NBA 2K18 Screenshots and Ratings - Towns, Giannis, Beal, Ross and More

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  • MBhoops
    Rookie
    • Jul 2016
    • 366

    #61
    Re: NBA 2K18 Screenshots & Ratings - Towns, Beal, Ross & More

    Originally posted by strawberryshortcake
    Muscle definition:

    Google image search vs TV broadcast and players in motion makes a major difference


    This will be my first time speaking about muscle definition. I keep hearing about guys needing to look more ripped. Understandable, but at the same time, here's the thing ...

    2k is looking to create a TV broadcast look. Even for players that are extremely muscular defined, the muscle cut aren't as extremely defined when players are in motion and watching broadcast NBA televised games.

    You can't really use "google image search" when it comes to muscle definition as a blueprint because camera flash or photos taken with high definition camera captures a different aesthetic flavor. You need to use real NBA footage where the players are actually in motion. This is why player models in NBA2k14 wasn't as accurate as people say they were, and also in NBA Live overall where everyone is built extremely muscular. Everyone in 2k14 was built with extreme muscle cuts. That's not normal with real NBA footage.

    What 2k is famous for is players in motion. They look realistic and the move realistic. Adding intense muscle definition could jeopardize this aspect. Just a guess.

    Just the same as pre-workout and post-workout body image. Immediately after lifting weights, your muscles tend to be incredibly defined, you look your best immediately after a workout. You look ripped. As the hours go by, you begin to look "softer." You may still be cut if you're already cut and conditioned well, but you're not going to look as muscular defined. A lot of fitness photoshoot may have the person do some push, pullup or whatever just prior to shooting to give a more muscular cut/lean look.

    What 2k or other games will are an animation system that simulates a muscle flexed state (partial, intense, heavy, etc.) vs their unflexed natural state. I don't want to see extreme muscle cuts when the majority of the time, the athletes' muscle isn't in the extreme flexed state. More often than not, their muscles are on the softer, less flexed side, and I think 2k does a very good job with it.

    I personally want to experience and see what I would see on TV, not what I would see on google image.

    Click on spoiler tag for more real live NBA broadcast footage showing players' muscle definition don't match that of google image search. Muscle definition during live broadcast is much more subtle.

    Spoiler





    Example 3
    <iframe src="https://www.youtube.com/embed/TQw8LhftEAM" allowfullscreen="" width="560" frameborder="0" height="315"></iframe>

    That's all great... except there's more than one camera angle available in 2k. Just because you want to replicate the NBA on TV doesn't mean everyone else does.

    If you're playing with a more zoomed in camera (or looking at action replays), muscle definition should pretty visible... like this;

    Spoiler


    Also, the screen shots they're providing to us are not from a broadcast angle... so your point is kind of moot. I would get it if they were showing us screenshots of gameplay from the broadcast view.

    Comment

    • Behindshadows
      CEO - BSG Network
      • Nov 2004
      • 8055

      #62
      Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

      Just glad they got rid of Bradley Beal's round, round, Charlie Brown shaped head.

      Good to see them making good faces.

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #63
        Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

        Originally posted by MBhoops
        That's all great... except there's more than one camera angle available in 2k. Just because you want to replicate the NBA on TV doesn't mean everyone else does.

        If you're playing with a more zoomed in camera (or looking at action replays), muscle definition should pretty visible... like this;

        Spoiler


        Also, the screen shots they're providing to us are not from a broadcast angle... so your point is kind of moot. I would get it if they were showing us screenshots of gameplay from the broadcast view.
        Again, you're basically proving my point by using google image. You're also using athletic adrenaline infused (when the athlete is at the peak, peak, peak muscle flexed position) DSLR high powered (likely) camera shots.

        Did you at least watch all three videos I posted? I specifically selected footage that zoomed in on the players. I wanted to get footage that zoomed in closer on players to show that their muscle definition is not as extreme as seen with google image. Not everything was from your traditional pulled back broadcast in-game camera shot. At the start of the game (example 1 video), during the timeout substitution (example 3 video), close up of the players, you'll see that their muscle definition is not as extreme as the google images you've captured. NBA live has extreme muscle definition always. It changes partially (not entirely, but partially) why their animations system looks the way they do.

        Secondly. The screenshots 2k is releasing are basically from in game. They're simply zooming in on the players so they can specifically captured them as screencaps. Basically the same if you had the power from behind a TV studio broadcast camera. Find the player you want, zoom in and focus on them during the broadcast.

        Third. Did you see how "soft" Andre's muscles looked in that second and third video? Did you see how "soft" all the players in the videos looked? These aren't during traditional broadcast camera, these are all during replay, or non-traditional zoomed in footage showing players on close up.

        Screencapture from video (Zoomed in shots of players). These aren't from "broadcast" camera view, these are from a 'different' camera angle, but zoomed in on the players when they're moving, breathing, real life.
        Spoiler
        Last edited by strawberryshortcake; 08-10-2017, 08:08 PM.
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12279

          #64
          Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

          Waiting for Evan Fournier....want to see if 2k did him dirty again this year.

          Sent from my SM-G930T using Tapatalk

          Comment

          • MBhoops
            Rookie
            • Jul 2016
            • 366

            #65
            Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

            Originally posted by strawberryshortcake
            Again, you're basically proving my point by using google image. You're also using athletic adrenaline infused (when the athlete is at the peak, peak, peak muscle flexed position) DSLR high powered (likely) camera shots.

            Did you at least watch all three videos I posted? I specifically selected footage that zoomed in on the players. I wanted to get footage that zoomed in closer on players to show that their muscle definition is not as extreme as seen with google image. Not everything was from your traditional pulled back broadcast in-game camera shot. At the start of the game (example 1 video), during the timeout substitution (example 3 video), close up of the players, you'll see that their muscle definition is not as extreme as the google images you've captured. NBA live has extreme muscle definition always. It changes partially (not entirely, but partially) why their animations system looks the way they do.

            Secondly. The screenshots 2k is releasing are basically from in game. They're simply zooming in on the players so they can specifically captured them as screencaps. Basically the same if you had the power from behind a TV studio broadcast camera. Find the player you want, zoom in and focus on them during the broadcast.

            Third. Did you see how "soft" Andre's muscles looked in that second and third video? Did you see how "soft" all the players in the videos looked? These aren't during traditional broadcast camera, these are all during replay, or non-traditional zoomed in footage showing players on close up.
            Again you're talking about how they look on a TV, not real life. For some, we want it to simulate as if we're standing on the floor with these dudes.

            You have your own idea of what "sim" is but there's a reason Beluba created Beluba cam. There's a reason 2K cam exists. A reason Drive exists. All these angles are there because everyone plays the game for different reasons and from different perspectives. If I'm in broadcast I want it to look like a TV feed, other angles I want it to look like what you would see from the stands and so on and so forth. The closer you zoom in the more detailed the players should be and the definition should stand out, especially with the ultra ripped dudes like Giannis.

            I want the players to look realistic, true to how they look in real life. I noticed you're a Warriors fan. The first time I saw Curry up close was in 2013 at Oracle vs Pistons, I was about six rows back from courtside and the one thing that blew me away was just how damn big he is, dude is a beast. If he was standing in your local gym you would assume he was some roid freak. It's only standing next to these freaks of nature that he looks little. Guy is stacked.

            That's not reflected accurately in 2k and never has been.

            P.S You clearly haven't been watching the replays when they do the phantom cam stuff on TV.

            Comment

            • illwill10
              Hall Of Fame
              • Mar 2009
              • 19826

              #66
              Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

              Originally posted by Goffs
              Waiting for Evan Fournier....want to see if 2k did him dirty again this year.

              Sent from my SM-G930T using Tapatalk
              I saw it on their Instagram. I see if I can post it

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #67
                Re: NBA 2K18 Screenshots &amp;amp;amp; Ratings - Towns, Beal, Ross &amp;amp;amp; More

                Originally posted by Goffs
                Waiting for Evan Fournier....want to see if 2k did him dirty again this year.
                I'll let Steve post the high res one but...

                Spoiler
                Last edited by The 24th Letter; 08-10-2017, 08:17 PM.

                Comment

                • renome
                  Rookie
                  • Nov 2014
                  • 406

                  #68
                  Re: NBA 2K18 Screenshots &amp;amp;amp; Ratings - Towns, Beal, Ross &amp;amp;amp; More

                  Originally posted by The 24th Letter
                  I'll let Steve post the high res one but...

                  Spoiler
                  Redemption

                  Sent from my SM-A910F using Operation Sports mobile app

                  Comment

                  • GoDucks1224
                    MVP
                    • Jul 2012
                    • 2623

                    #69
                    Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                    Originally posted by Steve_OS
                    Sean Kilpatrick


                    Dude will never look right without his tattoos. His arms are covered.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • Teddy_Long
                      MVP
                      • Jul 2003
                      • 2458

                      #70
                      Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                      still no cp3, just saying

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #71
                        Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                        Originally posted by Teddy_Long
                        still no cp3, just saying
                        Only ones being shown are the guys tweeting Ronnie.

                        Chris Paul aint thinking about him, but they probably will when the Rockets officially unveil their unis

                        Clippers will do it tomorrow so they're probably on deck

                        Comment

                        • strawberryshortcake
                          MVP
                          • Sep 2009
                          • 2438

                          #72
                          Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                          Originally posted by MBhoops
                          Again you're talking about how they look on a TV, not real life. For some, we want it to simulate as if we're standing on the floor with these dudes.

                          You have your own idea of what "sim" is but there's a reason Beluba created Beluba cam. There's a reason 2K cam exists. A reason Drive exists. All these angles are there because everyone plays the game for different reasons and from different perspectives. If I'm in broadcast I want it to look like a TV feed, other angles I want it to look like what you would see from the stands and so on and so forth. The closer you zoom in the more detailed the players should be and the definition should stand out, especially with the ultra ripped dudes like Giannis.

                          I want the players to look realistic, true to how they look in real life. I noticed you're a Warriors fan. The first time I saw Curry up close was in 2013 at Oracle vs Pistons, I was about six rows back from courtside and the one thing that blew me away was just how damn big he is, dude is a beast. If he was standing in your local gym you would assume he was some roid freak. It's only standing next to these freaks of nature that he looks little. Guy is stacked.

                          That's not reflected accurately in 2k and never has been.

                          P.S You clearly haven't been watching the replays when they do the phantom cam stuff on TV.

                          Note: Let's not bring in the idea of "sim" because camera angle does not dictate whether a sports game is sim. Yes, I like the way broadcast aesthetic makes the game, but it doesn't mean that 2k camera isn't sim. Sim is how the game is played regardless of camera angle. If the game had a camera called skybox 100 feet up in the air, it'll still be sim if the gameplay is sim.

                          If my recollection is correct, there is this one interview with Beluba where he specially stated that he wants to "replicate NBA as we see on TV or as close to it as possible every single year. They're not entirely there yet, but he wants to strive there as his ultimate goal."

                          Various camera angles were developed so players could play the way they want. That doesn't change how the player look not using DSLR high powered camera archived with google images.

                          I don't play a lot of game except a few sports games. Can you show me a game where zooming in the camera would show more muscle definition? Or where they look different from far away and zoomed in? Serious question.

                          (A) 2k camera (NBA game)
                          - this camera angle is not going to change the fact that the amount of visible "cut" muscle definition aren't going to be extremely cut like what you see on google image search during in game movement.

                          Spoiler


                          (B) Giannis google image that you posted earlier
                          - muscle intense adrenaline infused flexed muscle definition. When you posted two pictures with one picture like this to showcase (I'm assuming) what you would like for Giannis to look like, that's completely extreme.

                          Spoiler



                          (C) Giannis Video ... @0:34 - 0:53 Yes, Giannis has muscle definition, he's built, but it's not as "ripped" as seen with google image. Does this count a "live footage" more up close and personnel?
                          <iframe src="https://www.youtube.com/embed/QmIsurH-HYU" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>
                          Last edited by strawberryshortcake; 08-10-2017, 09:01 PM.
                          Fixes
                          NBA2k Defense AI,Footplant, Gameplay
                          MLB Show Pitching/throwing
                          Madden/Live Animations Walking, Throwing

                          Comment

                          • King_B_Mack
                            All Star
                            • Jan 2009
                            • 24450

                            #73
                            Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                            Sooooo we just not gonna get a Bulls screenshot before this game drops huh? That's dirty 2K. Just dirty.

                            Comment

                            • Mauer4MVP
                              MVP
                              • Mar 2010
                              • 2407

                              #74
                              Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                              Originally posted by King_B_Mack
                              Sooooo we just not gonna get a Bulls screenshot before this game drops huh? That's dirty 2K. Just dirty.
                              Why is a Bulls screenshot so important? And we're still a month out.

                              Sent from my HTC Desire 626 using Operation Sports mobile app

                              Comment

                              • strawberryshortcake
                                MVP
                                • Sep 2009
                                • 2438

                                #75
                                Re: NBA 2K18 Screenshots &amp; Ratings - Towns, Beal, Ross &amp; More

                                Originally posted by Mauer4MVP
                                Why is a Bulls screenshot so important? And we're still a month out.

                                Sent from my HTC Desire 626 using Operation Sports mobile app
                                Because they're the Bulls and they're the most important team in the NBA.

                                .... plus, I think it's his team. His "new" team is the Timberwolves because the Timberwolves are basically the Bulls 2.0 as of right now.
                                Fixes
                                NBA2k Defense AI,Footplant, Gameplay
                                MLB Show Pitching/throwing
                                Madden/Live Animations Walking, Throwing

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