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Old 01-26-2016, 07:35 AM   #31
19LloydBanks82
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

Quote:
Originally Posted by A6_Foul_Out
Yup. Centers with 0 Playmaking make those passes shown in the video.


True, to an extent. OP pointed out 75 pass accuracy as bad, but that's the max for a center...?


This is a counter to the ease of getting into the paint. Stop using turbo.


It's a tad much. But as others have said, strips are high as a result of the ability to get to the basket so easily.

Jump passes are pretty bad. It's more so the fact that the animation leads you to believe that the offensive player should be screwed, but instead, gets out a perfect pass.


The rate that these modified shots go in could be looked at, but considering the situations OP described were of maxed players who were hot... this is to be expected.


YES. Definitely there should be an update to badge grinding in this game.
Centers with 0 playmaking do not make those passes. You need break starter (14 playmaking)
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