But I also completely agree. I was talking to someone earlier who said he wanted more realism. If you made this game a real football simulator, most of the people on it would not be very good. You’d see threads on here talking about how it’s impossible to score because the vast majority of people playing madden have no idea what they’re doing as far as footballs concerned.
I’ll say the thing that annoys me the most is user controlled players.
Let me elaborate. Let’s say you’re lined up in a balanced 12 personnel set. The defense lined up in a over front. The strong side defensive end is lined up head up/to inside of the tight end. Meaning wide zone is the go to play. Leverage is there. I run the play strong side. My opponent is in cover three. His user (backside)backer takes no read step. Instead he sees the hand off direction and sprints across the field. Making the tackle before the play side linebacker can get there. Why? Because play side linebacker took read steps before making a play on the ball. Plus it allowed the AI to be on the same page.
So as a coach I see that play being made consistently despite him being out leveraged. So I decide a play action pass may be able to make this guy pay. No. The user recognizes its play action. (The camera does something different) changes user controlled player and his guy is back in a zone.
So I understand that people mostly complain on the offense being able to run money plays, and I agree. However, if you play a top tier madden player trying to read leverage and coverages it could potentially be a long game.
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