Player Archetypes NBA 2k17
Collapse
Recommended Videos
Collapse
X
-
-
Re: Player Archetypes NBA 2k17
Shot Creator is THAT OP build on offense. They have awesome badges mid range dead eye, difficult shots... to name a few but here is the catch. Their normally low three ball is HIGH off the dribble so they also have a 3 ball... That's what people are finding out.. that their three ball is high off the dribble because of their unique ability. Also I saw a video describing exactly what difficult shots and it's not like deadeye, its the ability to hit "difficult shots OFF THE DRIBBLE" that not only have a high off the dribble stat they have a badge to compliment plus they got a badge to compliment their mid-range. A point guard short creator is slightly better than a SG one because he will have the ball in his hands all the time. HERE is where it all ends though... It's Rock, Paper, Scissors balance, a LDD (LockDownDefender) would COMPLETELY SHUT DOWN any shot creator, no arguments there. They would drain their stamina if LDD were a SHORT BIG MAN version the only valid type of LDD he'd have BRUISER, drain them (stamina), take away their badges and lower their offensive attributes. Who said this game ain't balanced? But since I believe LDD will be rare. The META will be point guard shot creators. That's my BOLD PREDICTION. You heard it here first. There is already a youtuber named Sam Pham (asian dude, smart dude honestly) who made a video about PG Shot Creator and how OP it is.
Great points, shot creator is going to be a popular PG build. They won't be enough LDD to expose them. I disagree with Sam Pham, they won't be OP. As primary their weakness are ball control, pass accuracy, and speed with ball. A wing LDD in the hands of someone that can lock up will exposed this build at PG. HOF pick pocket badge with 94 steal vs their avg ball handling. Plus you can trap them and force them to throw in erratic passes because of their Low pass accuracy. When I run my LDD shot creators and sharpshooter are going to be food at PG.Comment
-
Re: Player Archetypes NBA 2k17
Great points, shot creator is going to be a popular PG build. They won't be enough LDD to expose them. I disagree with Sam Pham, they won't be OP. As primary their weakness are ball control, pass accuracy, and speed with ball. A wing LDD in the hands of someone that can lock up will exposed this build at PG. HOF pick pocket badge with 94 steal vs their avg ball handling. Plus you can trap them and force them to throw in erratic passes because of their Low pass accuracy. When I run my LDD shot creators and sharpshooter are going to be food at PG.
Edit: matter of fact I hope you play on Xbox cuz I'd love to team up with another LDD at wing who had those badges cause we could cause matchup problems.Last edited by KingKoopaKnicca; 09-07-2016, 07:42 AM.Comment
-
Re: Player Archetypes NBA 2k17
Good Points. My LDD will be a PF, 6 ft 8 and 225 pounds. Now if bruiser does not help as much as I think it will vs guards who like to dribble because its draining their stamina while they try dribble moves that also drain their stamina which after you stop them dead in their tracks (out of stamina) its an EZ steal. Then the bruiser helps in battles for rebounds or defense against bigs. I feel a LDD with the PF version badges can guard all 5 positions better than an LDD at small forward BUT an LDD at small forward can opt to PICKPOCKET all big men that try to post up against them by spamming the steal button with hall of fame pickpocket AND they would be able to have PICKDODGER which would negate and counter the "cheese" a point guard shot creator would try to by coming of a screen. Just some interesting points I wanted to make.
Edit: matter of fact I hope you play on Xbox cuz I'd love to team up with another LDD at wing who had those badges cause we could cause matchup problems.
Yeah I'm on XBOX GT: Scramz B
Bruiser is pretty valuable and it'll should work well against guards too. My logic for going with a SF over PF is a rather the have PP & PG over bruiser and Rim protector. I mostly going to hound PGs so the badges are a better fit.
I going to end up making about 4 characters. A PG 6'3" short arms slim frame most likely a playmaker. LDD wing 6'8" long arms slim frame. A scoring wing not sure on build and a big not sure on build yet.Comment
-
Re: Player Archetypes NBA 2k17
I just wanna know how big of a difference 14 and 25 agility is so I can decide between Post Scorer and Athletic Finisher for my Karl Anthony Towns build.
Comment
-
Re: Player Archetypes NBA 2k17
I wish we had 150 upgrades to deploy at our leisure instead of being pigeon holed into the type of player that the developers want us to be prior to getting to use your player at all.
Would be fun to be a LDD early in the career, only to develop into a very good offensive player like Paul George or Jimmy Butler as you progress.Comment
-
Re: Player Archetypes NBA 2k17
I agree somewhat but then there is Roy Hibbert.Comment
-
Re: Player Archetypes NBA 2k17
Yeah I'm on XBOX GT: Scramz B
Bruiser is pretty valuable and it'll should work well against guards too. My logic for going with a SF over PF is a rather the have PP & PG over bruiser and Rim protector. I mostly going to hound PGs so the badges are a better fit.
I going to end up making about 4 characters. A PG 6'3" short arms slim frame most likely a playmaker. LDD wing 6'8" long arms slim frame. A scoring wing not sure on build and a big not sure on build yet.
Edit: Since your focus is Point Guards you would average more points off turnover than me (either through poking ball loose, getting it ez solo fastbreak "lane" to the hoop or finding a streaking team mate right after recovering a steal for an assist). You would average more points and assists and I would average more blocks and rebounds. When our Grand Badge Hot activates I would turn into a mini-Dikembe Mutombo/Ben Wallace and you would turn into a true THIEF possibly stealing the ball repeated times during the window and finishing at the other end. And if we both happened to trap or double team somebody, its a DONE DEAL. All theoretically of course, gotta add thatlol
Last edited by KingKoopaKnicca; 09-07-2016, 09:17 AM.Comment
-
Re: Player Archetypes NBA 2k17
I know that with a 10 difference between 15/25 defense and 25/25 the guys with 15 have a 74 Lateral Quickness and block/steal while the guys with 25/25 have like a 94 Lateral Quickness and block/steal. Should be around there, I might be mistaken but gives you an idea.
With the difference of 11, maybe 22 or so attribute points difference in terms of 14 agility versus 25.
Honestly though a post scorer is not trying to fly by his opponent, he's trying to post up he doesn't need 25 agility.Last edited by KingKoopaKnicca; 09-07-2016, 09:53 AM.Comment
-
Re: Player Archetypes NBA 2k17
Cool! Yea buddy Imma add you... later on today.. I'll throw you a message. Throw one back to me...we should run a little 2k16, gain a little chemistry. I did that with MJ23 Polabear, was fun as hell with our unique builds... hope u got a mic.
Edit: Since your focus is Point Guards you would average more points off turnover than me (either through poking ball loose, getting it ez solo fastbreak "lane" to the hoop or finding a streaking team mate right after recovering a steal for an assist). You would average more points and assists and I would average more blocks and rebounds. When our Grand Badge Hot activates I would turn into a mini-Dikembe Mutombo/Ben Wallace and you would turn into a true THIEF possibly stealing the ball repeated times during the window and finishing at the other end. And if we both happened to trap or double team somebody, its a DONE DEAL. All theoretically of course, gotta add thatlol
Coo I'll be in around 6 easternComment
-
Re: Player Archetypes NBA 2k17
I don't think you're gonna get over 75 speed with a player that big even with Athletic Finisher, and will probably need to compensate some speed for weight and strength coz you would get abused in the paint a lot.Comment
-
Re: Player Archetypes NBA 2k17
I think first build for me has to be 6'8 SF Shot Creator.
Just to have fun while learning the game. Give him some long ish arms to play good perimeter D, and to dunk/layup/post.
I'll also go with light weight because then I can get higher vertical for rebounds and the 8 strength cap will mean I will have to be a strictly speed attacker, and can be a pest defensively zipping into lanes for steals.
Gonna have to really work on my iso moves tho coz I'm not that great with them on 2k16.
If anyone wants this sort of player in their Pro Am on PS let me know!
Second build will probably be a Lock Down Defender, also SF, but slightly taller and thicker. Probably 6'9/6'10.
Third build will be a big, either Glass Cleaning PF at 6'10/6'9 or Athletic Finisher at the same size.
Who would you compare these builds to as real life NBA players? Past and present?Comment
-
Re: Player Archetypes NBA 2k17
I think first build for me has to be 6'8 SF Shot Creator.
Just to have fun while learning the game. Give him some long ish arms to play good perimeter D, and to dunk/layup/post.
I'll also go with light weight because then I can get higher vertical for rebounds and the 8 strength cap will mean I will have to be a strictly speed attacker, and can be a pest defensively zipping into lanes for steals.
Gonna have to really work on my iso moves tho coz I'm not that great with them on 2k16.
If anyone wants this sort of player in their Pro Am on PS let me know!
Second build will probably be a Lock Down Defender, also SF, but slightly taller and thicker. Probably 6'9/6'10.
Third build will be a big, either Glass Cleaning PF at 6'10/6'9 or Athletic Finisher at the same size.
Who would you compare these builds to as real life NBA players? Past and present?Comment
Comment