Player Archetypes NBA 2k17

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  • Rip4ever
    Pro
    • Jun 2006
    • 679

    #556
    Re: Player Archetypes NBA 2k17

    Originally posted by KingKoopaKnicca
    You care to make some money? (wanna bet?) I WAS WRONG LAST-TIME I wanted to bet... EZ $20 Giftcard... I'll give to you if they ARE THE WORST, LOL. I hope you really believe that but yea honestly. I'm "Mr. Could Be Wrong", you should BET me, you got nothing to loose, only possibly gain some cash cuz I don't know what I'm talking about.

    Maxed out Strength, Agility, Defense is not a TAD bit better defensively especially with all the defensive badges. YOUR REALLY BLIND... you can't see balance in how the devs made these archetypes. Your comparing 15/25 defense to 25/25 defense. 74 vs 94... thats not TAD BIT better not to mention all the badges and the mentality that I pride myself on D so I will be well practiced and on point. It's my bread and butter, if I don't play good D I wont score. But if I play good D, box-out, rebound move w/out the ball, set picks. Not only will a lot of good things happen for my team. ILL SCORE. It's not that hard to understand.
    I'm comparing it to a 94 stopping 94s, but getting stopped by 74s because his offense is 60s. In the end the one who scores the most wins and you won't be doing any.

    Comment

    • Leasim96
      Pro
      • Oct 2014
      • 948

      #557
      Re: Player Archetypes NBA 2k17

      Originally posted by KingKoopaKnicca
      #balance #zen #ying/yang lol, yea imma clown... but that's how serene that post was... sounded like you were balancing a math equation. haha... some people don't even know what your point was when you said that bro... lol - hahaha
      Bro i thought it was poetic shhh lmao

      Comment

      • Rip4ever
        Pro
        • Jun 2006
        • 679

        #558
        Re: Player Archetypes NBA 2k17

        Originally posted by KingKoopaKnicca
        That cant seriously be your point. Yes I am only one person but Id be guarding the other teams best offensive player. And I also have another buddy with a similar build. As far as the rest of the team, we meed some sort of playmaker, some sort of sharpshooter. And the last could be a wildcard. Its a team game so why in the hell are you bringing up the point that im only one person. LOL smh. If we negate your best offensive players. Do I have to explain how that is an advantage? Look dont play 2k if you dont really understand basketball. Honestly.
        So they double your playmaker and play up on your sharpshooter, who can't hit nearly as well once he moves and has no playmaking to speak of. They have 2 guys they barely even have to guard unless they are in the paint. They won't be good for anything but setting picks and hoping to get an offensive board here and there.

        Comment

        • Leasim96
          Pro
          • Oct 2014
          • 948

          #559
          Re: Player Archetypes NBA 2k17

          Originally posted by Rip4ever
          I'm comparing it to a 94 stopping 94s, but getting stopped by 74s because his offense is 60s. In the end the one who scores the most wins and you won't be doing any.
          Disagree because to me that's rather simplistic - dismissive and close minded - but then again you've seemed rather vicious against lockdown defenders in almost any post you mention them. Jesus mate give em a break lmao. I think it's better to wait and see before jumping into the negative side of things. You seem quite confident that they will be incompetent. I rather hope they work great so there's balance.

          Comment

          • KingKoopaKnicca
            Banned
            • Sep 2016
            • 382

            #560
            Re: Player Archetypes NBA 2k17

            Originally posted by Rip4ever
            I'm comparing it to a 94 stopping 94s, but getting stopped by 74s because his offense is 60s. In the end the one who scores the most wins and you won't be doing any.
            You're a SIMPLE guy arent you? "In the end the one who scores the most will win... lol.. lol.. yes your right about that but peep this, just like big ben walllace or deniss rodman I dont have to score even one bucket to control or take over the game. Real basketball fans understand that is possible with special players. Dennis rodman averaged under 10 points a game for his career and Ben Wallace averaged 5.7.

            With all that said, I score in situational moments, like an offensive board or a steal and a fastbreak. In transition and also by cutting to the basket at opportune moments. See the learning curve is just higher for a lockdown defender cause you have to actually know how to play basketball.

            Look there is no best build, play what you have fun with but dont sit here and say a particular build will be the Worst, thats an exagerration. You're simpleminded. No offense.

            Comment

            • Caelumfang
              MVP
              • Oct 2012
              • 1218

              #561
              Re: Player Archetypes NBA 2k17

              *Facepalm* For the love of...it's like people are choosing not to read.

              Even if you take away the team's best offensive player, there's still 4 other players on the floor. Those same individuals you are bringing up were also surrounded by other great defensive players. Ben Wallace, Rodman, etc.

              Like someone mentioned, you have to have basketball knowledge AND 2K knowledge to succeed. Let's say you take away their Sharpshooter. That still leaves their Slasher and/or Shot Creator on the perimeter, and whatever offensive player at the 4 and/or 5. Unless your team is filled with Lockdown Defenders and Glass Eaters, there's a good chance the Sharpshooters/Slshers/Shot Creators/Post Scorers/Playmakers on your team are going to get toasted, because their subpar defensive rating has to consistently stop the opposing players with the same archetype.

              And as far as 2k's shooting balance (as someone mentioned): Lockdown Defenders were forced to give up their offensive stats due to 'balance', so no, you're not going to be effective offensively with just 7 upgrades. People will just back off you and wait near the paint, daring you to shoot.

              Comment

              • KingKoopaKnicca
                Banned
                • Sep 2016
                • 382

                #562
                Re: Player Archetypes NBA 2k17

                Originally posted by Rip4ever
                So they double your playmaker and play up on your sharpshooter, who can't hit nearly as well once he moves and has no playmaking to speak of. They have 2 guys they barely even have to guard unless they are in the paint. They won't be good for anything but setting picks and hoping to get an offensive board here and there.
                Lol simple Rip at it again. Son, basketball is not your sport. You cant lay out the whole conclusion of how my team might play when youve never played them plus you only know 4 out of a possible 5 positions. Like i can theory crafr about builds and how they might work but to theory craft about how a basketball game would go when you obviously dont even know how a lockdown defenfer scores. Whos going to stop me from stealing ball and getting an ez bucket, whos going to atop me from boxing out and getting tip ins. These are just bonuses cause I could still cause havoc without scoring a single point. If you dont understand that. You have a very elementary knowledge of basketball. What is your point in this convo, your hoping lockdown defenders suck because you want everyone to have James Harden 74 defense? And so you want 2k to have no D. Honestly sounds like your hating on the one of the few builds that can actually play D in 2k. You want lockdown to fail so we can all run around with hall of fame badges and score back N forth against 74 D?

                Comment

                • Caelumfang
                  MVP
                  • Oct 2012
                  • 1218

                  #563
                  Re: Player Archetypes NBA 2k17

                  You can preach till you're blue in the face, but just because YOU will have a defensive player and can stop whoever YOU are guarding doesn't mean the Sharpshooter on your team will be able to stop his matchup. Same goes with the Slasher/Playmaker/Shot Creator/etc. A good team will instantly recognize the scorers on your team and will attack them relentlessly with their own offensive players. Why? Because they'll know their defensive ratings are subpar.

                  Comment

                  • Leasim96
                    Pro
                    • Oct 2014
                    • 948

                    #564
                    Re: Player Archetypes NBA 2k17

                    Originally posted by Caelumfang
                    *Facepalm* For the love of...it's like people are choosing not to read.

                    Even if you take away the team's best offensive player, there's still 4 other players on the floor. Those same individuals you are bringing up were also surrounded by other great defensive players. Ben Wallace, Rodman, etc.

                    Like someone mentioned, you have to have basketball knowledge AND 2K knowledge to succeed. Let's say you take away their Sharpshooter. That still leaves their Slasher and/or Shot Creator on the perimeter, and whatever offensive player at the 4 and/or 5. Unless your team is filled with Lockdown Defenders and Glass Eaters, there's a good chance the Sharpshooters/Slshers/Shot Creators/Post Scorers/Playmakers on your team are going to get toasted, because their subpar defensive rating has to consistently stop the opposing players with the same archetype.

                    And as far as 2k's shooting balance (as someone mentioned): Lockdown Defenders were forced to give up their offensive stats due to 'balance', so no, you're not going to be effective offensively with just 7 upgrades. People will just back off you and wait near the paint, daring you to shoot.
                    I for one think it's very easy to create scenarios of someone not being effective - or less effective - before actually playing. I think that's pretty much the point made. Things like focusing on one teams possible weaknesses but forgetting the other team is not perfect either. Rarely does everything go as precisely planned beforehand. Are you referencing me on the shooting balance thing? cause i was talking about defensive balance not shooting. Just incase. Might wanna mention who you responded to there lol. Just so there's no confusion.

                    Comment

                    • KingKoopaKnicca
                      Banned
                      • Sep 2016
                      • 382

                      #565
                      Re: Player Archetypes NBA 2k17

                      Originally posted by Caelumfang
                      *Facepalm* For the love of...it's like people are choosing not to read.

                      Even if you take away the team's best offensive player, there's still 4 other players on the floor. Those same individuals you are bringing up were also surrounded by other great defensive players. Ben Wallace, Rodman, etc.

                      Like someone mentioned, you have to have basketball knowledge AND 2K knowledge to succeed. Let's say you take away their Sharpshooter. That still leaves their Slasher and/or Shot Creator on the perimeter, and whatever offensive player at the 4 and/or 5. Unless your team is filled with Lockdown Defenders and Glass Eaters, there's a good chance the Sharpshooters/Slshers/Shot Creators/Post Scorers/Playmakers on your team are going to get toasted, because their subpar defensive rating has to consistently stop the opposing players with the same archetype.

                      And as far as 2k's shooting balance (as someone mentioned): Lockdown Defenders were forced to give up their offensive stats due to 'balance', so no, you're not going to be effective offensively with just 7 upgrades. People will just back off you and wait near the paint, daring you to shoot.
                      Why would a PF who cant shoot be on the perimeter? When he can instead cut to the basket and get an EZ bucket. When a lockdown with his 17 defense tips in a board. He scores, how do you stop that when you have worse rebounding stats aand last but not least when I get a steal out on the perimeter its a bucket. All these things cant be stopped and to me they are bonuses cuz setting picks, getting defensive boards and playing lockdown D can help win a game just by themselves. Yall skulls are very THICK.

                      Comment

                      • KingKoopaKnicca
                        Banned
                        • Sep 2016
                        • 382

                        #566
                        Re: Player Archetypes NBA 2k17

                        This a message simple minded non basketball IQ having peeps. COME HARDER. I will say my corny line, Teach me something. If you make a good point ill say thank you but the arguments your talking about now are like strawman arguments, they hold no Weight. You cant actually be serious when I bring up Hall of Famers with this same kind of build and you thin after 17 years of 2k the Dev team is not smart enough finally let us build our own Dennia Rodmans and Ben Wallaces. To deny the effectivness of the build means you DONT WANT 2k to be simulated and balanced. Jordan would not have 6 rings without Dennis Rodman and Ben Wallace and the Pistons would not have beat Gary Paton, Kobe, Shaq and Karl Malone for a championship if it wasnt for this kind of build. To deny the effectiveness of it is means you dont want 2k to be the most realistic basketball game on the planet. Well guess what your wrong, the Devs are not that stupid.

                        Comment

                        • Caelumfang
                          MVP
                          • Oct 2012
                          • 1218

                          #567
                          Re: Player Archetypes NBA 2k17

                          Originally posted by Leasim96
                          I for one think it's very easy to create scenarios of someone not being effective - or less effective - before actually playing. I think that's pretty much the point made. Things like focusing on one teams possible weaknesses but forgetting the other team is not perfect either. Rarely does everything go as precisely planned beforehand. Are you referencing me on the shooting balance thing? cause i was talking about defensive balance not shooting. Just incase. Might wanna mention who you responded to there lol. Just so there's no confusion.
                          I'm talking both. The point of 2k this year is simple: You're going to give up either offense or defense. Give and take. If you want an offensive player, you're gonna have to give up defense. If you want a defensive player, you have to give up offense. You don't have to 'play' in order to know that this is what they were striving for this year just by looking at the caps.

                          Comment

                          • KingKoopaKnicca
                            Banned
                            • Sep 2016
                            • 382

                            #568
                            Re: Player Archetypes NBA 2k17

                            Originally posted by Caelumfang
                            I'm talking both. The point of 2k this year is simple: You're going to give up either offense or defense. Give and take. If you want an offensive player, you're gonna have to give up defense. If you want a defensive player, you have to give up offense. You don't have to 'play' in order to know that this is what they were striving for this year just by looking at the caps.
                            Your soo simple minded. Im bout to get ready 4 my day.. Ill check in on this foolishness later.

                            Comment

                            • Leasim96
                              Pro
                              • Oct 2014
                              • 948

                              #569
                              Re: Player Archetypes NBA 2k17

                              I think there are pretty much a lot of assumptions being thrown around as supposed facts. We are all really assuming. Till the game drops we should stay open minded - positive - and hopeful for proper balance between builds. That means every build having the potential to be as dominant as the other. Not lockdown defender for example being easy to counter more easily than another. Defense can win games - if we are talking about a defender that is good in multiple aspects (not just providing lockdown of one player) then this could certainly be a very effective build that affects the team as a whole. With things like help defense - passing lane pressure - inside presence - fastbreak defense/chasedown blocks - fast recovery - charges. Defense is not as simplistic and unvaluable as some are making it seem. It's not all about 1v1. The best defenders know how to rotate propely and apply constant pressure. Eh - i feel like i keep repeating stuff. Might just forget about it.

                              Comment

                              • Caelumfang
                                MVP
                                • Oct 2012
                                • 1218

                                #570
                                Re: Player Archetypes NBA 2k17

                                Originally posted by KingKoopaKnicca
                                This a message simple minded non basketball IQ having peeps. COME HARDER. I will say my corny line, Teach me something. If you make a good point ill say thank you but the arguments your talking about now are like strawman arguments, they hold no Weight. You cant actually be serious when I bring up Hall of Famers with this same kind of build and you thin after 17 years of 2k the Dev team is not smart enough finally let us build our own Dennia Rodmans and Ben Wallaces. To deny the effectivness of the build means you DONT WANT 2k to be simulated and balanced. Jordan would not have 6 rings without Dennis Rodman and Ben Wallace and the Pistons would not have beat Gary Paton, Kobe, Shaq and Karl Malone for a championship if it wasnt for this kind of build. To deny the effectiveness of it is means you dont want 2k to be the most realistic basketball game on the planet. Well guess what your wrong, the Devs are not that stupid.
                                The problem is that you keep talking about YOU and INDIVIDUAL PLAYERS. You fail to mention that those same HOFers were surrounded by OTHER GREAT DEFENDERS. As in THEY DIDN'T DO IT BY THEMSELVES. And this is the point we're trying to get through your skull. YOU can't stop 5 people. And I can GUARANTEE your ENTIRE TEAM won't be Lockdown Defenders.

                                And if you're a LDD Power Forward, you're not going to be on the perimeter at all. And if you DO switch out there, then one of the perimeter players will have to guard the opposing PF, which means that PF is about to eat.

                                Comment

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