Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

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  • Yukon46
    Football Fanatic
    • Sep 2009
    • 951

    #31
    Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

    Originally posted by bucknut7
    You guys read that screenshot wrong. He picked that player 48th (it was a second round pick). The player was the 28th ranked player. That still means there are 28 78+ guys in that class, which is still high, but not as much
    At the 6:34 mark.... it's the 1st round, 17th pick.... he picks a WR (C.Cavka) says he is rated 78.

    In the bottom left of that screen ...says he reached, he is ranked #47 in True Talent (Ovr) and you drafted him at #17


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    • Datninja619
      MVP
      • Jul 2012
      • 1918

      #32
      Re: Scouting (MoonlightSwami)

      Originally posted by redsfan4life
      At least you'll have the option to edit some this year.
      When can you edit the draft class?

      Before the season starts or is it just editing players after drafting?

      Comment

      • Cowboy008
        MVP
        • Mar 2012
        • 4574

        #33
        Re: Scouting (MoonlightSwami)

        Originally posted by Datninja619
        When can you edit the draft class?

        Before the season starts or is it just editing players after drafting?
        You can edit them after they get drafted.

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        • Datninja619
          MVP
          • Jul 2012
          • 1918

          #34
          Re: Scouting (MoonlightSwami)

          Originally posted by Cowboy008
          You can edit them after they get drafted.
          Is that the only time though? I'd like to keep it fair game if a draft lacks variety at certain positions.

          In Madden 16, some drafts had 10 1st and second round LT. A team with a RT need, wouldn't draft them.

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          • BleedGreen710
            Eagles Fan
            • Oct 2012
            • 4025

            #35
            Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

            Originally posted by Yukon46
            At the 6:34 mark.... it's the 1st round, 17th pick.... he picks a WR (C.Cavka) says he is rated 78.

            In the bottom left of that screen ...says he reached, he is ranked #47 in True Talent (Ovr) and you drafted him at #17


            is it possible that the guy's rating is boosted because of a particular scheme? maybe hes really a 72 OVR but he's a 78 in the users scheme.

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            • mrprice33
              Just some guy
              • Jul 2003
              • 5986

              #36
              Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

              Originally posted by howboutdat
              Yeah , i agree, not a fan of it for an online franchise option. I agree their ratings should be in a range, especially on the 50 added after the draft , that didnt seem to even attend combine at all.How would you know their speed exactly?




              The first thing your talking about there ,is something i dont even like being in CFM , the fact that players will change dev rating , even at times weekly.I just really dont like that at all.For numerous reasons , i have mentioned before and wont get into here.

              The second point there, If someone is able to snatch up that WR for instance he showed with 92 spd and accel, with ss dev. I dont know many online franchise guys that would see that guy , pick him up, and not work on him to make him a great player in a season or two tops.Madden still makes that rather easy for people who want to do it imo.In other words i dont see them just picking up someone like that and placing them on PS for someone else to possible steal. that WR would be on active roster, and they would be sure to get him reps in practice and in games by subbing him in , to get him what he needs to progress. That is just the mindset of online franchise guys.


              I do like how they changed the scouting to the first trait is 15 points. That will make it alittle tougher to scout as many people , as deep as before. Personally id love to see a scouting points slider for commish like the one they added for xp , but thats just me.


              So i like some of what is mentioned in video, some of it, not a fan at all of . But , hope it means more gems to be found in later rounds this year for our online leagues overall.

              Is it the 23rd yet? i see i have alot of testing to do......
              As far as I know it is not nearly that touchy. And it keeps some element of randomness in CFM, which a lot of people were looking for.

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              • howboutdat
                MVP
                • Nov 2012
                • 1908

                #37
                Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                So you can still scout 70% of the class well enough to have good info on who to take.... without scouting package. For an online league , i just feel thats a bit high, maybe thats just me though. Id really like to see a scouting points slider for commish added.
                Yup, i said it !



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                • howboutdat
                  MVP
                  • Nov 2012
                  • 1908

                  #38
                  Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                  Originally posted by mrprice33
                  As far as I know it is not nearly that touchy. And it keeps some element of randomness in CFM, which a lot of people were looking for.
                  Yes i know it wont happen every week, but i am sure John white has said it can change weekly . like if a guy gets a player of week award. I also know that dont mean everyone who gets player of the week it will change, i just personally dont like that having any way shape or form , causing a guys dev to go up, and i believe possible down with a bad week as well?

                  Guys just dont tend to rarely do that in real life. #TrentRichardson still trying to be more than a slow dev guy ....
                  Yup, i said it !



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                  • BleedGreen710
                    Eagles Fan
                    • Oct 2012
                    • 4025

                    #39
                    Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                    Originally posted by howboutdat
                    Guys just dont tend to rarely do that in real life. #TrentRichardson still trying to be more than a slow dev guy ....
                    Trent Richardson is actually a great example of how the new dynamic development rating is realistic. dude was a top 10 pick and probably had like superstar or at least quick development rating. now adays? would u say hes superstar development? of course not. in past maddens, despite being terrible he would still maintain his superstar development and be very valuable. in the new madden, he wouldn't. which would you rather?

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                    • Cowboy008
                      MVP
                      • Mar 2012
                      • 4574

                      #40
                      Re: Scouting (MoonlightSwami)

                      Originally posted by Datninja619
                      Is that the only time though? I'd like to keep it fair game if a draft lacks variety at certain positions.

                      In Madden 16, some drafts had 10 1st and second round LT. A team with a RT need, wouldn't draft them.
                      As far as I know yes that is the only time you are allowed to edit them.

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                      • howboutdat
                        MVP
                        • Nov 2012
                        • 1908

                        #41
                        Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                        Originally posted by BleedGreen710
                        Trent Richardson is actually a great example of how the new dynamic development rating is realistic. dude was a top 10 pick and probably had like superstar or at least quick development rating. now adays? would u say hes superstar development? of course not. in past maddens, despite being terrible he would still maintain his superstar development and be very valuable. in the new madden, he wouldn't. which would you rather?

                        Id rather a guy not be able to go up or down at all due to stats in a week period . Thats my point. At end of season, sure maybe a few guys could go up or down, but im skeptical at how many will change , in 1 league , in a seasons time. If its alot of guys, its overdone, which tends to happen with new features. Thats my area of concern.

                        Yeah , i know the next comment, well thats what player editing is for. But thats just adding more work to an online commish's already large load of things to handle.

                        When i hear a guy can go up due to player of the week, it just sounds an alarm. Of course ill wait and play it out, I will def be making a chart of how many go up and down in first season of our league .It should be a low number overall, every season IMO.

                        Im not one who likes the whole xp based on stats in the first place. Just makes better users , have more stacked teams quicker in leagues.Not a fan of that at all.
                        Yup, i said it !



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                        • BleedGreen710
                          Eagles Fan
                          • Oct 2012
                          • 4025

                          #42
                          Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                          Originally posted by howboutdat
                          Id rather a guy not be able to go up or down at all due to stats in a week period . Thats my point. At end of season, sure maybe a few guys could go up or down, but im skeptical at how many will change , in 1 league , in a seasons time. If its alot of guys, its overdone, which tends to happen with new features. Thats my area of concern.

                          Yeah , i know the next comment, well thats what player editing is for. But thats just adding more work to an online commish's already large load of things to handle.

                          When i hear a guy can go up due to player of the week, it just sounds an alarm. Of course ill wait and play it out, I will def be making a chart of how many go up and down in first season of our league .It should be a low number overall, every season IMO.

                          Im not one who likes the whole xp based on stats in the first place. Just makes better users , have more stacked teams quicker in leagues.Not a fan of that at all.
                          agree with you! i think development should change maybe at the end of each year. weekly would be too much.

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                          • SyncereBlackout
                            Rookie
                            • Aug 2014
                            • 828

                            #43
                            Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                            Originally posted by howboutdat
                            Yes i know it wont happen every week, but i am sure John white has said it can change weekly . like if a guy gets a player of week award. I also know that dont mean everyone who gets player of the week it will change, i just personally dont like that having any way shape or form , causing a guys dev to go up, and i believe possible down with a bad week as well?



                            Guys just dont tend to rarely do that in real life. #TrentRichardson still trying to be more than a slow dev guy ....


                            I remember reading on the tweet forum that it's linked to annual goals so it should change every season potentially.
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                            • Mattanite
                              MVP
                              • Sep 2015
                              • 1716

                              #44
                              Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                              Originally posted by howboutdat

                              The first thing your talking about there ,is something i dont even like being in CFM , the fact that players will change dev rating , even at times weekly.I just really dont like that at all.For numerous reasons , i have mentioned before and wont get into here.


                              I think the best way to look at the new dynamic development trait is not from the viewpoint of the previous Maddens with the Dev trait. Being a slow dev is no longer a life sentence and a player has to continue to earn their super dev.


                              Think of the new dev trait as like a hot/cold meter, but instead of it being game to game, its over a part/whole of a season or couple of seasons. Look at Peyton Hillis as a great example:


                              He was an unknown FB on the Broncos (Normal Dev), he gets traded to the Browns and shifted position (Play edit) and lights it up for 144yards at the Ravens game (low chance weekly award dev shift to quick). He then produces a fantastic remainder of season and gets the Madden cover (Super Dev +exp). Peyton then improves his game in the offseason (spends XP) but struggles early with injury and doesn't produce expected stats (Drops dev). He then moves around a couple of teams never re-earning the starting job until he retires.


                              So dynamic development is not a "This is a Bust/Superstar" badge, its a "lifetime hot/cold streak" badge. There are tonnes of players in the history of the NFL who had their spotlight only to flame out due to injury, system change or being just a flash in the pan. But then there are players who worked hard, came from nowhere and now are solid, like Tony Romo.
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                              • brza37
                                Pro
                                • Oct 2008
                                • 748

                                #45
                                Re: Madden NFL 17 Video - New Scouting & Draft Class Tips (MoonlightSwami)

                                Originally posted by howboutdat
                                Im not one who likes the whole xp based on stats in the first place. Just makes better users , have more stacked teams quicker in leagues.Not a fan of that at all.
                                Exactly, its hard enough maintaining a competitive online league as it is. Dynamic DEV Trait is just another feature that will end up making the best teams better and widen the gap even further, which causes people to drop out or lose interest.

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