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Old 06-11-2018, 08:31 PM   #72
strawberryshortcake
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Join Date: Sep 2009
Re: Bended knees has got to go!

Quote:
Originally Posted by SyncereBlackout
I’m have to ask: how important is the issue? if it’s not worth creating a twitter account for the sole purpose of lobbying for the change you (generally, not you specifically SeaTown) want. Boycotting the game is great but tweeting is also free. And objectively less effort than some of the posts here (because of character limitations)

FYI: I’ll tweet on anyone’s behalf here for an issue I support.


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It's extremely important.

EDIT: Sports, athletics is essentially a collection of physical movements. If a sports game want to replicate the sport, physical motion must be done properly. That's why they use motion capture tech. Madden's "walk cycle" and "standing pose" does not resemble real motion. It's also not an efficient way to walk or stand. It's extremely taxing on the quadriceps and other muscle groups.



I'm not an animator but I've read a bit. In the world of animation, after all the other exercises such as the bouncing ball, squash and stretch techniques, overlaps, follow through, weight shift, etc..... you must know how to do a proper "walk cycle" and "run cycle."

Frankly, what Madden's current "walk cycle" exhibits would never ever pass in the eyes of any amateur animator let alone any professional animator.

It's the basic foundation for movement. The ability to animate athletic movement helps separate you from regular animators.

Here's a list on another message board that bullet point exercises that any animator should be able to grasp.
http://www.11secondclub.com/forum/viewtopic.php?id=4773
__________________
Fixes
NBA2k Defense AI,Footplant, Gameplay
MLB Show Pitching/throwing
Madden/Live Animations Walking, Throwing

Last edited by strawberryshortcake; 06-11-2018 at 08:45 PM.
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