09-27-2016, 06:47 PM
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#18
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Rookie
OVR: 0
Join Date: Dec 2013
Location: Rome, Italy
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Re: Post patch sliders and shooting %
The problem is that the previous tuning was built on a perimeter-oriented CPU. Now they attack the paint, passes are faster and there are many contested close shots going in and in general too many fouls (i refer to outcomes not numbers)
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