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Old 04-01-2018, 12:50 AM   #34
ForUntoOblivionSoar∞
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Re: Vastly improved QB AI: What you are missing playing 16,17, or 18 on All Pro

Quote:
Originally Posted by OhMrHanky
Lol. I take it all back. Do NOT. I repeat, DO NOT play on all-madden, EVER!!! Lol. I just played 2nd game of season, and it was the same thing. Cpu qb throwing 90%+, I threw 3 pick 6’s, 2 of which were complete nonsense. I like a challenge, but I prefer realism over this. Lol. And, if my 90+ rated team dominates in all-pro, that’s more realistic than their qb throwing 90%+ every game. Ugghh.


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Quote:
Originally Posted by stinkubus
Why are you expecting realism on All-Madden difficulty? The in game menu literally says it makes your opponent almost impossible to stop.

Try these sliders. With some slight modifications and a few player rating changes (decreasing spin move, juke, etc), I was able to get a closer approximation to the more realisic play of All Pro while also upping the difficulty to the point that the user didn’t get an unfair advantage.

In otherwords, this slider set, tuned to your own skill, greatly reduces the Madden cheat factor. Oh, it’s still there to an extent (as in you’ll see Richard Sherman get burnt a little more than he should), but you’ll make some unlikely plays, too, like intercepting Drew Brees on a key third down win a scrubbsh safety.




https://forums.operationsports.com/f...lider-set.html
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Quote:
Originally Posted by Therebelyell626
I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
https://forums.operationsports.com/forums/showpost.php?p=2049813056

Last edited by your mom; 06-06-2006 at 6:06 PM.
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