I want to see contextually appropriate animations, adjustments based on body position. Like when a receiver is running towards the sidelines, he just keeps running during the catch instead of trying to square up to face the ball.
I just want the receivers to react how a skilled pro is trained to. Things like when to break stride, variations in route running mechanics, opening hips to face the ball, catching with the body vs hands are all considerations that aren't represented. I hate seeing that catch animation where the player is running a drag, the ball is thrown behind, and his inside leg is forward while he reaches up and back to make the catch. It is so ugly and I'm always thinking how difficult you make it for yourself doing that. That example should be a low success rate catch animation that good receivers don't attempt.
Make effort and urgency visible in animations - sprinting, quick adjustments, fumble recoveries.
One last thing is the juking system is brutal. It's impossible to represent with heat-seeking defenders. You have to be able to freeze opponents from further away with changes of direction and not just running into them, pressing juke, and hoping you get the animation.

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