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Old 02-13-2017, 06:22 PM   #26
El_MaYiMbE
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Join Date: Mar 2003
Location: Orlando, FL
Re: MLB The Show 17 Gameplay Livestream Breakdown

Quote:
Originally Posted by Woodweaver
Not sure if it has changed this year (or just bugged in the build on the feed), but I know for at least the last few years the runners "have not run as hard" on hard hits directly infielders (or hits which most likely result in the runner being out by a large margin). These decisions were based on the exact number criteria you list above...
I am sorry guys, this is not true.

Either I am way off, or if it is true it has never been implemented properly. As far as I can tell, in this series, the runners do not adjust how they run based on how much perceived time they have to reach base safely (or not).

Once the bat is dropped and the player finishes the swing animation, the player runs the same speed until an out is made or they have reached the base, without taking anything else into account.

And I am conceding that different swing and run animations, and how they are combined cause players to seem to run with more or less urgency. But the animation type dictates the perceived urgency (or lack of)..... not the play that is unfolding in front of them.

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Last edited by El_MaYiMbE; 02-13-2017 at 06:25 PM.
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