05-23-2017, 07:32 PM
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#164
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49ers
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,818
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Re: Some Madden NFL 18 Game Style Details Revealed - Arcade, Simulation, Competitive
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Originally Posted by Big FN Deal |
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IDK if my memory is off, yours or both, then again maybe we are talking about two different things, lol. I think the VIP allowed a digital recording of sorts, of a User's play calling tendencies, adjustments and even on field User control, ie jukes, spins, special moves, etc.
It seems you are referring to it simply as some kind of visual scouting report but I think this is the system that allowed anyone to actually play against someone else's profile. I don't recall ever trying to use any displayed data to scout an opponent or another User, I utilized it to essentially actually scrimmage against friends tactics and for a better challenge than the standard AI/CPU. For those purposes it seemed phenomenal, playing against the VIP of a friend, former online opponent or some featured VIP that was available from a NFL coach, actor, etc, was certainly different than playing standard AI.
Whichever system or nfl2k game it was that had that, seemed to be way more in depth than what you are portraying.
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What I'm saying is using all that information to recreate the play style of the individual didn't work worth a **** because it was based on completely uncontextualized data.
Sent from my SM-G930P using Operation Sports mobile app
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