View Single Post
Old 10-04-2017, 05:15 PM   #21
schnaidt1
All Star
 
schnaidt1's Arena
 
OVR: 23
Join Date: Sep 2008
Location: Williston, North Dakota
Blog Entries: 26
Re: Is it that hard to code in AI to sub out when in foul trouble?

Quote:
Originally Posted by Koosa1027
Advanced rotations...advanced rotations...and more advanced rotations. Check out the roster share it's some great rotations on there courtesy of Tim Smooth (xbox) and Insight23 (ps4)...I will also be uploading a ps4 set with tweaks for ps4 under koosa1027. Reassigning minutes to players when injuries occur is also a quick process this year with advanced rotations.

~Koosa10:27~
advanced rotations cause more of an issue than just setting the minutes...

with advanced rotations the players will only sub out at the set times they are supposed too....they will stay in no matter how many fouls otherwise...

at least with the basic minutes allotment they will sub out if from fouls...I learned that the hard way last year..
__________________
Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w
schnaidt1 is offline  
Reply With Quote
Advertisements - Register to remove