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Old 11-04-2017, 03:20 AM   #44
fakeassc
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Join Date: Sep 2016
Re: HISTORICAL problem in the foul system

Y'all know what 2K can do to increase fouls?

Fix the phasing body parts. On my layups and jumpshots, there could be so many more shooting fouls there.

An example is when I'm going up for a layup, sometimes my opponent will "phase" through my body part during their block attempt. It's easily a shooting foul, but 2K lets them phase through me, leading to no call.

Then there's blocking/charging fouls. There are times when whole bodies "phase" through one another. If someone dribbled that strongly, maybe 2K should call a charge instead of giving the crappy "phasing" animation.

Also, on jumpshots, there are shot contests during which their hands just swipe and "phase" across my arms. No call again.

If 2K can make those "phasing" animations and circumstances into "tangible body parts", then we'd get a lot more fouls and it would look very natural and actually realistically reflect what happened on the court.
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