06-16-2018, 11:02 AM
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#46
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MVP
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Re: Shopmaster Interview with Ben Haumiller Part 2
A repeated refrain in these forums relates to features not being introduced or expanded upon because to do so would not be ' fun' for the user , defining fun in a very narrow sense implying a need to supply almost instant gratification to the user
I think this is doing the video game audience a major disservice
Think of the movie industry , a media competing with video games for the leisure time of a similar , if not the same target audience
Sure they offer up light comedy and blockbuster super hero films but equally more thoughtful films , broadly under the umbrella entertainment , could a film like ' schindlers list ' be defined as fun ? Probably not , yet people flocked to see it , it won countless awards and remains popular across all age groups
People engage in hobbies , for their own fun , often involving more 'hard work' than their regular day job . Think gardening, why spend hours digging planting and tending plants in your spare time , if it's not ' fun' ?
People's definition of what us fun to them varies to a massive degree and to pigeon hole every body into one narrow definition does the audience an injustice
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