Wow, impressive to get one out this quick. Quite a large one too. Hopefully lots of good stuff here!
NASCAR Heat Evolution Available, Post Your Impressions Here
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
Wow, impressive to get one out this quick. Quite a large one too. Hopefully lots of good stuff here!
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
My first impressions are this is an ok, not great game, and that you should buy it, just to show there is interest in the developer continuing this series. They've made more progress in one game than the previous developers had since taking the reins.
My biggest qualm is that early on, no matter what you do in career, you seem to suck. I've been playing on Normal, and I am almost ALWAYS in the bottom 5 in qualifying, usually last, to the point I'm just skipping it now, so I can get to the race, where I have much more success.
I was placing low/mid 30s for a couple races, and then decided to be a bit more aggressive and try an arcady style. It worked wonders, I got to 20th in my next race, and placed 5th at Talladega in career, somehow. I found that the perfect race length for me was at 7% (I think it was 7?), where you can add caution flags and tire wear settings. It would give me enough time to make a charge from 40th to somewhere in the middle, while having enough time to hold off people behind me. The one qualm I had is that if you manage to get a yellow flag, some people will inexplicably pit, pushing you 2-4 spots up, and ensuring they fall out of contention for the race. With myself only finding one wreck I wasn't involved in (somebody spun out Chase Elliot, who was backwards when I passed him), there's clearly not much damage happening, so I don't know why they would need to pit.
I feel like the game could benefit greatly from more balancing at the beginning. Hardcore fans will like the challenge of starting as an absolutely awful driver, but casual fans are going to be turned off by the difficulty (even on easy mode, it isn't really "easy" to do well on the default settings, at the very beginning, if you are trying to race properly).
Overall, I'd give this game a 6.8 or so. It's solid, and definitely what I hoped to see, but this is not a sixty dollar game, if I'm being honest. I'd still plead you buy it so that the devs get the support to improve this in their second try. Plus, if the quick patch is any indication, they WILL be active with the game's development, even after it ships.-the least famous person you've never heard of.Comment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
My biggest qualm is that early on, no matter what you do in career, you seem to suck. I've been playing on Normal, and I am almost ALWAYS in the bottom 5 in qualifying, usually last, to the point I'm just skipping it now, so I can get to the race, where I have much more success.
I'm noticing some serious issues with adaptive A.I. I was racing at Vegas in my career, I was in 22nd place when I got a black flag for entering pit road too fast. When I got back on the track I was issued a one track penalty and was lapped by several cars. As soon as I re-entered the race the A.I. cars slowed down to almost a crawl -- I was blowing them away -- until I got back to my original track position. As soon as I was there, the A.I. started racing competitively again. It was blatantly obvious what was happening, I haven't seen that type of rubberbanding since NBA Jam at my local arcade.
It also seems theres's almost a dividing line in the A.I. when it comes to track position in Career Mode. 21-40 are a breeze to get through, but as soon as I get to 20th, that's when things get competitive. This could also be a personal skill issue, I'm not sure.
That massive Day 3 patch gives me hope that these types of issues will be ironed out over the long haul. I hope someone at DMi is skimming these boards, I think we could unearth a lot of valuable info over the long haul.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
I'm noticing some serious issues with adaptive A.I. I was racing at Vegas in my career, I was in 22nd place when I got a black flag for entering pit road too fast. When I got back on the track I was issued a one track penalty and was lapped by several cars. As soon as I re-entered the race the A.I. cars slowed down to almost a crawl -- I was blowing them away -- until I got back to my original track position. As soon as I was there, the A.I. started racing competitively again. It was blatantly obvious what was happening, I haven't seen that type of rubberbanding since NBA Jam at my local arcade.
It also seems theres's almost a dividing line in the A.I. when it comes to track position in Career Mode. 21-40 are a breeze to get through, but as soon as I get to 20th, that's when things get competitive. This could also be a personal skill issue, I'm not sure.
I also have identified that dividing line you referenced where as soon as I work my way up to around 20th, my progression either stops or gets to a point where I'm basically within a place or two of where I'll finish. And again, for no other apparent reason but predetermined programming. They should include options in career mode to turn off adaptive A.I., and be able to set the CPU strength to a percentage, or something. I'm beginning to not like this "adaptive A.I.". Before the game released, I posted that I hoped it wasn't a fancy term for rubberbanding, but unfortunately that's all it appears to be....NCAA FB 2003 - 2014 Dynasties
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
It's the whole "start with an awful car and improve it to move up through the ranks" design philosophy of Career Mode. It sucks because this isn't how NASCAR works (anyone can have a good/bad car on any given day), but without any lower leagues to progress through, it's the only way to add depth. If it was purely skill-based, you would probably win the Cup in your first season.
I'm noticing some serious issues with adaptive A.I. I was racing at Vegas in my career, I was in 22nd place when I got a black flag for entering pit road too fast. When I got back on the track I was issued a one track penalty and was lapped by several cars. As soon as I re-entered the race the A.I. cars slowed down to almost a crawl -- I was blowing them away -- until I got back to my original track position. As soon as I was there, the A.I. started racing competitively again. It was blatantly obvious what was happening, I haven't seen that type of rubberbanding since NBA Jam at my local arcade.
It also seems theres's almost a dividing line in the A.I. when it comes to track position in Career Mode. 21-40 are a breeze to get through, but as soon as I get to 20th, that's when things get competitive. This could also be a personal skill issue, I'm not sure.
That massive Day 3 patch gives me hope that these types of issues will be ironed out over the long haul. I hope someone at DMi is skimming these boards, I think we could unearth a lot of valuable info over the long haul.
It's strange though, you can qualify 38th. But once the race starts you fly by those cars that all out qualified you. Right up until you hit around 25th and up, then its like you hit a brick wall. It's strange. Also, I find it odd... they promote this adaptive AI thing which is pretty cool, but then in career that goes out the window and its just easy, normal and hard. Huh?Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADAComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
You guys are breaking my heart but thanks for the honest impressions. I almost pre-ordered this and even now as I'm reading impressions a part of me wants to buy it so bad. But with the single player AI handled so poorly, I just can't do it. Maybe if they patch up that and some of the other issues, especially simulation braking issues with a gamepad that I've been reading all over the internet, I might pick it up down the line.Favorite Sports Teams
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
I have the wheel & for the price I paid it works pretty well. Now this wheel is more of an entry wheel with really no bells & whistles. You get no force feedback at all & the pedals are plastic that tend to slide at times. I don't have Nascar Heat so can't say if it's compatible with the game but I would assume it would be. I've had fun with it when I had project cars & works well with F1. Just don't expect the features from a high end wheel. I'm a casual racer & didn't want to invest to much into a wheel so I picked it up when I saw it on sale."If you don't have anything good to say, say it often"- Ed the sockComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
I have the wheel & for the price I paid it works pretty well. Now this wheel is more of an entry wheel with really no bells & whistles. You get no force feedback at all & the pedals are plastic that tend to slide at times. I don't have Nascar Heat so can't say if it's compatible with the game but I would assume it would be. I've had fun with it when I had project cars & works well with F1. Just don't expect the features from a high end wheel. I'm a casual racer & didn't want to invest to much into a wheel so I picked it up when I saw it on sale.
Thanks! Yea I don't care about force feedback and all that. It's on the list as a compatible game. Pedals I have a spot where I don't think it will slide. I have a tight budget so I just want something basic.Comment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
For anyone who needs to know, getting a Speed Rating of 3 or higher at any track unlocks a new driver challenge. I'm doing this in lieu of Career Mode until they get the A.I. issues straightened out.
And oh yeah, you can totally pass on the apron at Daytona and Talladega and get away with it. I just ran a race at 'Dega where I passed nearly every car on the track with all four tires over the line.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
This may be a stupid question but how do you change your race length in career?Comment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
I wish I knew how Speed Rating worked. Last night I raced in Kansas, ran a clean race, lapped several cars and took first place for a Speed Rating of 99. In Martinsville I ended up causing several crashes, got a black flag for flying into pit road (did I mention I'm lousy on short tracks?) and ended up 40th, 4 laps behind the winner for a Speed Rating of... 99.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
Press Triangle/Y when you're in the Career Menu. The button placement is really low on the screen, it's probably getting cut off on some people's monitors.
I wish I knew how Speed Rating worked. Last night I raced in Kansas, ran a clean race, lapped several cars and took first place for a Speed Rating of 99. In Martinsville I ended up causing several crashes, got a black flag for flying into pit road (did I mention I'm lousy on short tracks?) and ended up 40th, 4 laps behind the winner for a Speed Rating of... 99.
I just always assumed it went based on lap times.Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADAComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
That is definitely a huge factor but not the only factor. I'm pretty sure A.I. setting and race length act as multipliers, possibly position and number of cars passed as well but I'm not sure. All I know is as soon as increased the race length I was immediately getting results on the high 90s.
Just finished the Richmond challenge, the video reward is linked to Martinsville.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: NASCAR Heat Evolution Available, Post Your Impressions Here
Are you guys seeing lots of wonky pit strategies, or lack thereof, from the CPU? I ran a 50 lap race at Michigan and the caution came out with around 20-21 laps left and everyone needed to pit one more time (I believe fuel window was ~22-23 or so. Anyways, instead of coming in to pit, only a handful of drivers, including myself, pitted. The rest took green flag pit stops with less than 10 laps left, leaving me to win the race by a huge margin. Pit strategy is one thing that kills realism for me pretty quick.Comment
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