NBA Live 16 Available Today, Post Your Impressions Here - Operation Sports Forums

NBA Live 16 Available Today, Post Your Impressions Here

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • DW3
    MVP
    • Oct 2005
    • 1058

    #421
    Re: NBA Live 16 Available Today, Post Your Impressions Here

    Guys how do I perform the give and go? im trying to complete the summer circuit challenges, and I cant see to figure it out. Also some of my drive and dishes don't count as such.
    Xbox Live- YoKnos
    PSN- YoKnos

    Comment

    • BL8001
      MVP
      • Jul 2010
      • 1885

      #422
      Re: NBA Live 16 Available Today, Post Your Impressions Here

      Originally posted by DW3
      Guys how do I perform the give and go? im trying to complete the summer circuit challenges, and I cant see to figure it out. Also some of my drive and dishes don't count as such.
      Says this on the Live site but I have no idea what the control input would be.

      "Just like everywhere else in NBA LIVE 16, playing LIVE Run games earns you Reward Points (RP) to buy gear for your swag collection and Skill Points (SP) to boost your playerโ€™s skills. At the end of every game, youโ€™ll be rewarded for your performance on the court. Stats matter, but so does your Teammate Grade โ€“ which evaluates you on several criteria, from assists and shot contests, to pick and roll and give โ€˜nโ€™ goโ€™s. "


      Maybe if you hold B to hand the ball off then run towards the hoop and ask for it back?

      What would be awesome is if those info screens that pop up during the game loading, if those could be viewed in a collection.
      Last edited by BL8001; 01-08-2016, 05:49 PM.
      resident curmudgeon

      Comment

      • Nemesis Enforcer
        Rookie
        • Sep 2015
        • 146

        #423
        Re: NBA Live 16 Available Today, Post Your Impressions Here

        Originally posted by DW3
        Guys how do I perform the give and go? im trying to complete the summer circuit challenges, and I cant see to figure it out. Also some of my drive and dishes don't count as such.
        Was a lot easier when they had the off ball control from live 10. Hopefully this is back next year. The hangar too...what a tease. The entire background in 16 is the hangar. Just let us go right into it with our created player!!

        Comment

        • cdj
          Rookie
          • Jul 2003
          • 380

          #424
          Re: NBA Live 16 Available Today, Post Your Impressions Here

          Originally posted by DW3
          Guys how do I perform the give and go? im trying to complete the summer circuit challenges, and I cant see to figure it out. Also some of my drive and dishes don't count as such.
          I had some trouble getting those accomplished in Summer Circuit as well.

          IIRC:

          - Give & Go: Easiest is to pass it to CPU, call for it right back, and hit a jumper. I don't think you can pass it and drive to call for a layup before the CPU will perform a move on their own and I don't think it counts alley-oops as Give & Go, but it might be worth checking.

          - Dish & drive is difficult. Pretty sure you must be in the lane and moving directly to the hoop as you pass for it it to count. If you start moving away from the basket (even if under it), I don't think it counts it. This was the toughest one to get IMO.

          I hope that helps.

          Comment

          • DW3
            MVP
            • Oct 2005
            • 1058

            #425
            Re: NBA Live 16 Available Today, Post Your Impressions Here

            Originally posted by cdj
            I had some trouble getting those accomplished in Summer Circuit as well.

            IIRC:

            - Give & Go: Easiest is to pass it to CPU, call for it right back, and hit a jumper. I don't think you can pass it and drive to call for a layup before the CPU will perform a move on their own and I don't think it counts alley-oops as Give & Go, but it might be worth checking.

            - Dish & drive is difficult. Pretty sure you must be in the lane and moving directly to the hoop as you pass for it it to count. If you start moving away from the basket (even if under it), I don't think it counts it. This was the toughest one to get IMO.

            I hope that helps.

            Thanks for the response man!
            Xbox Live- YoKnos
            PSN- YoKnos

            Comment

            • BL8001
              MVP
              • Jul 2010
              • 1885

              #426
              Re: NBA Live 16 Available Today, Post Your Impressions Here

              I don't know how EA does this in ultimate teams but it happens in all of them.

              In this case LUT of course, I got cpu cheesed when I was up 8 with 2 min to go.

              First, curry makes a 3 four feet behind the line with me having called a double team on him. Yes, way up there because I felt it coming. We went into EA's beleagured tie up animation then he somehow broke out of it and jump sideways and chucked it and of course it swished.

              Second I pass it in to kyrie irving who decided for the first time all game to turn around as the ball was coming so it hit him in the head and bounced to some warrior who picked it up and did a flying dunk.

              Then I kill clock up 3 and miss a wide open 10 foot jumper with worthy. Warriors come down and do the same ol spot someone up right under the basket routine. Except I block it, not once but 4 times, but the 5th O rebound off the blocked shot they put it up from 2 feet and it swished.

              They foul Irving on the inbound and of course with perfect timing on both foul shots I only make 1 of 2. They call TO and inbound it. 3 secs left and the ol hookeroo comes out and swishes and we go to OT.

              I race out to a 6 point lead and then this happens.

              <iframe src="//www.youtube.com/embed/qS6xximPdH8" allowfullscreen="" height="360" width="640" frameborder="0"></iframe>
              resident curmudgeon

              Comment

              • BL8001
                MVP
                • Jul 2010
                • 1885

                #427
                Re: NBA Live 16 Available Today, Post Your Impressions Here

                It's kind of bizarre these two things have not been fixed yet.

                1. Tipoff always going to PG.

                2. CPU desperation half court and longer shots always catch rim.

                When I see #2 happen 3 or 4 times per game it gets silly. The tipoff is less of an issue because possession is possesion, it just looks goofy that the same thing repeats ad nauseum.
                resident curmudgeon

                Comment

                • Calvenn
                  Pro
                  • Oct 2002
                  • 698

                  #428
                  Re: NBA Live 16 Available Today, Post Your Impressions Here

                  Op
                  Originally posted by BL8001
                  It's kind of bizarre these two things have not been fixed yet.

                  1. Tipoff always going to PG.

                  2. CPU desperation half court and longer shots always catch rim.

                  When I see #2 happen 3 or 4 times per game it gets silly. The tipoff is less of an issue because possession is possesion, it just looks goofy that the same thing repeats ad nauseum.
                  Agreed. Too bad they couldn't fix these issues for 16. Apparently they are aware of these shortcomings and will fix them in 17 from what I know. The "Live ball" at tipoff, etc, will only further free the on court action and add to that dynamic, complete control type game they've been working on since the inception of this new engine. It's only right (and a necessity at this juncture IMO) that they incorporate these changes for the next installment of the game since that fits into this philosophy or mindset like a hand to a tailor made glove.
                  Last edited by Calvenn; 01-09-2016, 05:58 PM.

                  Comment

                  • Justonepost
                    Rookie
                    • Nov 2015
                    • 483

                    #429
                    Re: NBA Live 16 Available Today, Post Your Impressions Here

                    Originally posted by Calvenn
                    Op

                    Agreed. Too bad they couldn't fix these issues for 16. Apparently they are aware of these shortcomings and will fix them in 17 from what I know. The "Live ball" at tipoff, etc, will only further free the on court action and add to that dynamic, complete control type game they've been working on since the inception of this new engine. It's only right (and a necessity at this juncture IMO) that they incorporate these changes for the next installment of the game since that fits into this philosophy or mindset like a hand to a tailor made glove.
                    It's nice to positive but this free flowing, 'release the ball to physics' thing actually got worse from 14 through to 16. 16 especially.

                    For the first time in 3 years you actually have animations that look predetermined where the ball is yo-yo'ing around on a magic string and it looks horrible. (The auto spin moves and the push the ball at speed, in front of your body animations for example).

                    It takes you out of the 'this game is awesomely dynamic' feeling you have at times.

                    And again, being 'aware of issues' is all well and good but is 17 going to break things and remove good features again?

                    It's been said multiple times but 14 had controllable bounce, lob passes etc (which would work great in 16), 15 had much better looking and controllable sizeups.

                    Comment

                    • BL8001
                      MVP
                      • Jul 2010
                      • 1885

                      #430
                      Re: NBA Live 16 Available Today, Post Your Impressions Here

                      Yeah lob passes are so needed.

                      Another giant gah is when you throw a pass upcourt on the run that bends in the air because the player you were passing it to who was outside cuts in.

                      The problem is the cpu is standing there and they pick it off. Well that and the oddly curved pass.

                      Another one that gets my goat on higher difficulties is when you run a play and the cpu jumps your pass lane. Some of the plays I run I am experimenting with because its a random selected play I may not have run before, so up comes the passing balls image on the court and my player is open and I pass it but the cpu leaps out and steals it.

                      I just chalk it up to the cpu looking at the pass balls on the floor and saying thanks. But I know what it is.

                      This is in LUT by the way, where rules and physics are whatever the cpu wants them to be.
                      resident curmudgeon

                      Comment

                      • Calvenn
                        Pro
                        • Oct 2002
                        • 698

                        #431
                        Re: NBA Live 16 Available Today, Post Your Impressions Here

                        Originally posted by Justonepost
                        It's nice to positive but this free flowing, 'release the ball to physics' thing actually got worse from 14 through to 16. 16 especially.

                        For the first time in 3 years you actually have animations that look predetermined where the ball is yo-yo'ing around on a magic string and it looks horrible. (The auto spin moves and the push the ball at speed, in front of your body animations for example).

                        It takes you out of the 'this game is awesomely dynamic' feeling you have at times.

                        And again, being 'aware of issues' is all well and good but is 17 going to break things and remove good features again?

                        It's been said multiple times but 14 had controllable bounce, lob passes etc (which would work great in 16), 15 had much better looking and controllable sizeups.
                        Yes, they must absolutely maintain continuity, especially for the features that were widely welcomed by the community. Simply keep the good while removing the bad should be integral to the formula for success. Again, judging from what I've heard, they are fully aware of this and have received extensive feedback that underscores this necessity. Given what's at stake for the next game I would hope and expect they would do what it takes to re-introduce, preserve and even expand upon these key features of the game. Unfortunately, that constant desire to re-invent coupled with perhaps various business restrictions, have, IMO, yielded the current outcome. Hopefully, they will staff properly and plan/strategize/execute effectively, etc, in order to overcome various hurdles next time around.
                        Last edited by Calvenn; 01-09-2016, 10:19 PM.

                        Comment

                        • nick_sr
                          MVP
                          • Oct 2012
                          • 1937

                          #432
                          Re: NBA Live 16 Available Today, Post Your Impressions Here

                          I thought they fixed the fastbreaks? It worked after the patch but a few weeks later the cpu was back to bringing the ball up casually.

                          Also, can someone explain to me what makes where the pull up shots are so horrific? At times they look nice buy then the majority of the time there's like some hitch that makes them look awful!
                          @KingTate84 on twitter.

                          Comment

                          • nick_sr
                            MVP
                            • Oct 2012
                            • 1937

                            #433
                            Re: NBA Live 16 Available Today, Post Your Impressions Here

                            Originally posted by BL8001
                            I don't know how EA does this in ultimate teams but it happens in all of them.

                            In this case LUT of course, I got cpu cheesed when I was up 8 with 2 min to go.

                            First, curry makes a 3 four feet behind the line with me having called a double team on him. Yes, way up there because I felt it coming. We went into EA's beleagured tie up animation then he somehow broke out of it and jump sideways and chucked it and of course it swished.

                            Second I pass it in to kyrie irving who decided for the first time all game to turn around as the ball was coming so it hit him in the head and bounced to some warrior who picked it up and did a flying dunk.

                            Then I kill clock up 3 and miss a wide open 10 foot jumper with worthy. Warriors come down and do the same ol spot someone up right under the basket routine. Except I block it, not once but 4 times, but the 5th O rebound off the blocked shot they put it up from 2 feet and it swished.

                            They foul Irving on the inbound and of course with perfect timing on both foul shots I only make 1 of 2. They call TO and inbound it. 3 secs left and the ol hookeroo comes out and swishes and we go to OT.

                            I race out to a 6 point lead and then this happens.

                            <iframe src="//www.youtube.com/embed/qS6xximPdH8" allowfullscreen="" height="360" width="640" frameborder="0"></iframe>

                            Same nonsense happens to me

                            The ball ot going to the guy you pass it to

                            Missing easy baskets with Anthony Davis only to see the public make the same shots

                            The cpu catching up to you on a fastbreak

                            Going in for a dunk but it makes you do a pull up shot

                            Man the list goes on smh
                            @KingTate84 on twitter.

                            Comment

                            • BL8001
                              MVP
                              • Jul 2010
                              • 1885

                              #434
                              Re: NBA Live 16 Available Today, Post Your Impressions Here

                              Originally posted by nick_sr
                              Same nonsense happens to me

                              The ball ot going to the guy you pass it to

                              Missing easy baskets with Anthony Davis only to see the public make the same shots

                              The cpu catching up to you on a fastbreak

                              Going in for a dunk but it makes you do a pull up shot

                              Man the list goes on smh

                              Oh yes, I forgot to add this, you just reminded me!

                              When they tied it I had 4 sec left, called TO, moved up and tossed it in to Worthy who crossed over his defender and had a wide open basket for a layup.

                              Instead he did some sort of up and under move that took him to the far side of the basket where he tossed it into the underside of the rim.

                              I got the rebound and put it up but the buzzer had sounded.

                              No player ever would do what he did.
                              Last edited by BL8001; 01-10-2016, 08:56 PM.
                              resident curmudgeon

                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39438

                                #435
                                Re: NBA Live 16 Available Today, Post Your Impressions Here

                                Originally posted by nick_sr
                                I thought they fixed the fastbreaks? It worked after the patch but a few weeks later the cpu was back to bringing the ball up casually.



                                Also, can someone explain to me what makes where the pull up shots are so horrific? At times they look nice buy then the majority of the time there's like some hitch that makes them look awful!

                                Had a video of it happening the day of the patch....it's better but it's still been there....

                                Yeah id prefer there wasn't that extra step on pull ups.....sometimes I just want to take a step in and pull straight up...

                                Comment

                                Working...