.

IF (and that's a big IF) one set controls, say. behaviors and the other animations, then we could be in business.
Well, the thing that comes to mind is QBA...

At default the QB's on both sides are too accurate, but lowering QBA turns into "eight in the box" playcalling by the defense...

I'd also like to see more fumbles, without having the CPU go "Cover 3 / Cover 4" like it does when you drop that value below default...

I'd like to see a few more "pure drops" without seeing the route running go to heck, as it does below default...

I'm like more pass reaction and pass coverage without getting less run reaction and pass reaction as a consequence...

I'm not sure, but they may be something here...

I gots to do some some thinkerin' , tinkerin' and math...

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