View Single Post
Old 09-07-2017, 11:33 AM   #31
Aestis
AWFL Commish
 
Aestis's Arena
 
OVR: 0
Join Date: Feb 2016
Location: Atlanta
Posts: 1,044
Re: RFF's M18 32-man CFM USER v USER Sliders

Quote:
Originally Posted by bucknut7
Quick question for you: does adjusting CPU sliders have any impact on user-vs-user play? We occasionally have CPU games as people go on auto, teams drop throughout the year. I'd like to implement some All-Madden sliders for the CPU as a hybrid to your User sliders, if that doesn't have ramifications

I've set our CPU sliders to Charter's CPU set. I felt like it gave users a challenge to where they might lose. Depending on the goal of CPU games (some leagues want a virtual auto-win for the user due to opponent not being able to play, some want a challenge, etc.) you could adjust them to be easier.


Also with the new tuner update giving a noticeable bump to zones, I am probably going to drop our coverage sliders to start and see how week 1 games go. Everything is a little nebulous until I really get data. This is the uncomfortable fact most slider makers prefer to ignore.
__________________
RFF
Twitch Channel

Commissioner
After Work Football League
(Xbox Series S/X)
AWFL Discord
AWFL Daddyleagues
Aestis is offline  
Reply With Quote
Advertisements - Register to remove